Crackdown 3

Crackdown 3 Reviews Summary

Repetitive Gameplay
Dull Narrative
No Multiplayer Depth

Summary: Crackdown 3 fails to deliver anything fresh or innovative when it comes to its campaign, multiplayer, and presentation. Fans waiting for a new Crackdown or Xbox exclusive will likely be disappointed.

Rating Summary

Based on 119 critic reviews
Weak Man

OpenCritic Rating

63

Top Critic Average

19%

Critics Recommend

Based on 119 critic reviews
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5 / 10.0
Feb 20, 2019

Crackdown 3's mediocre, collectible-heavy campaign and poor Wrecking Zone multiplayer are rarely satisfying busywork.

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No Recommendation / Blank
Feb 18, 2019

One of the great open-world templates fails to come into focus in this well-meaning, if embattled, sequel.

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60 / 100
Feb 15, 2019

Repetitive and middling, Crackdown 3 is a totally average open-world game that doesn't give itself a way to stand out.

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5.5 / 10.0
Feb 16, 2019
Crackdown 3 - Easy Allies Review video thumbnail
Feb 14, 2019

Crackdown 3 is bonkers chaotic fun but also a case of wasted potential. The series deserved an iterative revival but instead, we have the tried-and-tested Crackdown backbone with remastered visuals and a touch more chaos, sadly squandering the promise of its few interesting additions in the process

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4 / 10
Feb 14, 2019

A tragic end to Crackdown 3's long and painful journey, with an unremarkable campaign mode and a multiplayer that is a disaster in terms of tech and design.

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6 / 10.0
Feb 15, 2019

Crackdown 3's campaign is like a thawed-out relic from more than a decade ago. Multiplayer's environmental destruction is interesting in concept, but its bare-bones nature keeps it from being more than a curiosity

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5 / 10
Feb 15, 2019

Crackdown 3's campaign is short on new ideas and relies too heavily on its core loop of collecting orbs and throwing heavy objects around.

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Unscored
Feb 14, 2019

Crackdown 3 is a playpen of combat and destruction that sets itself up as a liberating journey into a barbarous fantasy of wanton mayhem. But its central proposition — the freedom to do as I please — is undermined by frustrating design compromises.

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Feb 14, 2019

Just go play Crackdown 1 again.

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