This means, unfortunately, Firegirl: Hack ’n Splash Rescue is still a work in progress. All of the right elements are here, but they’re not coalescing into what should be the optimal firefighting experience. I truly believe there is a great game buried somewhere within the lines of code that brings it all together. We just got to hold onto hope that Dejima Games will be able to find it.
Firegirl: Hack 'n Splash Rescue would have a lot of potential, but at present it has too many problems to be enjoyable.
Review in Italian | Read full review
Firegirl is a real good little rogue-lite. If its context and gameplay are rather atypical, its structure is very classic. On the other hand, it's so well done that we don't care and the formula is addictive as much as possible. Plus, with its procedurally generated missions that flare up in minutes, Firegirl is the perfect candidate for intense on-the-go gaming sessions.
Review in French | Read full review
The core gameplay is fun, but the constant and unrelenting fists of failure really put a damper on things. Some of the issues I found with Firegirl: Hack ‘n Splash could be improved with more polishing. However, others might take a little more work.
Firegirl: Hack 'n Splash Rescue isn't necessarily a hot mess or a dumpster fire, but it is a rather unstable experiment made of promising elements that went up in smoke. The basic platforming and firefighting action is enjoyable enough, but the rest of the possible enjoyment is buried under a mound of RNG, bad procedurally-generated levels and a lack of good progression. Unless you're up for a big challenge, this is one title likely to leave you cold instead.
Firegirl: Hack 'n Splash wastes no time throwing you right into the platforming action with a trusty axe and high-powered hose to navigate the levels and rescue the survivors. With only three-minutes the game forces you to think fast and figure out how to conserve your limited water supply. With procedurally generated levels, no two runs will feel exactly the same.
There’s a lot to like about Firegirl, but it’s not free of issues. You’ll undoubtedly grin with glee whenever you’re lucky enough to successfully complete a run, having rescued all survivors. But chances are you’ll come across insurmountable frustrations more often than not, bringing your time with the game to a grinding halt. Continually upgrading Firegirl‘s abilities certainly helps, but the mechanics need a bit of tweaking before this is as enjoyable as it deserves to be.
Overall Firegirl: Hack ‘n Splash Rescue is a fun but short experience that I enjoyed my time with. I do wish there was a bit more variance in how many different stages there are but still this was just a small issue I had with it. If you like roguelites and want to play something for a few hours then pick this up. It is a fun action game if you don’t go in expecting a grand story or a super long game.
While Firegirl has more than a few singed edges, there’s definitely potential here. The visual style, an evocative combination of 3D world and 2D pixel art characters, is very easy on the eye and the core concept is solid. If Dejima Games are given the time to patch out the bugs, fiddle with the balancing and smooth out the plot pacing, Firegirl will be a good game eventually. Right now though, it’s distinctly average.
The arcade aesthetic, fast-paced platforming action, and gradual drip-feed of unlocks in Firegirl make for an entertaining gameplay loop, especially when considering its subject matter. The game is still rough around the edges and its technical faults can act as annoying setbacks during play, but Firegirl still offers a fresh take on the roguelike genre, with its endless procession of towering infernos putting the skills of even the sharpest platformer fan to the test.
Firegirl: Hack ’n Splash Rescue is a gorgeous game, as the 2D sprites against 3D backdrops go really well together. The core gameplay of putting out fires and combating the various monsters is really fun, as is engaging with the metagame that drives the upgrades. But the repetition and lack of variety in the levels is very draining and tiresome. Future content patches could address these concerns, but until then I advise caution. Firegirl: Hack ’n Splash Rescue has a solid foundation, but the over-reliance on repetition and grinding is not as enjoyable as it should be.