Mighty No. 9 Reviews

Mighty No. 9 is ranked in the 7th percentile of games scored on OpenCritic.
Jun 29, 2016

It raised nearly $4 million on Kickstarter, yet Mighty No. 9 offers little but nostalgia.

Read full review

7 / 10.0
Jun 20, 2016

Mighty No. 9 is an extremely niche product. The efforts of the developers do not reflect the millionaire crowdfunding campaign that gave birth to the game, but the final result is still more than decent and can be really fun for those who love this videogame genre.

Review in Italian | Read full review

5 / 10
Aug 25, 2016

Mighty No. 9 created very high expectations and could have reached a perfect formula for success but as it is, it failed to capture Mega Man's essence and doesn't build up on what its inspiration did best.

Review in Portuguese | Read full review

5 / 10.0
Jun 22, 2016

The final line of dialogue in the story posits that only time will tell if "this Mighty No. 9 is a blessing or a curse." The statement probably wasn't meant to be as fitting or applicable to the finished game as it ultimately is, but maybe it was a rare moment of introspection.

Read full review

Jun 24, 2016

This game will not be heralded as a classic in the same vein as Mega Man. However, the original Mega Man isn't the best either. Fans debate back and forth between Mega Man 2 and 3 as their favorites (MM3 for this writer's money). Another example is the first Assassin's Creed. Great concept, failed delivery. The point is, despite its flaws, Mighty No. 9 is a good step toward reviving the Mega Man style in all but name. Hopefully the team will learn from their mistakes and make the next game the classic fans want it to be.

Read full review

55%
Jun 20, 2016

If you've got a hankering for old-school platformers (albeit ones bastardised by a few modern conventions) Mighty No. 9 is a game for you. If you were going to pick it up on a whim because you fancied a taste of Capcom's golden age, you're better off looking elsewhere. Hardcore gamers eat your heart out, but don't expect to sleepwalk through this one.

Read full review

2 / 10.0
Jun 27, 2016

9 fits that bill, and you're probably better off with Shovel Knight or Freedom Planet's oldschool-yet-new sensibilities. Every time I try to think about what the motivator for playing this game would be, I immediately dismiss it. I repeat: I have no idea who this is for.

Read full review

Jun 23, 2016

Comcept and Keiji Inafune didn't knock it out of the park with Mighty No. 9, but they damn sure took a good swing at it. If people can pull their heads out of a certain part of their body and judge the game for as it is, I'm sure this game could, in the long run, be successful enough for a sequel and if that day comes, let us hope and pray that Comcept has learned many valuable lessons from this endeavor and do Mighty No. 9-2 the right way.

Read full review

6 / 10.0
Jun 20, 2016

Mighty No. 9 is a serviceable callback to the original Mega Man that is brought down by baffling design decisions and a strict adherence to mechanics that were phased out for a reason.

Read full review

5.5 / 10.0
Jun 22, 2016

This boring and bland game isn't the spiritual sequel to Mega Man we were hoping for. Mega Man is dead, long live Mega Man!

Read full review

4 / 10.0
Aug 3, 2016

It's a toughy but once you've repeated each level 50 times you'll get there...

Read full review

4 / 10.0
Jun 24, 2016

Mighty No. 9 is not a good video game. It's is loaded down with lots of cool ideas that it never fully explores, and frankly it feels unfinished, unpolished, and unplaytested. It has potential, but right now this game serves as a warning about the dangers of stretch goals and crowdfunding, and only the most die-hard Mega Man fans will find something worthwhile here. Everyone else is better off sticking with the Blue Bomber.

Read full review

2.8 / 5.0
Jun 22, 2016

Mighty No. 9 is a disappointment. As I went through the game, I saw all the things going wrong and began going through possible corrections in my head. It should have looked like the original prototype. The character designs and lighting were better there. The dialogue and story segments should have been more engaging and dynamic. The special abilities needed more heft. Some last minute polish could have fixed these framerate issues. That made me mad, because if I could see all of these issues that needed to be addressed, why couldn't the developers? With all of the delays this game has seen, why do these problems still exist? Mighty No. 9 isn't a terrible game, but it isn't a good one either. With an end result like this, I feel pity for every person who backed it.

Read full review

Ian Howarth
Top Critic
5 / 10
Jul 1, 2016

With the lack of tight controls, an honest challenge and the addition of a generic plot and characters we're left with a totally average action platforming game that promised the world.

Read full review

2.5 / 5.0
Jun 23, 2016

The phrase that best describes Keiji Inafune's infamous spiritual successor to the classic action-platforming franchise is "aggressively mediocre." In fact, Mighty No. 9 is such an average video game that reviewers could give future mediocre games a Mighty No. 9 out of ten and it would serve as a perfect indication of their quality.

Read full review

2.8 / 5.0
Aug 4, 2016

Mighty No. 9 is a game hamstrung by its own hubris. By choosing to rely upon archaic design decisions and outdated level design it fails to achieve the level of success so clearly desired by the developers. The passion behind the project is clear to see, even if one can't shake the feeling that a few too many shortcuts were taken in order to release on multiple platforms, but the legacy of the Mega Man series looms over the game and it's unable to pull itself out of its shadow. If Comcept hadn't so stubbornly adhered to the source of its inspiration and were willing to take more risks with the title then maybe it could have been something really special but at the moment it's let down by some baffling creative decisions.

Read full review

6.4 / 10.0
Jul 20, 2016

Mighty No. 9 began life as one of the most anticipated concepts in recent memory. While there is fun to be had – especially where boss fights are concerned – there is an overall lack of fresh ideas to bring it all to life. Frustratingly the game also has underwhelming graphics and perhaps the coldest and most awkward story I've ever played. Instead of the love letter to fans of Capcom's blue bomber the game was meant to be, the cynically average final product is a sad example of potential well and truly squandered.

Read full review

8 / 10.0
Jun 20, 2016

Mighty No. 9 went through a tough development and was rightfully scrutinized but it's a challenging game with great controls. The graphics could be better and the framerate doesn't stay at 60 but those problems don't ultimately hurt the game. What hurts Mighty No. 9 is that it's not Mega Man. So if you want Mega Man, you're better off playing Mega Man. If you want a game in the spirit of Mega Man, Mighty No. 9 will satisfy you.

Read full review

games(TM)
games™ Team
Top Critic
6 / 10
Jul 29, 2016

There aren't enough delays to save this game

Read full review

Eric Zander
Top Critic
7.2 / 10.0
Jun 20, 2016

There was a lot of hype for Mighty No 9. which ended up fading away over its rough development time. The ending product was not what we anticipated - but it's still a fairly good game for a decent price. It's fault comes from not knowing exactly what it wants to be. It's difficulty is so wild that it could turn off many players - casuals and Mega Man veterans alike. Overall, I recommend fans of the genre to give Mighty Number 9 a shot.

Read full review