Babylon's Fall Reviews
If you love loot-based games and like the idea of wielding four weapons at once, you can get some enjoyment out of Babylon’s Fall. You’ve got to look past the drab visuals though, and have plenty of patience to get through its opening hours and lack of direction. Ultimately, there are some good ideas here, and some fun moments to be had, but they’re wrapped up in a package that feels rough around the edges and not up to the usual standard that you’d expect from PlatinumGames.
Babylon’s Fall bears the shell of a Platinum Games release, however, it doesn’t go anywhere beyond that. The combat is dull and colourless, the story and graphical presentation are weak, and the micro-transactions it tries to shove down your throat feel like blatant predatory practices. There are some enjoyable moments of co-op gameplay, although they are few and far between.
An overpriced game with a solid combat system that's buried under a mountain of banality and monetisation.
Babylon's Fall could be one of the worst titles of 2022, even though it had the potential to be something good, all of that potential was lost in a bad design, very outdated graphics, a very bad story, and a cheap attempt to make money in a tired gaas concept.
Review in Arabic | Read full review
Babylon's Fall gets wrong everything that you can get wrong in a game.
Review in Italian | Read full review
Babylon’s Fall is a failure on multiple levels made worse by a plethora of outdated ideas and Square’s reluctance to innovate on the games-as-a-service model that ensures that it’ll never stand out in a sea of other mediocre live service games. This would have been an ok game if it weren’t for the premium track battle pass that really doesn’t seem to appeal to anyone. In its current state, it’s not worth the asking price.
Babylon's Fall isn't a broken action RPG, but it isn't a good one, either – and it's one of the ugliest games in several console generations.
The murky visuals, bland dungeon design, boring gameplay overshadow the excellent boss design and a killer soundtrack, making this more of a chore to play and dampening the experience tremendously. There is no way in good faith that this could be recommended as a full-priced title, however in the future, if they improve upon the many mistakes that are currently in the game, it could be made into what it originally looked to be.
Babylon's Fall is an ugly, clunky, incomprehensible mess, and gamers should expect better from both Platinum and Square Enix.
Babylon's Fall is a mixed bag with combat mechanics and customisation standing at the forefront of the positives. But the majority of the game just doesn't flow as well as it could’ve with dated graphics, shockingly repetitive gaming loop and expensive microtransactions, Babylon's Fall is a bit of a letdown.
Babylon's Fall flat out needed more time. The graphics make the experience just horrible at times, with the filter even giving me headaches. The combat can be enjoyable, though there is a grind to it, it's something I still enjoy along with the music. Beyond that however, there are still just too many aspects of this game that can make your time with it headache-inducing more often than not.
Babylon’s Fall is not an awful game, its just not a very good one and while I would never tell anyone what to do with their money, I will strongly suggest you avoid this one as it’s fate will surely be the same as the tower for which its named.
Babylon's Fall is little more than a string of indiscernible combat encounters with a few big boss fights. The oil-paint art style of the game makes it difficult to distinguish anything in combat, especially in the darker levels. Unfortunately, the rewards of completing Babylon's Fall aren't worth the effort of going through the unbearably repetitive gameplay. Overall, Babylon's Fall is a combat-focused game with a lot of unvaried action that quickly gets old.
The true problem of Babylon’s Fall is that it has no sense of identity. There’s nothing that sets it apart from games like it, and it only shows itself as a poor comparison to other, free, games. Babylon’s Fall feels like it was made to check a box, because it is just so empty and slapped together. The cookie-cutter levels only serve to wear you down as you just want to make it through main missions that are just about your only way to play the game. At the end of the day, Babylon’s Fall is a live-service game, assuming it survives this rocky launch, there’s enough potential to maybe transform it into something much better in the future.
Babylon's Fall is the latest example of a decent core concept being flagrantly corrupted by the live-service template, and whose prospects for improvement dwindle with each passing day.
Babylon’s Fall should’ve been an 11-13 hour action game with a lot of replay value and over the top cutscenes. It should have been an outrageous and addictive action game. This is a free-to-play game but with the greedy audacity to charge people $59.99. If this was free-to-play, then most of its faults would sting slightly less, but they would still sting.
Babylon's Fall doesn't have the ability to offer a rich and enjoyable multiplayer section.
Review in Persian | Read full review
Babylon's Fall is a baffling game that lacks any distinct vision, both in terms of gameplay and artistic design.
Babylon's Fall is simply a nonsensical title that conceptually could have worked and at times seems to, but then the predatory and currency-locked design comes into play and ruins the whole experience, if not completely nullifies it. This is literally a "Pay 2 Enjoy" title, meaning that in order to enjoy the best armour, aesthetics and rewards the only way is to either pay or agree not to do so and be fobbed off with armour recycled from Final Fantasy XIV (and at this point we'd recommend spending the money on that). We don't know how long Babylon's Fall will go on, but the only way to at least save the game will be to remove the premium shop completely and put its rewards in as drops for major tasks, then maybe Platinum's Games' tried-and-true rhythm will keep a loyal niche.
Review in Italian | Read full review
BABYLON'S FALL could have been a well-known game, but the studio's greed which lead them to make the game depend on the GARAZ currency that can only be bought with real money, and its many problems and technical issues made it one of the games that I do not want to try again in my life.
Review in Arabic | Read full review