Salt and Sanctuary Reviews
Salt and Sanctuary is a solid homage to its blatant source of inspiration. It doesn't supplant its predecessors, but it does an admirable job nonetheless, and offers players a moody, intricate, and fundamentally enjoyable dark fantasy experience. [OpenCritic note: Matt Sainsbury separately reviewed the PS4 (4.5 stars) and Switch (3.5 stars) versions. The scores have been averaged.]
It is not easy to mix and mash different genres and end up with a solid result. Salt and Sanctuary looks like a weird fusion of different games from the outside, but it actually manages to work perfectly fine and ends up creating its own sub-genre. It has a beautiful dose of side-scrolling combat mixed with metroidvania exploration and a robust character class system on top of it, offering an endless amount of fun.
Ska Studios smartly transformed the core concepts of a Souls game and turned it into a side-scrolling action game with an ample amount of Metroidvania influence. The result is tough as nails, but doable with perseverance and gumption. Salt and Sanctuary is not for the faint of heart, but it's a journey worth suffering through for those who think they are worthy.
Only suffering from minor problems, Salt and Sanctuary proves that not all 2D platform games are for children.
In conclusion, does Salt and Sanctuary borrow a lot from the From Software games? Yes it does but it doesn't try to hide that fact and Ska Studios has put their own stamp on these kind of games in my opinion. Salt and Sanctuary nails the atmosphere and the combat and I highly recommend it if you enjoy 2D RPG's or if you are a fan of any of the From Software games. The game doesn't hold your hand and will deliver that same brutally hard experience that you loved about those other games. I can already say that Salt and Sanctuary is going to be in the running for my personal pick for game of the year in 2016.
Ska Studios clearly loves Dark Souls and Salt and Sanctuary is a very effective love letter that can appeal both to long-term fans of that series and to players who simply want to feel challenge in a world that's filled with mystery and clever opponents.
Salt & Sanctuary comes to the PlayStation Vita. Maybe not quite intact in comparison to the PlayStation 4 version, but it still manages to be fun for those looking for an experience that was still unseen for the portable.
Review in Portuguese | Read full review
Not only is Salt and Sanctuary a fantastic distillation of the Dark Souls formula to 2D, it is also one of the best Metroidvania games I've ever played. Either one of those would make the game an easy recommendation but both turns it into a must play.
Instead of surviving Salt and Sanctuary's horrors by obsessively dissecting them, liberation comes as a result of being able to execute ever more deft acrobatics with a few simple twitches. In this way, the game helps us learn to shed the burden of realism by flattening it, reducing its physical and emotional details into obstacles that can be overcome with the flick of a button.
While Salt and Sanctuary is truly its own game, with themes and elements appealing to fans of the genre, there were moments when it was too similar to its predecessors, and some unnecessary mechanics were added in an attempt to separate itself from the pack. Sometimes, paying homage to something can get caught up in the fine line of copying. However, it is a title that fits well with a "pick up/put down" pace and gives players a lot of choice in how they wish to play. Salt and Sanctuary provides ample replay value in a fun title that is fast-paced and challenging enough for anyone seeking a "Souls-like" game.
Salt and Sanctuary is a fantastic Souls / Metroidvania hybrid that'll keep you hooked for hours at a time.
What will you take away from Salt and Sanctuary? The euphoria of having finally conquered another or the first souls-like game that was definitely worth the broken controllers and keyboards. The game won't take you more than 20 hours if you settle for not beating all the bosses and not having the gear you wanted.
Review in Czech | Read full review
All in all Salt and Sacrifice delivers what it set out to do admirably, and for myself the comparisons to the Souls series are a positive since they mostly overlap what I appreciate in roguelikes...
Salt and Sanctuary is a compelling game because of the enormous world and the many challenges it offers. The game kills you with every mistake you make and you want to keep coming back for more. This is a must buy.
Review in Dutch | Read full review
Salt and Sanctuary is a proposal that does not hide where most of its ideas come from, although it manages to make us feel that we are in front of a title with its own personality. It maintains the virtues of the Souls saga and only tarnishes its overall artistic direction.
Review in Spanish | Read full review
All in all, Salt and Sanctuary was a challenging and interesting experience through an atmospheric world, full of dreadful monsters, and labyrinthine levels. If that sort of challenge is what you are looking for in a 2D platformer than Salt and Sanctuary might be the game for you.
However, for new and returning players alike, Salt and Sanctuary is challenging, rich in lore, lovingly detailed and a very enjoyable experience.
It stands on its own as an excellent addition to the genre while also bringing flavours of its own.
If you’re looking for a challenging 2D RPG and love everything that From Software has created over the past ten to fifteen years, you’ll love Salt and Sanctuary.
When the game first released, it came out around the time of Dark Souls 3 so it shared some of that same space with a game that already has an established base. With the Switch port of Salt and Sanctuary, I feel like this is as good a time as any to pick this one up and give it a shot. If you enjoy these styles of games you can’t do much better in 2D than Salt and Sanctuary.