Crackdown 3 Reviews
Crackdown 3's mediocre, collectible-heavy campaign and poor Wrecking Zone multiplayer are rarely satisfying busywork.
One of the great open-world templates fails to come into focus in this well-meaning, if embattled, sequel.
Repetitive and middling, Crackdown 3 is a totally average open-world game that doesn't give itself a way to stand out.
Crackdown 3 is bonkers chaotic fun but also a case of wasted potential. The series deserved an iterative revival but instead, we have the tried-and-tested Crackdown backbone with remastered visuals and a touch more chaos, sadly squandering the promise of its few interesting additions in the process
Crackdown 3's campaign is like a thawed-out relic from more than a decade ago. Multiplayer's environmental destruction is interesting in concept, but its bare-bones nature keeps it from being more than a curiosity
Crackdown 3's campaign is short on new ideas and relies too heavily on its core loop of collecting orbs and throwing heavy objects around.
Crackdown 3 is a playpen of combat and destruction that sets itself up as a liberating journey into a barbarous fantasy of wanton mayhem. But its central proposition — the freedom to do as I please — is undermined by frustrating design compromises.
Just go play Crackdown 1 again.
There are better ways to get your superhero action fix, but there are worse ones, too. Crackdown 3 is at least worth a try.
All things considered, Crackdown 3 being this enjoyable represents a minor miracle, and I’d love to see what these teams are capable of with the franchise without being dicked around by corporate for half a decade.
Sumo Digital have finally delivered Crackdown 3 after five years, but it feels like a product of a bygone era.
Crackdown 3 is worth playing for its outrageous action and addictive orb collecting, even though it doesn't do anything new.
It reeks of development hell, as demoralising to play as I imagine it was to make. Yes, clearing a map of its icons can be readily distracting, and it fulfils this role at least.
Loud, brash and gleefully addictive at times, Crackdown 3 is unashamedly fun, even if it does feel more like a remake than a sequel.
The mission structure is repetitive, the story's utter wallop, and the baddies are there for shooting practice. But, damn it, it's fun being an over-powered superhero scaling a building in Crackdown 3.
Crackdown 3 is stuck in an earlier era and offers nothing new to the Open World Games, or even to its own chain.
Review in Arabic | Read full review
Crackdown 3 is a fun game that copies and improves what previous iterations of the franchise did well... But not much else, giving us an uninteresting story and a subpar variety on its campaign. And for the multiplayer part of the game: you just can forget it by now. Simply forgettable.
Review in Spanish | Read full review
Crackdown 3 has finally arrived and instead of being a next-gen iteration of the franchise, it feels like a lost relic of the Xbox 360 era.
Crackdown 3 manages to escape its troubled development in style, offering up a somewhat safe return to the superhero cop action of its predecessors in a bright and unpretentious campaign. It feels like the perfect antidote to some of the more bloated open world experiences of recent years. You can also briefly revel in the Wrecking Zone's glorious destruction, even if all that fancy cloud tech simply leaves you hungry for what the game could have been.