Lost in Random Reviews
Lost In Random is a delightful, sprawling action adventure set in a dark but fun Tim Burton-esque universe. Its combat doesn't always hold up but exploring its worlds absolutely does.
A dark and comical action adventure with excellent combat mechanics, sharp writing, and a memorable cast of characters.
Aside from a couple of noticeable dips with less fleshed-out areas in the final act, Zoink held my attention for my entire 11-hour playthrough. That counts for a lot. If given the chance, I’d love to return to the world of Random in a possible sequel to Lost in Random that smooths over some of these first-game-in-a-new-series pitfalls.
A great little game, a bizarre adventure, imbued with friendship, with a Gothic-Burtonian flavor. Some defects son of its independent nature, well masked by the narration and some visual findings.
Review in Italian | Read full review
Despite some clunky movement, Lost in Random features smart combat and a world filled with wonder, mystery, and excitement.
Lost in Random is set in a masterfully crafted world which tells a gothic fairy tale-like story that has plenty of warmth despite its dark hue. With beautiful writing and a touching story, it does a great job at making you really care about what happens to Even, as well as everyone she meets. It also has a truly unique battle system that offers loads of fun in your quest to create a perfect deck. This is a delight to play from beginning to end.
With its gameplay, mixing action, dying, deck building and card game, we could, at first glance, fear the worst, but this one turns out to be set to small onions and be particularly effective with a grip quickly becoming natural. A success.
Review in French | Read full review
Lost in Random is certainly a unique and interesting game, in spite of its flaws and aside from its inspirations. The art style may give the impression of journeying through a Tim Burton-inspired, imaginative landscape, but Lost in Random has its own identity that makes it worth exploring. Despite its faults, the combat's close similarities to 3D version of the Megaman Battle Network and Starforce series in all of the best ways makes it highly entertaining. Lost in Random is an innovative and enjoyable take on its genre, and a game that’s very easy to get lost in.
Lost in Random is a magical adventure, and though its dice and card-based combat system never achieves a significant depth at which it could, its still a worthwhile journey. Zoink's strength lies in building wonderous, mysterious, and frankly just weird characters and worlds. Hand-in-hand with Even and Dicey, you won't be disappointed at getting lost in Random.
Ultimately, Lost in Random succeeds at telling a modern coming-of-age dark fairy tale that can be enjoyed by players of almost all ages, and the character and world design perfectly complements the zany and clever writing and voice acting. The gameplay is likewise unique and engaging, and even though combat doesn't offer extreme depth or challenge, it fits the scope of the adventure. However, the graphics and lighting suffer on Nintendo Switch, and if you have the ability to play it on another platform, you probably should.
If there's an idea no one's done before, it's probably because it's just a bad idea. But Zoink has managed to hit on something original that actually works with Lost in Random. Its audiovisual world-building is tremendous, ably lifting a servicable quest structure and story, and inventive combat plays to its strengths and is taken carefully up to the limits of its potential. However, the layers of interaction during battles make a promise of strategic complexity that isn't kept, and encounters last too long without the depth to sustain interest. Nevertheless, everything is packaged beautifully and Lost in Random doesn't outstay its welcome, either, leaving you craving one last roll of the dice.
Lost in Random depicts a stunningly unique and eccentric world filled to the brim with character and personality. The Tim-Burton visuals and the kooky cast of characters you’ll meet in each distinctively different region means there’s never a dull moment to this journey. Clever strategy card elements help to mask the game’s rather unremarkable real-time combat, with some control issues that hurt the overall experience. Yet despite its flaws, Lost in Random still brings the goods and had me engaged from unlucky start to triumphantly random end.
It's the sort of framework that's easy to grasp, and one that plays into a lengthy and rewarding tale. An adventure that sees Even travel from the lowliest slum-like villages of Onecroft all the way to the shining beacon in the sky that is Sixtopia.
Amazingly stylish and fun, Lost in Random has everything it needs to be unique and intriguing.
Review in Italian | Read full review
While Lost in Random could certainly have benefitted from more variety and depth, the overall experience is more than saved by its dense assortment of creative elements.
Lost in Random is a great game that manages to immerse you in the gothic world of Random. The battle system runs away from sameness and also brings the board game arena format as a strong point. A good option if you want to play a complete story in an uncompromising way.
Review in Portuguese | Read full review
Thanks to its absolutely sublime art style, excellent voice acting and its dark, fairytale-like narrative, Lost in Random is a wonderful adventure that will have you gripped. It’s a shame there’s no lip syncing to really finish off the visuals, and combat can be a little frustrating at times, but in the grand scheme of things these are miniscule issues. There’s so much originality and charm here that it’s hard not to fall in love with the world of Random.
Lost in Random is downright great. If you like the atmosphere a'la Harry Potter, Psychonauts, or the works of Tim Burton, you must know this story! Random Rules, Random Rules!
Review in Polish | Read full review
Despite these hurdles, we hold no doubt they'll be ironed out in the coming weeks. What will be left is an underrated gem that has unfortunately slipped under the radar. Coming out the same week as Tales of Arise, Life is Strange: True Colors and Sonic Colors: Ultimate, the game appears to have been lost in the noise. It's a shame, but we're confident an audience will be found of people such as us who will love and embrace this game - warts and all. Lost in Random may not strike a chord with everyone, but for those it does, they will absolutely love it.
Lost in Random isn't a terribly long game. Even if you do keep the battles long by maintaining normal difficulty you can knock it off in around a dozen hours or so of gameplay time. By that stage, you probably won't find the combat as charming as you did when you first started, but you'll still want to see it to its conclusion, because the narrative and humour are so particularly strong.