Mass Effect Andromeda Reviews
Mass Effect: Andromeda starts out just a bit too slow, but is sure win over fans of sci-fi action RPGs once the real open-world space exploration begins.
Mass Effect: Andromeda only occasionally recaptures the series' brilliance, but delivers a vast and fun action-RPG.
Marred by inconsistency and in need of a polish pass, this vast new sci-fi frontier nonetheless rewards dedicated exploration.
The combat crackles and the worlds are lush, but mediocre writing and tepid quests add up to what is probably BioWare's worst RPG yet.
Andromeda provides an interesting premise and story, but is let down by poor combat, excessive padding, and over-complication
Mass Effect: Andromeda has the series’ signature mixture of story, characters, and combat. Though its success rate varies in each area, it still provides dozens of hours of fun
Andromeda's combat soars but its storytelling sputters, making the series' first venture into uncharted space a shaky but occasionally satisfying new adventure.
Andromeda succeeds, despite a host of problems
Andromeda largely feels like a shoddily assembled facsimile of the previous Mass Effect games.
The plot and structure of Mass Effect: Andromeda can be viewed as a metaphor for the game itself, where a population eager for a fresh start makes a leap into a new frontier. The destination isn't the paradise we hoped for.
This is a good game. This is a BioWare space RPG. This is a Mass Effect game, in character and execution as well as in name. If you're a Mass Effect fan—the kind who created a custom Shepard and imported a single save game all the way through the original trilogy and has fierce feelings about the proper romance choices for Shepard—then you'll want to buy Andromeda, because even though it won't give you any more Shepard, it will give you more Mass Effect (and there are some hints and voice logs from familiar original trilogy faces to be found—if you look for them).
Mass Effect: Andromeda is an unbalanced experience.
Mass Effect: Andromeda isn’t the most innovative game out there, but it’s easy to get lost in this imaginative space opera.
As a follow-up to the previous trilogy, it's a timid and tepid tale too heavily reliant on what came before, too unambitious for what could have been, trapped in a gargantuan playground of bits and pieces to do.
Games have to fit into our lives, and that's not always fair. Mass Effect: Andromeda might've worked a decade ago on the Xbox 360 and PlayStation 3, but it doesn't work in a world that is delivering games like Horizon: Zero Dawn, Nier: Automata, and The Legend of Zelda: Breath of the Wild. In this reality, BioWare's latest role-playing game is old, broken, and often boring. Worst of all, it's going to disappoint fans of the Mass Effect series.
A welcome return to Bioware’s space opera, introducing great characters, an interesting story and some fantastic designs, always providing things to do.
Performance issues are a huge let down, and it feels more Dragon Age than Mass Effect. But if you like open world exploration with fast paced gun fighting, and a hero story like an OTT Hollywood action movie, you'll probably like Andromeda.
Perhaps Mass Effect Andromeda will serve as a wake-up call for BioWare, letting them realize that it’s time to evolve beyond the change of setting and cast. In the meanwhile, we’re still given a game that might not be the monumental fresh start that the masses expected, but is still a quite solid experience than many will enjoy.
I have a feeling that Mass Effect fans will enjoy the game, but I don't think anyone will claim it outclasses the original trilogy, outside of maybe the very first game. If you could combine the story and memorable quests of the originals with the combat, visuals and scope of Andromeda, you would have the perfect video game, though I think what's offered here will satisfy most.