Street Fighter V Reviews
All said and done, barebones content, inconsistent online performance, and a dependency on being always online, do Street Fighter V no favours. Despite Capcom's plans to address these issues for free, it begs the question, why even release it in this state in the first place? Make no mistake, there's a good game here, but there isn't enough to it to warrant a purchase right now especially at its current price point. If you're not a hardcore fan, you're better off buying it later, probably for less money, with a lot more features than it has right now.
I like it, but I don't love it. I think its best is yet to come, but I know that its best is likely to come with an additional price tag attached to it, at least in some fashion. I think Street Fighter V has the potential to be the best Street Fighter ever. I just don't think it is right now, and I feel that this has a lot to do with the people behind SFV wanting it to be the headline event at EVO 2016 instead of EVO 2017. Nothing more.
Those interested in Street Fighter 5 should view their purchase as a season pass. At launch, there's the bare minimum amount of content included to enable players to get used to the game's fighting systems, but over the coming months it will grow in features and content to make it a better, more rounded experience, for free
Street Fighter V is a solid base for the new fighting experience from Capcom. Unfortunately, with the missing features and the problematic servers, it feels more like an Early Access game than a full-fledged one that's available for full price. Lots of modes, content, and goodies are promised by Capcom in the future, so, unless you really can't wait, you can pass on the game right now.
SFV obviously suffers from lack of content and feels like an unfinished product, but its solid fighting engine is all that matters to the fans of the genre.
Review in Persian | Read full review
Now lets get this out there right away, Street Fighter V is a good game. Street Fighter V however doesn't live up to its potential because it's just so lacking and bare bones at launch. I've never reviewed a video game that has this much "coming soon" content that isn't DLC. I feel if the developers could not have everything they wanted in the game ready for release, then it should have been delayed until the summer. If you can wait it out then I suggest waiting until later this year to pick up the game when everything has released because it's still a very good fighting game that's worth the purchase but just at a later date.
This version is really perfect for tournaments, that is for sure. If that was their goal, mission accomplished (I think it was their goal. – Ed. Vader).
Your opinion on Street Fighter V is going to be completely dependent on what you're looking for. If you're into local competition, this game does a great job of upholding what makes the series great while introducing new mechanics and making a few tweaks to make it more inviting for new players. If you're into getting your opposition online, then you'll still be fine even though you'll experience a delay when finding a match every now and then. A few expected things, like a rematch option, aren't available. If you're a fan of single-player modes, then you're pretty much out of luck. With control options on the PC being rather limited, the game is only good for those who care about competition. For everyone else looking for something closer to what the older games provided, give it a month to see if things improve.
Capcom has made a terrible mistake by releasing one of its flagship franchises at full price, but with half the content. Strange as it may seem, however, and even though Street Fighter V currently feels like an Early Access title, it is a worthy purchase because of three things. First, the Japanese developer is truly doing a great job at rapidly updating and fixing some of the stability problems; second, there won't be any need to spend money on any future updates, since all content (apart from some cosmetic elements) will be available for free; and, finally, the actual battles are very enjoyable - simplified without being simplistic, and, thus, catering to both casuals and pros alike.
Street Fighter V looks and plays exactly like how you'd expect any instalment in the series to, but there's something unfinished about it, something that makes you feel the series has taken a giant step backward.
'Street Fighter V' stops short of being an online-only experience, but players need to want to play online nearly all of the time to get much mileage currently. The roster is impressive, but undercut by the game's insistence that players pre-select a single character before going online. In essence, the fighters are more accessible than what the game modes facilitate, but there's no denying how each human vs human match can be marvelous. With the framework in place, and an incredible fighting system delivering on being a new numbered 'Street Fighter' installment, what's left is for Capcom to deliver on their promised content and feature pipeline.
Nearly a year on, Street Fighter V still doesn't quite feature the sort of content a modern fighting game should pack in, and this limits the number of casuals and newcomers that could potentially be brought into the scene. Definite improvements have been made in the last twelve months, though, and whilst there is still work to be done and there are some hard-to-ignore graphical issues that dominate screens, if you can add the DLC characters into the roster through unlocking or purchasing, there is no better time to jump into the Street Fighter V ring.
Street Fighter V feels like a great game in the making - literally, in the making. The unfinished story mode that feels cheaply tacked together and the distinct lack of single-player focus makes me think that Capcom is hoping that players will forgive the day-one let downs by throwing updates at the game post-release.
Street Fighter V is loaded with meaningful changes and improvements to its namesake's divine infrastructure. As a game—a full-priced package sold under the assumption of a finished product—Street Fighter V is destitute and disappointing. Its value and service will expand and evolve over time, though one has to question the wisdom and motive of releasing Street Fighter V in its present condition.
Street Fighter V excels at offering a polished and enjoyable fighting experience, but not much else. This is a game aimed at highly competitive players, while the rest of the audience will probably feel rather underwhelmed with what they get.
Street Fighter V is the skeleton of a great fighting game
Street Fighter V has all of the makings of a fantastic fighting game. Unfortunately, that is all it has: makings. There are some performance issues to go along with a serious lack of content that is meant to constitute a full game experience, which is criminal, to say the least.
Street Fighter V legt den bisher schlechtesten Launch des Jahres hin und sollte auch in der aktuellen Fassung eher ausgelassen werden. Hardcore Fans können den Titel zwar noch als gutes Trainingslager bzw. verlängerte Beta benutzen, aber für den Rest heißt es wohl noch bis März bzw. Juni zu warten, bis man ein vollwertiges Spiel mit ausreichend Inhalt für sein Geld bekommt.
Review in German | Read full review
Capcom moves the venerable series forward, but not without taking a couple steps back.
There's a great game in Street Fighter V, but only if you're willing to learn the hard way. Capcom will need more than the few thousand competitors following the Capcom Pro Tour to make this game, and the series as a whole, sustainable for the future.