Dragon Quest Heroes: The World Tree's Woe and the Blight Below Reviews
Musou-slashing meets light tower defense and the effortlessly heartwarming world of Dragon Quest; with all the vivid art direction, retro audio, and somewhat repetitive questing that implies.
Dragon Quest Heroes does an exceptional job in displaying how the beat 'em up Warriors/Musou formula works with the beloved Dragon Quest RPG series. It blends in strategic and RPG elements flawlessly making the game unique and full of nostalgia. The visuals are gorgeous and should easily please fans of the Dragon Quest franchise and newcomers alike.
The whole thing looks like Dragon Quest, but it's not. Just like how Hyrule Warriors looked like The Legend of Zelda, but it's not. It might be the best of its kind, but in the end, it's still just another Musou spin-off. Hype that lead to believe otherwise fell deaf onto my soul.
Dragon Quest Heroes is just fun. The visual style is gorgeous, and the game play hits all the right notes with some fantastic pacing. Fans of the genre should definitely check it out, but even those usually put off by it, should definitely keep an eye on it. It quickly became one of my favorite sleeper games of the year. I didn't expect to even care, now I can't stop playing. I hope Omega Force continues to step outside the Warriors franchise to deliver these unique experiences, there are so many franchises that would benefit from this type of game.
Dragon Quest Heroes adds the large-scale hack and slash battles of Dynasty Warriors to the RPG world of Dragon Quest to give new and old fans of the fantasy series endless hordes or adorable monsters to slay.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below is an excellent musou game and a blast to play. It retains its Dragon Quest heritage beautifully, while still creating an experience fun for any fan of musou gameplay.
Dragon Quest Heroes ... is a beautiful game that does more with the Warriors franchise than the main Warriors games have done in a long time. Despite putting hours and hours into the thing, I've got plenty yet to do, and I've enjoyed every second of it so far. Aside from some poor pacing decisions and a rather limp narrative, Tecmo Koei has made lightning strike twice by merging two franchises together in yet another surprisingly brilliant way.
Dragon Quest Heroes is probably the best the series has ever looked with its great-looking monsters and interesting environments. That being said the Musou game formula is a bit of a turnoff. It bogs you down by making side quests grind fests and levelling a chore, but that's what makes a Musou game a Musou game.
While musou style games aren't for everybody, Dragon Quest Heroes: The World Tree's Woe and the Blight Below is a shining example of a partnership done just right that may just attract some new fans to both franchises.
Dragon Quest Heroes is like watching TV shows on Dave. It's great at the time, but repeats itself all too often.
Koei Tecmo has done an incredible job of bringing the world of Dragon Quest to current gen. The game's visuals are very impressive, the action is fast-paced, and the sights and sounds of the Dragon Quest series are all there. I was instantly able to recognize the fanfare that would play when a battle would end or when a hero would level up.
There's no escaping the game's hack and slash origins, yet Dragon Quest Heroes: The World Tree's Woe and the Blight Below certainly offers an interesting spin on the traditional Warriors template. By focusing on a smaller concentration of characters on-screen, it has a slightly more tactile, RPG feel. Combined with some inventive gameplay features and that charming Dragon Quest aesthetic, Heroes succeeds in creating its own identity. It may fall short of greatness yet serves as an ideal solution for those eagerly awaiting the series' next mainline instalment.
Above all, Dragon Quest Heroes perfectly captures one of the most essential parts of the series: that it prides itself on joy. It's a quality that overshadows its shortcomings. Too many JRPGs are overly serious and shove the same tropes down your throat again and again. The levity and unabashed enthusiasm of Dragon Quest creates a childlike wonder that's still enchanting more than 25 years after the original game.
If you're looking for a classic Dragon Quest game with a twist, then this more than fits the bill, so long as you don't mind playing alone the whole through way through. As unexpected as it might be, Omega Force has proven that it can adapt popular franchises with surprising consistency.
Dragon Quest Heroes almost feels like a fully-fledged action RPG, but there are a few things holding it back from greatness. In the end though it still has its charms, alongside of a beautiful art style and a buttery smooth framerate. If you really dig Warriors games and can go at it solo, you'll likely enjoy it.
There are so many ways that Dragon Quest Heroes could have gone wrong. Thankfully, Omega Force does right by the classic franchise, and they take the opportunity to streamline their own formula as well. The story could have been better, and the repetitive gameplay comes close to wearing out its welcome, but otherwise Dragon Quest Heroes counts as another win for Omega Force.
The balance that Dragon Quest Heroes walks between trivial fun and deeper strategizing is precarious. At any point in the 30-plus hours I played, I felt like it could have tipped over, leaving a boring, button-mashing shell of a game. Amazingly, it never did.
The slime army awaits, wide-eyed and smiling as worlds collide in this inspired Dragon Quest spin-off.
With an attractive cartoon charm and some well-integrated RPG and tactical mechanics, Dragon Quest Heroes offers more entertainment than the average musou-style game
Dragon Quest is arguably the most successful partner so for Dynasty Warriors, but the potential of the franchise, and this particular crossover, is still only barely hinted at.