Evertried Reviews
A rough-hewn roguelike that fails to stand out
If we were to name any complaint, it’s that the core gameplay in Evertried can feel a little stale after extended sessions. Skills and traps mix up the way you play somewhat, but you’re ultimately still confined to pressing one of four directions for the whole game, which gets a little samey given enough time. Still, we’d give this one a recommendation; there’s lots of replayability, the concept of its gameplay is something we haven’t seen before, and (most importantly) it’s fun.
Boss battles engage that cerebellum, but I wouldn’t call them the central pillar of Evertried. The experience is really a deceptively fun way to improve situational awareness, a charming little escape with a hint of addictiveness. It’s not exactly designed for long sessions, however. An hour into gameplay, the freshness depreciates. Truly, the rogue-lite randomness and small game board levels work for when the mood strikes. There’s no elaborate campaign or page-turner, storybook adventure. But if you enjoy some strategy and rogue-lite retro goodness, Evertried makes for great satisfaction on a whim.
Evertried is undoubtedly a very entertaining game, which hardly catches outsiders of Roguelike or turn-based combat, but that will surely make lovers of this find an experience that helps them kill some other moment of boredom that may arise here and there. It is definitely not a game for everyone, but I would also recommend that you try it if there is any element that catches your attention, since even I was half refused to review it, but at the end of the day and after dying more times than Kenny, I know that I would have regretted not having done it.
Review in Spanish | Read full review
Evertried is a welcome take on the rogue like genre. Although it can feel repetitive, the turn-based gameplay is a refreshing take.
A fascinating idea with unfortunate execution set in a cute world.
Its superb soundtrack and visuals are an everlasting treat. Playing it handheld on Switch is how it should be played, in reminiscence of playing SRPGs on a Nintendo DS. When its issues are fixed, I really hope to recommend this game to others because it has been one of my favorites of this year. I'm still waiting to ascend to whichever goddess or whatever fate awaits me on its final floors, feeling the despair of a warrior's spirit, but not in the way I or Evertried had hoped.
Evertried is an addicting roguelike with a gameplay loop capable of entertaining over multiple sessions. While its duration is relatively short and the lack of story is a bit of a nuissance, it is a great experience that should be on your radar.
Review in Portuguese | Read full review
Evertried is a 2D isometric roguelike strategy game that challenges your brain every step of the way. It can definitely get frustrating, but you get a great sense of accomplishment when you make progress and reach a new floor.
Despite its difficulty, Evertried is almost faultless in what it attempts to achieve. The gameplay is tight, the music and visuals are both fresh and nostalgic, and the roguelike tower aspect and difficulty will have you coming back for "just one more run" until you ascend to the top. And even when you do, this game will have you coming back for more as you attempt to better previous scores and times.
I wouldn't say Evertried is a difficult game but it will challenge you to hone your strategic abilities more and more until you can tear through its many tricky floors like a champion. For that, it's a wonderful game but it still lacks in content and variety.
Strategy hasn’t tended to be a very common flavor for roguelikes on the Switch (well, at least ones that aren’t deck-builders) so when they appear it’s always a bit refreshing...
Evertried does a lot right — fans of roguelites who have played them all and want to explore something novel might enjoy this unique spin on turn-based tactical gameplay. It definitely instills that “one more turn” kind of feeling from the get-go, eagerly inviting players to die, die again. If Into The Breach was your cup of tea and you’re looking for something with that kind of flavor, Evertried is here to take you to new heights.
In an increasingly competitive scenario, Evertried manages to stand out with its unique mix of turn-based strategy, grid movement and roguelite mechanics, proving to be a beautiful exponent of the interesting and growing Brazilian indie scene. Even its occasional problems are not enough to detract from a work that finds its best version on the Nintendo Switch, given its play style and the system's natural portability and flexibility. The hope is that an eventual sequel will expand the concepts presented here — the potential, like a certain haunted tower, is too great to go unnoticed.
Review in Portuguese | Read full review
Evertried is further proof that Brazil has the potential for good games, especially in the indie scenario. Knowing that a game as good as this one was made here gives a little warmth to the heart. Also, it's a great addition to the roguelike genre.
Review in Portuguese | Read full review
Evertried is a simple concept, yet highly addictive rogue-lite experience. It’s a great rogue-lite to enjoy in long or very short bursts. A little hard to start with but once it gets its afterlife claws into you it’s very hard to put down. It still amazes me how developers continue to come up with original ideas for the genre, but here we are with another talented indie developer proving me wrong. Evertried is a trip to the afterlife easily worth your time.