Lost in Random
Top Critic Average
Lost In Random is a delightful, sprawling action adventure set in a dark but fun Tim Burton-esque universe. Its combat doesn't always hold up but exploring its worlds absolutely does.
Lost in Random tells a sweet tale with surprisingly deep combat to brighten an otherwise dreary world.
Lost in Random offers a highly enjoyable experience with rich, dynamic gameplay and an interesting plot. While it's weighed down by repetitive fetch quests and some bugs, it's easily still one of the most charming games I've played so far.
Full of character and charm, Lost in Random is a witty and enjoyable tale that at times, mimics our own. It's eerily beautiful, well made and fans of board games will fall in love with it. The combat system is rewarding and has just enough nuance to keep it interesting until the end. So roll your dice and take a chance on Lost in Random. It is a unique game amongst its current peers.
Despite these hurdles, we hold no doubt they'll be ironed out in the coming weeks. What will be left is an underrated gem that has unfortunately slipped under the radar. Coming out the same week as Tales of Arise, Life is Strange: True Colors and Sonic Colors: Ultimate, the game appears to have been lost in the noise. It's a shame, but we're confident an audience will be found of people such as us who will love and embrace this game - warts and all. Lost in Random may not strike a chord with everyone, but for those it does, they will absolutely love it.
A dark and comical action adventure with excellent combat mechanics, sharp writing, and a memorable cast of characters.
The lively writing and warm characters show through Lost in Random's spooky façade, offering players an intriguing world shaped with evident care
Aside from a couple of noticeable dips with less fleshed-out areas in the final act, Zoink held my attention for my entire 11-hour playthrough. That counts for a lot. If given the chance, I’d love to return to the world of Random in a possible sequel to Lost in Random that smooths over some of these first-game-in-a-new-series pitfalls.
Lost in Random is a beautiful Burton-esque fantasy that comes close to evoking the same levels of craft and character as its obvious inspirations. It doesn't quite sustain the wonder from start to finish, but it remains an easy recommendation.
Ultimately, I think what Lost in Random reminds me of most is American McGee’s early Alice games, but less brutal and more whimsical. It’s got a similar form of macabre about its world and narrative, but it also has a similar limitation and technical tarnish that those games had. Even and Dicey’s Journey to save Odd and stop the Queen is well written and presented by the game’s action, music, and narrative, but it feels like there’s also varying degrees of jank just sitting in your periphery. Get past that, and I still feel this is a fairy-tale adventure that deserves a cover-to-cover read.