Redfall Reviews
Redfall is an interesting concept with some valid ideas, some cool lore, and some great moments driven by solid visual design and a knack for leaning into the supernatural. But with a vapid and dull open world, bad mission design, constant backtracking, and a plethora of performance issues—this release ends up sucking the life out of you one glitch at a time.
Redfall is Arkane's most underwhelming game to date. A fascinating setting and some remnants of the developer's beloved gameplay formula aren't enough to overcome the game's numerous issues, from stiff controls and disappointingly rote design choices to lackluster storytelling and technical deficiencies.
For all its shortcomings, Redfall isn’t a bad game, a bit dated but not bad.
Redfall is a gold dust-rare miss for what has been a very consistent deliverer of quality video games. If you are able to look beyond the game's several questionable design choices, Redfall can serve up just a small bite of mindless fun beneath the island's black hole sun.
Redfall is a truly exciting experience. It's great solo, has the potential to be great with friends -- especially if someone has a save so I can access that last 17 Gamerscore I need, thanks. It’ll be perfect for anyone who's loved an Arkane game -- sci-fi, fantasy or otherwise -- in the past.
Because you shouldn’t play Redfall. It is a middling game at best, but at worst it will take precious time away from other games, hobbies, or conversations you could be having that will hold so much more meaning than this release.
Redfall's grocery list of problems, from storytelling to open world design, are so extensive that it seems more humane to drive a stake through this beating heart – if you can find it.
And so this once sleepy locale has been turned into a gothic hellscape, where citizens are hiding, and cultists are working with their vampire overlords to appease the more powerful vampire gods.
Redfall is a letdown. Arkane Studios' signature immersive simulation and level design are nowhere to be found in the game. Instead, their typical poor shooting experience, lack of polish, and rough performance issues are present in the game, which is a little too rebellious.
Review in Chinese | Read full review
Redfall shows some good ideas (especially in its level design), but they are not enough to compete with the brilliant previous works that Arkane gave birth to.
Review in Italian | Read full review
A disappointing take on open-world first-person shooters, Redfall has none of the flavour or mechanical finesse that we’ve come to expect from Arkane Studios.
Redfall's fun with friends, but there are a few problems with the formula.
After some updates, Redfall may well become a Game Pass must-play, whether you like to play alone or with others. But right now, while you can have fun with it if you grit your teeth and give it some leeway, it’s very hard to wholeheartedly recommend. While some issues here are likely to persist even once the title has been polished up a little, such as the world feeling too empty at times and skill trees being underwhelming, it’s the technical problems that are the stake to Redfall‘s heart.
It still feels a bit unfinished in some aspects, but it has a good amount of content that is bound to have you hooked for 20 hours or so, maybe longer considering how addicted you get to clearing the vampire nests like I did.
As much as we love Arkane Studios and their works, Redfall exceptionally disappoints in almost every aspect, and it seems that there is still a long way ahead for Arkane to polish all the issues up to the standards.
Review in Persian | Read full review
When Arkane releases a new game, it's always a celebration. But not this time. It's rare to see a new game from a big publisher of which you can't come up with anything good to say.
Review in Russian | Read full review
Redfall is an amalgamation of ideas from other more popular video games, however, lacking in its own originality and entertainment value.
Review in Spanish | Read full review
Redfall is proof that Arkane's familiar design habits don't fit well into the open-world formula, especially when there are raw online elements involved. That's why it's by far Arkane Studios' worst game.
Review in Turkish | Read full review
Redfall is a fantastic idea that just doesn’t pan out. Clunky combat, horrible AI, and boring gameplay make this one an easy pass.