Sid Meier's Civilization: Beyond Earth
Some of its new ideas work better than others, but Civilization: Beyond Earth retains its addictive 4X qualities.
Although its foundation in Civ 5 makes it familiar, Beyond Earth is full of interesting surprises that are pleasantly difficult to master.
Civilization has always had something to say about this stuff (and civilisation has always had something to say about this stuff) but Beyond Earth goes further than ever, suggesting that even if we do eventually live on Pluto, the distractions will have joined us there, and will probably have multiplied. When we get into space, the real danger - and the real wonder - will be the fact that we have brought ourselves along.
Civilization: Beyond Earth may seem a bit too familiar for a game supposedly set on a distant planet, but the roving packs of aliens and the new quest system make it an expedition worth embarking on.
An excellent spin-off that uses the science fiction setting to focus and expand the gameplay in interesting new ways, and yet remains as accessible and thoughtful as ever.
There's a ton to explore here within an inviting strategy shell, enticing those who have never delved into the 4X space and demanding the attention of genre fans
Civilization: Beyond Earth's brave new world feels pretty familiar, but that's okay.
Civilization: Beyond Earth successfully injects new life into Sid Meier's long-running strategy series
Firaxis' sci-fi spin on Civilization V has some intriguing ideas that, sadly, don't come together into an equally engaging experience.
The great Civ V experiment continues, and for the most part, it's a success.