Tunic’s cutesy aesthetic and tips of the hat to other games serve almost as a jumping-off point, a familiar-feeling touchstone to draw players in. Beyond that, the experience is entirely its own, with satisfying and challenging combat, secrets that gradually unfurl, and a quiet and contemplative story with its own twists and revelations.
TUNIC is a type of game that feels increasingly less common in this industry, and its dedication to upholding a mystery that it lets the player figure out themselves is commendable. It has an enchanting world that's well worth exploring for yourself, and the way it asks you to use the instruction manual is a breath of fresh air for engaging with a game. While it doesn't fully stick the landing thanks to some later combat sections that sour the experience, it's an undeniable gem of wondrous action-adventure.
Tunic is an absolute gem of a game. The combat is exciting without being overly difficult or frantic. The exploration feels organic without dragging on for too long. The dual inspirations of The Legend of Zelda and Dark Souls complement each other, and the isometric viewpoint makes it feel fresh when compared to other titles inspired by one of the aforementioned games. The time needed to knock out the campaign feels just right, while still naturally encouraging you to try another run to see all of the game's secrets. With no real negatives to speak of, it feels only right that Tunic occupy a spot in the library of any adventure fan.
Don't be fooled by Tunic's cute packaging: the game is quite demanding in terms of combat. When it comes to the quality of the puzzles, the game is on the same level as the platform classic FEZ. But the biggest selling point remains the mysteries that motivate you to solve another puzzle or find a collectible over and over again. An absolute recipe for success!
Review in German | Read full review
Tunic doesn't disappoint. Maybe some combat system choices can be a bit perplexing, but they aren't able to ruin one of the most memorable, deep and mysterious indie experiences of the last years. Behind a cute look is in fact hidden a deep, varied and fascinating game, capable of revealing new aspects even many hours after the ending.
Review in Italian | Read full review
Drawing inspiration from classic Legend of Zelda titles, Tunic makes heavy use of its in-game instruction manual, but the mysterious language can sometimes prove to be restrictive.
Tunic may have been a long time coming, but the wait was absolutely worth it. This little indie game has so much heart, and challenged me in more ways than I was expecting. The complete mystery of the world and how it lets the player discover things naturally without the hand-holding nature of most games is a breathe of fresh air. Its difficulty and lack of pushing the player through may turn some off, but trust me when I say that accomplishing the puzzles in this game are rewarding. For me, Tunic is an absolute must-have.
Tunic is defined by its mysteries. It’s a game that purposefully obfuscates much of the experience. Its world is packed full of secrets to find and hidden puzzles to solve. It gives back as much as you’re willing to invest. It can just be a simple adventure starring a cute fox. Or it can be a really involved puzzle that requires a ton of patience and fortitude to solve. I’m very excited to see everyone else get their hands on Tunic and start figuring out its many mysteries. I expect everything will be cataloged and be a quick google search away in due time, but until then, the process of discovery should be a fun one.
TUNIC is perhaps the most fun I’ve had with a game in a long time. The depth within the puzzle design and the overall world has kept my brain whirring away whenever I’m not playing. The collaborative effort of working out the more difficult puzzles has been a highlight I’ll probably not experience again for a long time. This is matched wonderfully by the solid gameplay. While I can’t easily wipe my memory and start the game fresh, what a joy that would be, I can take comfort in the knowledge that TUNIC definitely holds more secrets than I’ve discovered during my time with it and that only makes me want to explore it more!
Tunic sits among the pinnacle of indie titles and is just as fun as it is cute and colorful. There are an astounding amount of secrets to discover in the game and, once you've found everything, you can easily play it again and again to do things in a different order using your knowledge. It's a delightful experience that I just can't get enough of.
Tunic is a charming, absorbing adventure that recaptures the feel of the original The Legend of Zelda better than almost any other game out there (including some of Nintendo's own efforts). The game's enigmatic nature won't be for everyone and a late-game difficulty spike may frustrate even old-school fans, but overall, Tunic is a successful link to the past.
Tunic stands as a wonderful nostalgic adventure fueled by riddles and dark secrets.
TUNIC invites us to explore an intricate land in an unparalleled adventure. The mysterious island captivates [players] with a journey filled with the right amount of challenge, such as tough, vigorous combats, many interconnected, detailed areas and many puzzles. The isometric visual that evokes a miniature world, soft music and enigmatic atmosphere turn the experience into something even more charming. The main attraction is the way information is shown: most concepts and hints are in a manual full of runes and cryptic illustrations. Also, the island has countless enigmas to solve, many of which are very subtle and complex. For that reason, creativity and experimentation are necessary to advance, and there's a constant dazzling feeling of finding something new. Sometimes, the indications are too vague, and this can hinder the pacing, but by persisting some more and with the help of other people, it's possible to proceed. In the end, the combination of so many interesting elements makes TUNIC a must-play.
Review in Portuguese | Read full review
Tunic was definitely worth the wait. I honestly can’t remember when a game has gripped me the way Tunic has. For the past two weeks, I haven’t stopped looking into certain puzzles, finding new secrets, and thinking about what I could’ve missed. It’s just amazing that the small team behind Tunic has created a game with this much depth.
A gorgeous art style, phenomenal gameplay, and old school game design make TUNIC one of the most enjoyable indies in years.
At first glance, Tunic might look like your typical breezy indie adventure. How wrong you’d be to think that. Underneath its cute exterior lies a tough-as-nails experience, designed to truly test your mettle.
Tunic is an isometric action adventure with colorful visuals, fun exploration and well executed combat, though its insistence on lack of player guidance can make for a few frustrating moments.
Tunic's world is as mysterious as it is beautiful. The world is a treasure trove of puzzles to solve coupled with a myriad of bosses determined to test your fortitude.
It felt nostalgic, like playing a video game sitting next to a friend, taking turns flipping the manual pages back and forth. It felt like making notes in those margins, circling hints and clues to come back to later. Sometimes, it was utterly surprising. A person found something so bizarre, unlike anything I'd seen yet in this world - and it flipped the game upside down. There's the community aspect to the language, too: Little bits open up as others present theories and translation methods, each pulling a different piece of information into the puzzle. When someone makes even the tiniest breakthrough, it feels unreal.