A gentle adventure, imbued with a sense of place and purpose.
Personal grievances aside, I think Lake succeeds in its aims, and that’s the important thing. It set out to be a slice of small-town life, and that’s what it is. I think there’s a rather narrow audience for that kind of thing, but it will be perfect for those who know what they’re getting into. If you think you’d be into a narrative about escaping the city life, then here it is. The writing is solid, the production values are decent for its asking price, so it’s worthwhile to check out of that’s your thing. As for me, I’m just eager to get back to the city.
A charming journey into the American countryside. It's not the most original gaming experience and there are a few bugs that still needs solving, but thanks to its rich atmosphere and interesting characters Lake still manages to provide half a dozen hours of good entertainment.
Review in Italian | Read full review
This peaceful circuit is perfect for the kind of person who tries to observe traffic laws when playing Grand Theft Auto
I loved my time in Lake and wished it lasted a bit longer. Though mail delivery doesn't sound so appealing, it was nice and relaxing to drive around a small town and take in the sights. Providence Oaks' town is full of people with big personalities that you can interact with however you want. It has some issues with pop-in issues and repetitive musical score, but it's easy to overlook these issues when the people of Providence Oaks are so delightful to talk to.
Lake is the perfect pallet cleanser after a heavier title. It's refreshing to not have to worry about an end of the world prophecy, or an out of control god hell-bent on destruction. However, it's also that simplistic nature that holds it back from a first-class stamp.
A generally enjoyable narrative game with strong characters and writing, Lake is a pleasant way to pass the time when its technical faults aren't making things difficult.
Lake is a truly beautiful narrative adventure. The sound design is excellent and the story progresses in a delicate way, with feeling. An oasis of relax in a chaotic world that is always in a hurry.
Review in Italian | Read full review
Overall, Lake is a lovely addition to the narrative adventure genre — even if it doesn’t go so far as to push the boundaries of that genre — and offers a relaxed adventure which could serve as a welcome counterpoint to some of the chaos going on in today’s world. You can almost feel the stresses of Meredith’s city life melting away, although Lake does a good job of not pushing you towards one decision or another. It’s entirely up to you, after exploring Providence Oaks and working your way back into the lives of its people, to decide what Meredith should do next. I had fun in my time as Providence Oaks' mail carrier, and even though that job can feel a little stale at times, Lake's charming inhabitants and its gentle story make it more than worth a visit.
Lake, despite its problems, is still a beautiful adventure which lends itself enough to disconnect for a long time, not only thanks to its beautiful views, but also to its beautiful soundtrack. So and everything I would recommend only to those who are lovers like me of the walking simulators of more relaxing tone like Abzu or Journey, since in my opinion at least, I feel that they are the only ones who will really know how to enjoy it.
Review in Spanish | Read full review
Between the walking simulator, and the video game experience, Lake is a contemplative title that takes advantage of rather well-written characters, and a system of dialogues impactful enough for us to think about the meaning of life and its priorities. No choice is better than the other, so the title really lets us opt for what we want, without it having a positive or negative impact on the gaming experience.
Review in French | Read full review
Overall, Lake tells a beautiful story, has nuanced and interesting characters, and has an environment that feels comforting and inviting. What detracts from the experience is, unfortunately, the game's tedious tasks and slow pace. This combination makes it hard to leave the experience with a clear opinion about the time spent in Providence Oaks, but what is clear is that Lake will absolutely satisfy players who feel like they need to escape and spend some time taking it slow and easy.
I don’t regret my stay in Providence Oaks, but like most vacations, I wish I had gotten to do more in the short time I had with the game. If you’re looking for a slice-of-life experience in a peaceful lake town and you don’t mind some bumps along the road, Lake might just be up your alley. If you want a narrative game with replay value where your choices affect the story, this vacation might leave you a little wanting.
Buried beneath Lake's innumerable mundane tasks are some really cool characters and stories. It’s just a shame you have to dig deep to really reach them.
Lake sells itself well on its peaceful atmosphere, which makes it easy to pick up and play, although several design decisions prevent the game from shining.
Lake's placid design philosophy cuts both ways: no flaw too egregious and no positive too remarkable.
While the concept of Lake is simple and sweet, the repetitive gameplay can take away from the story and its interesting characters, making the daily delivery tasks more of a chore than something more.
Take a break and deliver mail in the beautiful town of Providence Oaks with Lake, an indie title from developer Gamious with a lot of cosy content—if you want there to be. Can Lake really satisfy that wholesome itch, or do technical flaws ruin the experience?
An interesting idea marred by a subpar execution, [i]Lake[i] is more tedious than it is relaxing and immersive. The atmosphere is neat, and the whole process of taking it easy and just enjoying the simple act of delivering the mail is surprisingly cathartic, but it's not enough to keep you here for more than an hour. There is some talking to be done with a number of characters as well, but this is sadly the least exciting thing here. The townsfolk are so boring that driving the empty roads and simply delivering the mail is more preferable.