Imp Of The Sun Reviews
Imp Of The Sun stands alongside the likes of Smelter, MindSeize and Cobra Kai as a flawed game that nonetheless has an enormous amount to offer and is likely to be criminally ignored. If you're after something off the beaten track, we urge you to consider the sixes and sevens of this world and give them a chance. We don't think Imp Of The Sun will be anyone's favourite game, but we do think that anyone who picks it up will remember it later on and go "oh yeah, Imp Of The Sun. That was a good time!"
Imp of the Sun isn't a bad game at all, but with a few issues and so much choice when it comes to Metroidvanias it's tough to recommend
So far, Sunwolf Entertainment shows potential to continue in its quest to gain a foothold in the gamer world, since with its first development it has received constant feedback in the press, which should provide them with the necessary elements to fine-tune the defects and polish their virtues based on the soundtrack and the setting of pre-Columbian cultures.
Review in Spanish | Read full review
While the graphics are terrific and the level design is highly creative, the gameplay leaves much to be desired. This game is entertaining and visually appealing but left a lot else on the table.
Imp of the Sun is a beautiful game that I wanted to love but its frustrating gameplay issues definitely get in the way of the fun.
If you're a fan of platformers, whether more casual, challenging, or somewhere up the middle the Switch has you covered...
Not the most original game to come out of the genre, Imp of the Sun is still a fun time that presents a setting not often seen in games, and the hand-drawn art style is definitely in need of appreciation.
Imp of the Sun was a pretty enjoyable little play from beginning to end. I really enjoyed the fact it didn’t even remotely try to hold my hand, telling me to figure my path out right from the getgo. I also really enjoyed its postgame offerings, with a pretty decent (and challenging) NG+ mode which made things a lot more tense on my second run.
Imp of the Sun is highly recommended for fans of metroidvania adventures. Its artistic style is the most outstanding section and it offers a combat system solid enough to make the adventure bearable.
Review in Spanish | Read full review
Imp of the Sun is an average adventure with some good ideas and some bad executions, which unfortunately puts the title alongside a number of other less memorable indies on Switch. Although the visual part and the soundtrack manage to please most of the time, problems with the polish of the title's gameplay end up ruining much of its potential. As a metroidvania, the game also fails to present a creative and truly interactive setting in conjunction with the character's abilities. The tribute to Peruvian culture is quite valid, but Imp of the Sun doesn't really know how to take advantage of its premise.
Review in Portuguese | Read full review
A wonderful pre-Columbian 'Ori', which uses the cultural and artistic resources of its well-used Peruvian cultural inspiration to deliver a solid platforming action adventure. A restless spark of sunlight, with a rabid and special command to give a vibrant and fun game. And with a high-level artistic and musical invoice. Say it loud!
Review in Spanish | Read full review
Imp of the Sun has a friendly and even childlike face, but behind it we have a game with a satisfying level of challenge, surrounded by beautiful visuals and a great reward upon completion. It's not memorable at all, but it earns its place in the sun among today's good platform titles.
Review in Portuguese | Read full review
Imp of the Sun is a shining beacon of light. The game feels like it has some limitations with its short length and repeated template to reach each boss. However, it feels like the developers took the budget they had and made sure not to waste any frame of this game. It plays well, sounds great and looks unique. Some gamers will expect more which is fine but to me, this title ticks all the right boxes for good game design. I very much look forward to the developers’ future work.