Assassin's Creed Syndicate Reviews
In conclusion Assassin's Creed: Syndicate is an amazing standalone game packed with fun things to do from beginning to end.
Syndicate unashamedly avoids any attempts to break away from the mould of its predecessors as it happily churns out the same objectives time and time again with no regard for the player. If, like me, you've grown weary of going through the motions, Syndicate will leave you unimpressed and doubtful of what, if anything, this series has left to offer.
Assassin's Creed Syndicate is a fun journey into Victorian London that boasts some likeable characters set in the turbulent world of the Assassin's and the Templars. The developers also give players two very likeable protagonists who both seem quite down to Earth and generally want the best for their city. Add in a climatic boss battle and Syndicate is definitely the game to come back to if you thought the previous game had its flaws. Overall, Assassin's Creed Syndicate hits the mark and gives the player a great story from start to finish.
Conventional but often brilliant
I'm so happy that Ubisoft remembered to put the fun back in Assassin's Creed. The series just turns out so much better with witty protagonists and lots of room for creativity. If you enjoyed Assassin's Creed II/Brotherhood and Black Flag, Syndicate will be right up your alley. It doesn't deviate enough from the formula to pull in players who don't enjoy the series in general, but it does evolve and polish the base systems considerably. The fun times greatly outweigh the occasional frustrations, and I can only hope that Ubisoft can be convinced to spread out series entries a bit more so that every Assassin's Creed game can be as good as Syndicate.
A fair amount of bugs and lack of a present-day scenario detract from what is otherwise a strong return to form for Assassin's Creed. Syndicate touts not one, but two great protagonists, strong gameplay, and Victorian Era London is neck and neck with Renaissance Italy as the best place the series has been to.
Assassin's Creed Syndicate is a "return to form," but maybe a change would do the series some good.
A shoutout to the days before games tried to grind coin out of their players
The bugs still remain but Syndicate is saved by a wonderfully vivid London, despite everything else feeling dated.
Amazing setting, entertaining protagonists, well-written dialogue and some truly fun new gameplay mechanics make Syndicate shine above the rest. It may not match the excitement of being a pirate assassin on the open seas of the Caribbean, but Syndicate proves that perhaps this eight year old franchise still has some new tricks up its sleeve.
Assassin's Creed Syndicate gets more right than it gets wrong, but in trying to amend some of the sins of the series, it exacerbates the issues instead of offering a cure. Despite that rather lengthy list of cons at the bottom of my review, one thing's for sure: Assassin's Creed Syndicate is still a hell of a lot of fun.
As a trade-off for the improved framerate the streets are never quite as busy in London as they were in Assassin's Creed Unity's Paris and there aren't as many explorable interiors, but it's a price well worth paying
Bernie Sanders could use Assassin's Creed Syndicate's tale of greed and capitalist abuse at campaign rallies. It's too routine after a dozen games.
This game was reviewed on a physical copy provided by the publisher.
The best parts of Assassin's Creed Syndicate are the things it does differently from other entries in the series, and its greatest frustrations are what it has in common with them. The series' heroes have been fighting the same battle against the same enemy for countless generations without success partly because they've always got one foot in the past. If Assassin's Creed never changes, it'll stay as stuck as its own stars.
The Rope Launcher feels like it should have always been in the game and horse drawn carriages are fun to drive and cause mayhem with. It's still Assassin's Creed, but these new options are a welcome addition to what was already dubbed a stale franchise. It will be interesting to see where the series goes now, as it can't go back and remove these new features.
All in all, Assassin's Creed Syndicate is welcome iteration in a series of open-world games that really should have overstayed its welcome by now. Improvements in the core gameplay and traversal, along with a host of great characters and compelling narrative offset its historical backdrop and technical concerns. It's not perfect, but its good enough to warrant a purchase.
So while Assassin's Creed Syndicate is light on novelty, it feels like enough fat has been trimmed that this is a more enjoyable experience than any in the series before it. Traversal is once more a joy; the world is massive and believable; the cast of characters roguish and likeable; and for the first time in an age, Assassin's Creed feels like it has some genuine personality to it.
Ubisoft took considerable flak from last year's release of 'Assassin's Creed: Unity', which had some good ideas but suffered from a collection of design and testing problems. To their credit, they appear to have taken it as a learning experience, as 'Syndicate' emerges as one of the strongest 'Assassin's Creeds' in recent memory.
Head and shoulders above last year's version, Syndicate has refined the Assassin's Creed experience, but essentially it's another familiar entry to the series with several polished elements.