Crackdown 3 Reviews
Competent, with enough fun weapons and silly spectacle to make it inoffensive entertainment. While a half-decade of development hell could've ended with worse results, it's tough to muster much excitement for what's here.
Sumo Digital's Crackdown 3 releases on Xbox One and PC on February 15.
Crackdown 3 has finally arrived and instead of being a next-gen iteration of the franchise, it feels like a lost relic of the Xbox 360 era.
Ultimately, none of the flaws in Crackdown 3 are deal-breakers but they hold it back from being truly great. If you can look past them, and just enjoy Crackdown 3 for what it is: a game that gives you a wacky toolset to blast enemies away for 10-20 hours or more, then you'll definitely find value and fun here.
Cracking the formula it set out with 12 years ago, Crackdown 3 delivers the solid and structured, though limited, gameplay of gunning down your enemies while leaping across vast distance and heights. Even if nothing especially new has been added to that formula.
Despite an average and sometimes problematic gameplay, despite a poor multiplayer mode, Crackdown 3 is a nice open wold game with various activities and a mafia to take down boss after boss.
Review in French | Read full review
Crackdown 3 is just more Crackdown. For some players, that will be enough. But compared to what Crackdown 3 initially promised, what we ended up with seems lacking in depth and destruction. When it's good, like with its boss fights, there's nothing like it. Unfortunately, there's just too much filler, and with its most exciting feature demoted to a fairly minor multiplayer mode, Crackdown 3 just isn't the step forward that it could have been.
An unlucky product, born under a bad star, passed from hand to hand without anyone being able to fix it. A pity, but now that all the fears have been confirmed, we can at least look further.
Review in Italian | Read full review
Mechanically solid, but also outdated open-world action game without real highlights.
Review in German | Read full review
Crackdown 3 has more weaknesses than virtues. Its plot is very simple and even becomes predictable. Although it has a good idea in the aesthetic section, it is diminished by the little care that was put into the details. On the other hand, the gameplay of Crackdown 3 is more chaotic and frustrating than it is appreciated in the videos prior to the release of the game. His commands have a strange response and despite having a good sized map, going through it becomes a repetitive activity that takes away much of its brightness. In general, the experience of Crackdown 3 leaves much to be desired, taking into account that this is the first Xbox exclusive in 2019 and that the game was in development for a long time.
Review in Spanish | Read full review
The most damning thing I can say is I felt like Crackdown 3 knew I didn’t care about what I was doing—and never went out its way to even try pulling me back in.
Crackdown 3 does its best to ride on an action-packed wave of nostalgia, but in the end all it succeeds in doing is face-planting straight into a morass of tedium and frustration. Even the most stalwart Crackdown fans will likely wonder if the long wait was worth the final result.
Crackdown 3 is a refined improvement over the previous two instalments. The single and co-op campaign modes are super fun, and the jumping and combat systems give our character a real feeling of power and invincibility which transfers well to the player. Visually appealing, fast-paced and tons of missions to complete, I would recommend this game to anyone, not just fans of third-person action games. While not revolutionary, it is still a great example of its genre.
This game is just what any Xbox user could expect from it, a crazy and modest sandbox that does not try to sell any revolution in its mechanics, but it manages to make them work well. Regarding the use of the cloud, in the end the feeling that you have after playing it is that Microsoft aimed too high and they stayed halfway, luckily the Demolition Zone has a lot of room for improvement and I see great potential in it.
Review in Spanish | Read full review
The term 'more of the same' is bandied about a lot in this industry, but when it comes to Crackdown 3, it is absolutely more of the same. With a few tweaks here and there, and a new city, there's no doubting that the gameplay still absolutely holds up. The structure and busywork tasks issues still persist from previous iterations though, which is perhaps the most disappointing aspect. Fun but repetitive best sums up Crackdown 3.
Crackdown 3 is without a doubt the best Crackdown yet. It successfully builds upon the previous two games to offer an open world experience that, while formulaic, is still incredibly enticing. This is in part due to the very flexible combat system, which offers heaps of different ways to be as destructive as possible. It's structure has been seen before, sure, and as such Crackdown 3 doesn't break ground in many ways, but it's still such an enjoyable experience that I'm not sure it entirely matters.
Crackdown 3 feels too similar to the game that came before it; it's like Sumo has made Crackdown 2 again
Crackdown 3 maintains some of the series's inconsistencies, but it does more right than it does wrong, and it's a blast to play when everything comes together.
Crackdown 3 revels in fuelling its superhero power fantasy with a fantastic open world to explore and destroy
Despite some flaws in terms of story and UI, Crackdown 3 is a decent sequel of the series.
Review in Chinese | Read full review