Back 4 Blood Reviews
Back 4 Blood is a strange mix of old and new, but it works. The result is a delightfully scrappy hang-out shooter.
Back 4 Blood still comes out as the best Left 4 Dead-inspired game in recent memory, taking the core design and innovating on it just enough to keep everything fresh and fun. Where Back 4 Blood gets things right, it does them really well, but where it doesn’t is often quite obvious.
Back 4 Blood is an exceptional FPS that sets a new standard for co-op zombie murderfests.
Back 4 Blood doesn't nail all the twists it attempts, but a creative card-based progression system, fantastic campaign, and lighthearted tone make it a fun spin on a familiar genre.
If you played Left 4 Dead, you’ll feel right at home. Back 4 Blood is a more mature and more bad-ass version of L4D, elevating every mechanic from the former series and making it better while adding in new features that makes playing far more rewarding. I can’t wait for my friends from the former Friday night L4D group to get their hands on Back 4 Blood when it launches next week on Game Pass. We’ve already made plans to play together, meaning a large Little Caesars pizza is in my future.
Back 4 Blood is brilliant, co-op fun, with an interesting card system, but it's marred by terrible bots, awkward solo campaign choices, and a lackluster PvP mode.
Back 4 Blood shines when playing with others and has enough systems, spooks, and FPS fun to make players want to come back for more
Back 4 Blood recaptures the spirit of Left 4 Dead while introducing some engaging modern trappings.
Left 4 Dead is a beautiful relic, something I and many others spent hundreds of hours playing in high school and college. But with games like Warhammer: Vermintide 2 and even Aliens: Fireteam Elite branching out and taking more of a class-based approach, I was sure Back 4 Blood’s more classic bone structure would crumble under the pressure. But Back 4 Blood is more like that makeshift, armor-clad Hummer you see in every zombie show and movie: The bones of what it once was are easy to see, but it’s been reinforced to survive in a new environment.
Back 4 Blood takes an old-school approach where it makes sense, and modernises where it doesn’t. It’s heartening to be engaged by a game purely for its gameplay and variety, and not to pad out a progress bar somewhere.
Back 4 Blood manages to recapture much of the magic Turtle Rock Studios crafted more than a decade ago.
Back 4 Blood is Left 4 Dead in everything but name. Delivering tense co-op zombie-shooting action, it's the true spiritual successor to Turtle Rock's classic franchise.
Thanks to the AI Director, incredible atmosphere and great pacing, Back 4 Blood is a triumphant return for Turtle Rock.
In Back 4 Blood, we have been given a finely tooled zombie shooter, but it lacks the power of the original.
If you're an old Left 4 Dead player, Back 4 Blood will bring back memories of the long play hours you've spent with this fun series, its spirit hovering around Back 4 Blood with new additions to the card system that offers greater diversity, and will add fun and longer life to the game, with full Arabic support in the MENA region.
Back 4 Blood manages to live up to its predecessors, offering an improved, deeper, funnier and more addictive experience.
Review in Spanish | Read full review
Back 4 Blood is a solid evolution on Left 4 Dead's co-op action that could be further improved with some slight quality-of-life tweaks.
Whether I’m laughing out loud over a brilliant strategy gone awry or just barely getting onto an escape vehicle with Ridden right on my heels, Back 4 Blood has the right formula for a good few weekends of co-op fun. If it gets even more support and updates down the line, I could see this taking up a spot as a go-to social game for quite a while to come. Really, it just feels good to have this sort of game back again.
I so badly want to love Back 4 Blood, but its grindy nature and difficulty spikes out of nothing let it down, leaving you with a bad taste in your mouth. It has potential for those in it for the long haul, accumulating cards and building specialised decks to match the challenge, but right now I just have no desire to go back 4 more.