Flintlock: The Siege of Dawn Reviews
Flintlock: The Siege of Dawn is a rough but original take on Souls-like ARPGs.
A Soulslike that flows like water, ends too fast, and is erased from the memory as soon as it ends.
Review in Turkish | Read full review
Flintlock The Siege of Dawn fails to achieve all of its goals. Its story is based on a plot full of clichés and repetition, and its characters do nothing to save it. Despite the introduction of innovative systems like collecting Reputation, the gameplay doesn't get a chance to shine due to outdated animations and weak AI. So, I can't recommend buying this game even with the $40 price tag.
Review in Persian | Read full review
Flint and steel accompanied by some otherworldly magic of rogue gods. This is what defines the death-infested and movement-dependent world of Flintlock: The Siege of Dawn. A 'soulslite' title from the creators of Ashen doesn't really innovate on the action-adventure RPG genre but presents players with unique and captivating setting, neat combat mechanics, epic soundtrack and quite a lot of beautiful landscapes to explore. Will you dare to challenge the gods?
Review in Slovak | Read full review
Another soulslike, in which it is difficult for great ideas to open up due to a mediocre plot, not the best combat system and boring rewards for exploring the world.
Review in Russian | Read full review
By the time we rolled credits, that was the prevailing feeling we were left with. While we found more enjoyment in the latter two thirds of Flintlock than in the initial intro and opening area, we couldn't help but feel let down by Flintlock in almost every way.
Good combat is what stands out the most in Flintlock: The Siege of Dawn by A44 Games. Although the universe is interesting to discover and has a decent exploration system, there are occasional problems that prevent the game from standing out even more.
Review in Portuguese | Read full review
With a ton of superior Soulslikes out there, Flintlock: The Siege of Dawn simply feels unnecessary. It's the sort of game that seems like it was made to be Game Pass filler but even then, there are dozens upon dozens of better games available for the service. 💥
Flintlock: The Siege of Dawn is an excellent return to the scenes for A44 Games, which once again proves to be a capable team in the perilous soulslike genre. The peculiarities of the title distributed by Kepler Interactive are such that they make it a recommended entry level for those who want to approach the genre, thanks also to some structural choices that make it less dispersive and more focused. On the other hand, the price to pay arises from a sometimes confusing and redundant implementation of mechanics, which end up diluting (or even hiding) some game design levity, particularly blatant in comparison with such fierce and all-embracing competitors. An enjoyable “Souls-lite” that can keep you entertained in the summer heatwave.
Review in Italian | Read full review
Flintlock: The Siege of Dawn is a competent soulslike game. For its modest price point, there’s a lot of enjoyment to be had. However, some technical hiccups and game design choices put a few dents on its armor. Despite that, A44 Games achieved its objective of creating an approachable soulslike that doesn’t overstay its welcome.
Flintlock: The Siege of Dawn ends up being a reflection of the saturation of Soulslike games in the industry. With an underdeveloped story, uninteresting characters, and no gameplay elements that make it stand out from the rest, Flintlock ends up getting lost and becoming completely forgettable.
Review in Portuguese | Read full review
Flintlock: The Siege of Dawn is a game that well combines action/adventure elements with those typical of a Souls Like. True, the guys at A44 have ‘limited’ themselves to mixing these two genres by taking mechanics from one and the other, but the end result is more than good. To this we must add the excellent Reputation system that adds a greater level of challenge to the gameplay. The steampunk/fantasy setting itself is well characterised, in spite of some technical smears and a somewhat over-emphasised linearity.
Review in Italian | Read full review
Flintlock: The Siege of Dawn has some interesting ideas, decent combat, and gorgeous visuals. However, I don’t know if it does enough to really stand out. The story is interesting but is not conveyed well enough to give the cast their due. Combat can feel very simple in the early hours, but does sharpen up to be pretty damn good when you start adding more options.
Like a flintlock pistol, the shots that Siege of Dawn fires don’t always hit the mark. Its combat is fun but simplistic, its world is beautiful and vast but has very little in and is largely static, its story is brimming with potential that it never fully taps into, and its platforming is too floaty. Each element it brings to the table needs a more fine tuning.
Flintlock: The Siege of Dawn is an accessible Soulslike with stylish, visceral combat and gameplay, though janky animations and a confusing story hold it back from reaching greatness.
Flintlock’s “Souls-lite” approach isn’t without flaws, but ultimately works.
Flintlock: The Siege of Dawn is an entertaining souls-lite game where exploring the world is well worth the effort. The story is fairly straightforward but provides enough to keep you engaged until the end. The NPC side quests are rewarding but don’t offer much insight into their characters. I had to get used to the controls, but after a short while, I fell into the rhythm of the game. The combat is challenging yet manageable, and the use of your flintlock is a great addition that really helps in defeating enemies. Enki is also a valuable aid during the adventure with his double jump, air dash, and attacks in combat. I was initially a bit skeptical, but I ended up enjoying Flintlock: The Siege of Dawn quite a lot and am eager to further explore The Lands of Kain. It might not be as well-developed as its bigger brothers, but I wouldn’t call it a poor imitation by any means.
Review in Dutch | Read full review
Flintlock: The Siege of Dawn is an ambitious blend of gunpowder and mythical elements set in a world where gods and undead armies threaten humanity. While the game introduces intriguing concepts and features a well-designed companion in Enki, it ultimately falls short due to disjointed combat mechanics, inconsistent dialogue, and frustrating level design.
There are some great moments in Flintlock: The Siege of Dawn, but overall, it's just an average ARPG game. It crawls to a halt at the beginning, while the plot and character development fall well short of expectations. I wouldn't call it an exceptional game or anything that really leaps out. It took me just over twenty hours to finish the game on normal while grinding a bit for reputation and resources to upgrade.
Flintlock: The Siege of Dawn is an enjoyable experience, but may struggle to stick in the memory. There are some interesting ideas at play, but the execution just always leaves a little bit to be desired.