Scorn Reviews
An evocative work of art but the things the game evokes are so unpleasant players might need to ration the lengths of their sessions
Give Scorn a chance if you feel like you can enjoy this game as an experience, rather than a strictly gameplay-focused project. Otherwise some questionable design choices and short length will most likely just bore you to death.
Review in Russian | Read full review
Scorn really brings the art that inspired to 3D life, meshes it with good music, and presents it on a stable platform. But the mundane puzzles and poor combat drag it down.
Scorn is a half-won bet: aesthetically beautiful, with clear references to Giger's art, but all the substance and game mechanics are barely sketched.
Review in Italian | Read full review
It’s hard not to admire developer Ebb’s commitment to a bleak and violent biomechanical world. No game has ever nailed the style of Giger quite so precisely and consistently. Scorn is genuinely disturbing in the way of an unsettling nightmare, but even unrelenting tension eventually loses impact. Its puzzles and exploration sometimes feel arbitrary and needlessly obtuse. Ebb might not care if I waste time getting lost or missing important clues, but Scorn’s rewards aren’t always worth the effort. Scorn is a darkly beautiful vision but just not much fun to play.
Full of body horror and psychotically twisted imagery, players will have a variety of reactions to Scorn, but they are unlikely to be bored. While the game's world building and puzzle design are top-notch, the combat and a punitive checkpoint system may turn some players off. Regardless, the big swing by developer Ebb Software definitely pays off. There are no other games on the market quite like Scorn.
Scorn it's a f***ing ugly game. And at the same time, it's really f***ing beautiful. Maybe one of a kind.
Review in Spanish | Read full review
Scorn's ways are obscure, and often frustrating in a way that gamers who didn’t grow up in the 90s may struggle with more than myself. It's a work of breathtaking vision and uneven execution - from its combat, to its unsatisfying ending that sadly doesn't do justice to the gruelling yet oddly poignant odyssey you embark upon. But for its flaws, Scorn makes a hell of an impression, filling me with equal parts immense curiosity and dread. I don't want to return to it any time soon - maybe ever - but I will be scouring the Subreddits and the Steam boards in an attempt to decipher it for a long time yet.
Despite having a frustrating combat system, #Scorn manages to be an extremely interesting horror game that should be given at least one chance. The result may be mixed, but the experience is unique.
Review in Spanish | Read full review
Scorn is a game with a terrific art direction that is directly inspired by the creator of Alien, H.R Giger, but also the works of David Cronenberg. An incredible ode to Hans Ruedi Giger that fails on every other level. Combats aren't good and necessary, and puzzles are too often base on the same mecanic. A VR version could have made the ride perhaps less tedious.
Review in French | Read full review
If you are a fan of extreme horror, you should really try Scorn.
Review in Italian | Read full review
Unconventional experience in an impressive H.R. Giger world that shoots itself in the leg with superfluous shooter mechanics.
Review in German | Read full review
“Scorn” is an art house experience. I’m sure that other reviewers will plumb “Scorn” for its hidden high-minded commentary on the human condition, but for me, the appeal of the game is how it made me feel rather than think. I felt a constant, humming anxiety for simply existing in its macabre world. I was never particularly scared of anything I encountered; like the playable creature, I just wanted out.
Scorn impresses as a visual tribute to H. R. Giger, but half-formed gameplay hurt its horror more than it helps.
Scorn is a daring aesthetic experiment in virtual, interactive science fiction. Taking inspiration from the art of H.R. Giger and Zdzislaw Beksiński, developer Ebb Software seems hellbent on giving its players a surreal, nightmarish experience, and it mostly succeeds. While combat can feel like a secondary concern, Scorn's puzzles provide just enough challenge to keep the game from feeling like a "walking simulator." Really, though, the main attraction is Scorn's compelling world, a fully realized artistic vision that will haunt you for days after experiencing it.
Overall, I would very highly recommend Scorn to fans of both horror and puzzle games. It definitely stands out in both genres as unique, and its challenges will keep you thinking constantly. It is also a game worth checking out if you are a fan of the Alien series or anything biopunk. The art alone was enough for me to immediately wishlist it. While the lack of dialogue did at times feel upsetting, possibly because I myself am a writer at heart, it definitely did add to the creepiness of the atmosphere. With more dialogue, it is very likely that my immersion would have been broken, or at the least, paused. If you think that you have the guts to be surrounded by guts, grab Scorn now on PC or Xbox.
As far as horror games that ape the works of H.R. Giger are concerned, Scorn is certainly one of the most interesting examples around, and many of its puzzles are nicely executed. However, crappy combat cramps Scorn’s style, while the unrelenting bleakness of the thing will leave you feeling deflated.
Scorn successfully leverages an intense atmosphere with striking artistic direction to offer a horror journey like no other. While combat can get in the way of an otherwise strong offering, and the story takes a back seat to everything else, Scorn is a unique horror experience and a great debut.