Battleborn Reviews
Battleborn isn't quite the innovative blend of MOBA and first-person shooter that it could have been, but that does not stop the game from delivering fun with a group of friends or random people online.
All in all, Battleborn is definitely a title I can get behind with its unique first person shooter approach, awesome cast of characters, gobs of weapons and power ups, and a hilarious framework to tie it all together. The game will take some getting used to and will force a few seasoned vets to step outside their comfort zone to enjoy the genus wonders that lie within. The hefty price tag may come with some initial sticker shock, especially after first firing it up, but those feeling will soon fade as you dedicate some time to Gearbox's latest work by mowing down hordes of enemies and laughing hysterically in the process.
Battleborn ended up stretching itself too thin by trying to include too many modes. If Gearbox had focused on the competitive aspect of the game only, I'm sure Battleborn would've ended up being much better. The campaign adds nothing of value to the game but the multiplayer modes are worth playing if you can get a team together. It's a shame solo players have been completely ignored by Gearbox, otherwise Battleborn may have been worth recommending to people.
Although certainly not without its flaws, Battleborn is a solid foundation for Gearbox to build upon in the upcoming months. There's the feeling of a distinct lack of modes and variation in the mission structure. Adding enhancements to your character is a fun exercise and allows for a lot of experimentation, even if it can be a little hard to focus on during the heat of battle and the mixture of genres works surprisingly well, for the most part.
Battleborn carves itself a deserving spot on people's lists. Its endearing roster, wild set of abilities, great variety of modes, progression systems, and the promise of free content in the form of new heroes, modes, and maps have left me addicted and turned me into a MOBA fan, a feat I didn't think was possible.
Gearbox Software's latest game is a hilarious good time, but still has a few flaws.
There's certainly a fair bit here for some to like, particularly for those of you who want a MOBA that's less of a long-term commitment, and a heck of a lot of content to get your teeth into, but Battleborn's development-by-focus-group leaves it feeling a little bland, despite its brash stylings and Borderlands-esque attitude.
If you have the option, don't play this game alone. That's a great way to dislike Battleborn. There is no real loot to collect, and the story is threadbare. It's about having fun with friends and strangers, and if that does not appeal to you, then this game is not likely to please.
Battleborn does have its hiccups with required online connectivity, dialogue and some odd character choices. But the positive far outweighs the negative, with exciting gameplay, fun multiplayer components for both local and online play, and fantastic level design.
Battleborn is too flashy for its own good
Battleborn resembles a game designed by a committee, there a so many characteristics of multiple genres that it's difficult to sum up what exactly it wants to be. Aside from its charming presentation and humorous characters, it all feels a little shallow, offering snippets of things we've seen hundreds of times before.
بتلبورن بی شک بازی بدی نیست، در زمان تجربه شما را آزار نمی دهد اما از سوی دیگر شما را تشویق به این نیز نمی کند که به عنوان یک گزینه دائم نگاهش کنید! تمرکز بازی بر روی بخش چندنفره بوده اما همانطور که گفته شد تجربه این بخش فاقد قدرت و انسجام لازم است و در روزهایی که شاهد عرضه عناوین پرتعداد و البته شوترهای بزرگی نظیر Doom هستیم و بازی مانند Overwatch نیز در پیش است، بدون شک تجربه بتلبورن برای شما نباید گزینه مهمی باشد مگر آنکه مثل من از عشاق سری بازی بوردرلندز بوده باشید!
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While not deep in story, Battleborn leverages the development team's strength to create a fun roster worth experimenting with in the wide open online arenas. This isn't a new Borderlands, but it doesn't have to be to feel like a success.
There is no doubt that at its best Battleborn is a very fun game. It is a colourful delight and the visuals really pop amongst the chaos of flashing lights, explosions, and movement. The characters are all quite memorable and well designed, with humorous charismatic touches to their personalities. Not to mention it is a fine shooter in its own right. The disappointment is that a lot of the experience lacks a certain polish that would have really taken it to the next level.
When considering Battleborn as a full package, there's a lot there to sink your teeth into. It's unique blend of various game modes and various ways to play means you'll have a lot of fun experimenting in Battleborn, especially when it comes to the game's charming and humours characters. Battleborn will provide you with entertainment and a level of uniqueness that has become a rarity in AAA games. Unfortunately, it can't help but be felt that Battleborn falls just short of its potential and is held back by frustrating mission design, overly harsh difficulty and lack of multiplayer content.
The Battleborn experiment has been largely successful. Fusing humour and shooting together with the mechanics from a MOBA sounds like it should be a recipe for disaster, but the charm of the graphical style and characterisation lifts the whole game. The story (or lack of it compared to Borderlands 2, say) is a bit of a let down, but it does enough to keep you interested and eager to see the next mission. There are issues with online play, which we're hoping get ironed out, but there's fun to be had as you and your fireteam roll up the battlefield, combined with the genuine laugh out loud moments.
While Borderlands was always going to be a fairly tough act to follow, Battleborn succeeds by possessing enough depth and charm to stand up on its own two feet. Here, Gearbox have created an interesting universe brimming with their trademark humour and populated by an interesting cast of characters that make it a fun place to kill time and other people in. Yes, there are a few minor issues that mar the experience somewhat, and the overall package could definitely use a bit more content to boost its longevity, but hopefully these are concerns that are currently being addressed.
Gearbox attempted to think outside of the box with Battleborn and try something genuinely different. In many respects, they succeeded in this mandate.
Battleborn is a solid competitive multiplayer title, effectively blending the MOBA genre with the first person shooter. Unfortunately, the devotion to be an e-sports future leaves it wanting in places.
On the surface 'Battleborn' is a lot like other competitive shooters we have seen in this generation: solid mechanics that provide a sweet honeymoon period, but are only held up by a stringy framework that brings down their replay value. I can see myself playing it a month from now, but six months, or a year? Anyone's guess.