Halo Infinite Reviews
Halo Infinite might be the best campaign 343 has done, but considering I didn’t love the last two, I’m not sure how much weight that carries. Halo Reach remains the gold standard for me in that department, and while I had a lot of fun here zipping around the open world, and I can see the potential of the concept, something about Infinite feels small and unfinished to me compared to both other Halo campaigns, and other open world titles. I don’t need (or want) a sprawling Assassin’s Creed map that takes 200 hours to clear, but I think I need more diversity than what’s here, and a better story with better characters told within it.
Halo Infinite is 343 Industries' third entry in the franchise and the team manages to deliver one of the best Halo experiences to date.
Basically, 343 charts a few dozen encounters and terrain paths that would have been found in prior games' linear campaign levels, then spreads them over a series of floating, connected islands to make its open world. Additionally, 343 has a nifty tool in its toolbox: Halo's 20-year-long gimmick of warping enemies from outer space whenever needed. Infinite kicks serious butt in these moments. Follow your map to an icon or simply walk up to a weird-looking point of interest and the game will start inserting foes, all hunkered behind carefully crafted terrain that separates you from them. Surprise: it's a miniature level!
Halo Infinite recovers all the epicness of the first installments in a title that seems to want to act as a connection with the future of the saga.
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Halo Infinite as a game is a solid and fun job. As a chapter in a series that has always been characterized by strong epic traits, it is little more than a simple prologue.
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Halo Infinite isn’t perfect. It has foibles and struggles here and there. But it’s also a slam dunk of a release; it’s exactly what Halo needs to be now. As Halo’s relevance has felt to wane over recent years, this is a bold statement that, no, Halo isn’t ‘over’. It was never close. It matters, and it’s still brilliant. I don’t mind waiting to see where updates take it, because what’s here at launch is already largely brilliant. I’m excited for the future of Halo again.
Halo Infinite concludes a good run of 2021 Microsoft exclusives and it stands up to the best of what the Halo series has offered over its near twenty year run.
Halo Infinite might be kind of underwhelming on the single player side, but multiplayer has tons of promise if 343 can tackle launch issues swiftly.
Halo Infinite is a great example of gameplay being king. Moreish, exciting combat is only let down by a fairly safe open world and lack of essential feeling abilities and upgrades.
The Halo Infinite Multiplayer is a strong entry into one of the greatest FPS series of all time, with cool maps and some awesome modes.
But it is, right now, where 343 has succeeded with Halo Infinite—where it has taken us full circle and where it is looking ahead. I will leave you with the words of Cortana: “This isn’t an end. It’s a chance to make amends. To rectify mistakes. And it starts here.”
Consider me a Halo fan now. I was never really looking forward to Infinite. But now that it’s here, it’s so much more than what I was expecting. And I think that whatever 343 does next will be even better, and I’ll be eagerly awaiting it.
Halo Infinite is a fresh new take on the franchise, and manages to bring everything together into a game that is innovative, familiar, and a lot of fun to play.
The sixth mainline game in Xbox's most sacred property is a classic and reverent Halo experience that embraces modern ideas where it makes sense.
Celebrating its 20th anniversary, it feels almost poetic that Halo Infinite is its biggest, boldest, and most creative launch since the series released. Bringing a return to form for both the campaign and multiplayer, the entire experience is a Halo tour de force for the Xbox brand. With the promise that Halo Infinite will be a launching ground for future Halo experiences, Master Chief is looking at a bright future ahead.
A rickety storyline can't stop this from grappling back lapsed fans with its open world and nostalgic gunfights.
The ‘Halo Infinite’ campaign is the closest to perfection in 20 years
Halo Infinite isn't going to reinvent the shooter genre, but it's a fun solo and multiplayer experience that can only get better with time.
"If Doom Eternal is a cheeseburger and fries at In-n-Out, then Halo Infinite is a steak dinner in the big city with an overpriced bottle of luscious red wine. It is buff grandpa showing the young hotshot how it’s done because he invented the game."