Blightbound Reviews
Blightbound has a lot of good to offer, but with dodgy matchmaking and a repetitive feel to the gameplay, it won't be for everyone.
Blightbound is a decent multiplayer dungeon crawler, which expresses its full potential only if you have a group of friends to play with.
Review in Italian | Read full review
Coming off of what was a year in Early Access on PC I had high hopes that most if not all of these things wouldn’t be an issue. But the team can correct these things with some patches, and hopefully that is what they are going to do because its going to be a shame to let this universe languish and go to waste because the potential is definitely there for greatness.
My opening days with Blightbound were ridden with crashes and bugs. Luckily the say one patch fixed most of these and you, if you buy it, will never have to suffer as I did. When I got through the initial pain, there are parts of Blightbound I liked. I enjoyed combing abilities together, I really enjoyed multiplayer and collecting new heroes is delightful. Be wary of playing alone though, the AI is tosh and the game can get quite repetitive in longer sessions. There are better examples of dungeon crawlers out there but Blightbound does have some good qualities mixed in with its bad ones.
Grinding is a pretty delicate balance in games. If you include too much, or not enough, or the wrong kind, you can really throw people for a loop. Blightbound upsets that careful balance, but only slightly. But that’s all it takes! If the pacing, or the difficulty, or the drop rate fall out of sync, you can end up in a nasty slog. All the separate pieces are present, they just don’t hang together quite right, at least not for me.
To say that Blightbound has a lot of potential is an understatement, but to say that it squanders that potential is even more of one. For all its faults, the game is still worth playing thanks to the nuggets of concentrated fun that can be had while playing it with friends. In the end, the frustrating aspects of Blightbound are likely to be far more transient than its appeal, but what's a good game now could be an excellent one with some patches and a smoother experience on the technical side of things.
Blightbound manages to maintain a difficult balance that I believe will please the most veteran of the genre and will open the doors to those who have little or no experience in this type of titles. With a large number of options and characters to select, this creation of Ronimo Games seeks to make room in a niche that often does not accept too many innovations while maintaining a balance between the traditional and the modern that, in my opinion, achieves without problems.
Review in Spanish | Read full review
Overall, Blightbound has a good base, it just needs to expand on it more and a faster way to get there. Playing as a class you don't like until the version you do appears sucks and then leveling it can be a bit long. Certain enemies could also further the need to master each classes unique offering, so it isn't three damage dealers with one of them being responsible for healing. Given the roadmap suggests good things are coming, along with the progress we've seen thus far, but in its current state it needs a little more time to bake.
Blightbound is emerging from a year in Steam Early Access, but it might be doing so too early. Lingering issues with visual elements overlapping each other, uneven party balance, repetitive loot with lacklustre stats, and a bare-bones levelling design suggest that this game could do with more fundamental development work before hitting the big stage. With its creative art and engaging voice talent, there is definite potential here for a fantastic dungeon crawler, but the elements have not come together yet.
Blightbound is a title without much of an identity to flaunt; it’s utterly devoid of anything that could make it stand out amidst the usual crowd of Steam dungeon crawlers, and it features numerous technical issues that hold over from its long stay in Early Access.
Blightbound is the latest release from developer Ronimo Games, published by Devolver Digital. The game is in early access on Steam and shows potential. Out of the gate, it is fun to play with a few interesting mechanics. But issues quickly rise to the surface that may make this a wait and see purchase for most players.
I will say if you even remotely like the look of the art then Blightbound is a must buy to experience that alone, it's worth every penny in that regard, but if you are looking for anything more then I'd sadly give it a miss. I really wanted to like Blightbound, it's clear there is some real passion and brilliance in places but it just never reaches anything close to its potential. The rabbit hole is horribly shallow, the promising first leap into the magical world being cut horribly short as you hit the earth with a deafening thud.
Blightbound has flashes of fun within it but could’ve used more time in early access before launching in full. When I got to play with two actual other people online, I quite enjoyed taking down the enemies and bosses in these dungeons, at least for a time. The game has a great look to it but so much more can be done to improve it. It needs better bot AI, better loot that encourages you to want to keep playing, more compelling dungeons, and better optimization. For right now I would be hesitant to recommend it to those looking for a good dungeon crawler as there are many other better options available out there.
Blightbound does not need only bug fixes, but a complete overhaul, because it is not a fun experience by any means. It tried to walk in the footsteps of the great classics, but it fell on its face in the most embarrassing way.
Blightbound is a game that looks like it would be a lot of fun on paper or in trailers, but in execution the game falls flat.
Blightbound is a game that seemed to offer everything that I wanted with its stylish multiplayer dungeon-crawling adventure, but I just didn’t have much fun playing it. It’s a shame too, because it’s clear that a lot of love and effort has gone into making the game; it just didn’t come through in the final product. It’s never nice to slate a game and there’s no doubting that Blightbound has its strengths (there were occasions where everything flowed and I had a really good time), but it really is hard to recommend right now. With some fixes, refinements, and game balancing here and there, there’s the potential for it to be a fun little game – especially since the core mechanics of battling and exploration are pretty neat. As it stands though, there are much better co-op titles and much better dungeon-crawlers out there to play, with Blightbound proving a little too flawed to fully enjoy.
Blightbound offers us a cooperative hack 'n slash that leaves you wanting more, since the result could have been much better if certain aspects were worked on. Although the gameplay is good, soon the repetitiveness begins to take its toll on the player, added to the lack of users to play online and the confusion of certain mechanics.
Review in Spanish | Read full review
Blightbound manages to present an interesting proposal with charismatic characters and stylish visuals. Its gameplay is undoubtedly its strongest point. Venturing into graveyards, dungeons and mountains while slaughtering, or being slaughtered, by grotesque creatures is a captivating formula, especially when you have a high challenge and the possibility to enjoy it with other players. However, the release plagued by technical issues that are strong enough to compromise the initial experience and even discourage fans of the genre.
Review in Portuguese | Read full review
Blightbound’s problems are very disappointing because they occur on the top layer of a very solid foundation. The game’s combat is satisfying and fun, especially when playing with a group of friends. It is often quite challenging and requires intelligent play and strategic coordination, which makes encounters feel rewarding on the first completion. However, the problems with the game’s overarching systems, repetitive nature, lack of enemy variety, and lack of a fleshed-out world leave Blightbound feeling like a game that just needed some more time to become something really special.
"Blightbound" has unique visuals, well-organized dungeon design, and fun of growth. It's more fun when you play with others through 3 player co-op mode, but the party search function is incomplete.
Review in Korean | Read full review