Sid Meier's Civilization: Beyond Earth Reviews

Sid Meier's Civilization: Beyond Earth is ranked in the 86th percentile of games scored on OpenCritic.
Oct 23, 2014

Civilization: Beyond Earth makes a few alterations to the standard Civilization formula but Beyond Earth never really feels like much more than a glorified expansion for its predecessor.

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Oct 22, 2014

An overall solid turn-based strategy game that suffers from information overload resulting in analysis paralysis for the player, Beyond Earth has a few really interesting systems but ultimately doesn't transcend those mechanics into something unique or awe-inspiring.

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6 / 10
Nov 1, 2014
Civilization: Beyond Earth Angry Review video thumbnail
Oct 28, 2014

Firaxis' sci-fi spin on Civilization V has some intriguing ideas that, sadly, don't come together into an equally engaging experience.

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70 / 100
Nov 5, 2014

Beyond Earth grasps its topic less firmly, but more fully, insisting that whatever future comes to pass won't be the only future that might have been. Truth be told, though, Beyond Earth likely won't have quite the staying power of either Alpha Centauri or Civilization V.

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Nov 7, 2014

The new Civilization game gives you more of what you expect from the franchise without much to blow your socks off.

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7 / 10.0
Oct 29, 2014

I'm sure Firaxis will eventually make a great game out of Beyond Earth. They're a smart development team that knows how to improve and iterate on a solid core product, which Beyond Earth certainly is. Right now, though, I can't help but feel slightly disappointed by the state of the game. It's perfectly enjoyable, but for every smart innovation it seems to have lost a portion of both complexity and character. There's potential here, but we'll have to wait for a couple of meaty expansions to see Beyond Earth's promise fully realised.

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7 / 10
Oct 23, 2014

That's the thing about Beyond Earth: I feel like for every considered, clever addition to Civ's formula, there's always a near miss. War is fun, but the AI is not. Aliens are novel, but humans are dreary. I enjoyed playing it, I'm still playing, but it just hasn't gripped me like previous games. I want it to be better, more interesting, than it is.

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PCMag
Top Critic
Oct 23, 2014

Civilization: Beyond Earth takes empire building to the stars with a number of compelling—but familiar—results.

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Oct 23, 2014

While 'Civilization: Beyond Earth' retains the familiar formula of its predecessor, Firaxis makes enough changes to keep it fresh.

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7 / 10
Oct 22, 2014

Despite its faults, Civilization: Beyond Earth does fulfill its promise to take you to a distant world, where you'll find exotic alien life, meet future leaders of mankind... and conquer them.

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GameSpot
Nick Capozzoli
Top Critic
7 / 10
Oct 22, 2014

Civilization: Beyond Earth's brave new world feels pretty familiar, but that's okay.

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GameGrin
Top Critic
7.5 / 10.0
Nov 5, 2014

It's funny, there's a lot about Beyond Earth that I'm not too sure about and a fair number of mechanics that could be better. Yet it's incredibly playable and just as addictive as every other Civilization game. It's incredibly easy to lose a lot of time while playing, which is a testament to how the game can really get the player involved. It's ever-present that the game has a tendency to force the player down a certain path, lacking the overall freedom of something like Europa Universalis IV. Yet when the path is as beautiful, thoughtful and fun as Beyond Earth, it's not exactly a challenge to walk that path over and over again. It does indeed feel like a reskin of Civilization V, but it's a skin that the game wears quite well.

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7.5 / 10.0
Oct 23, 2014

All-in-all, you can't go wrong with Civilization: Beyond Earth if you love the franchise. Affinities and new units give it enough spice to distract you for awhile, but I did find myself desiring to simply load up Civilization V the more I played for its greater depth.

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79 / 100
Oct 23, 2014

Civilization: Beyond Earth does essentially nothing new, but you know what? That's probably fine with most people who have experienced the franchise before. It still does what it does incredibly well, and every new campaign in a Civilization game brings originality and variety on its own. I thought the extra-terrestrial setting was badly wasted, but even without any real innovation it's still a very solid game, just not one that's much different from Civilization: V.

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Dan Stapleton
Top Critic
7.9 / 10.0
Oct 22, 2014

Some of its new ideas work better than others, but Civilization: Beyond Earth retains its addictive 4X qualities.

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Oct 27, 2014

It's Civ, but not as we know it… and that's a good thing. The focus on choice and adaptability on the alien world allows players to deal with new challenges on the way to taming this new frontier. It's not a flawless effort, but provided you can overcome the slower pacing of progress, the addiction of going yet another turn is absolutely there, making Beyond Earth a highly enjoyable entry in the Civilization series.

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8 / 10.0
Nov 9, 2014

I've found Beyond Earth to be the Civ-equivalent of reading a John Grisham novel: you know it's not really the best of its kind, but at the same time it is quite more-ish. It's just as compelling and "one more turn"-ish as the others in the series. For these reasons, and the fact that I had a straight-out great time playing it, Beyond Earth gets the thumbs-up from me.

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8 / 10.0
Nov 3, 2014

Civilization: Beyond Earth is, in many senses, the next logical step forward in a series that has always been about celebrating the human drive to understand, control, and expand our environment.

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8 / 10
Oct 28, 2014

Like its predecessor, Civilization: Beyond Earth is going to benefit from Firaxis' attentive and proven post-launch development plan. Its series of interconnected systems are well balanced and while some of them will feel disappointingly familiar to series veterans, there's sufficient diversity and flexibility here to feed the series ongoing evolution.

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