Doom: The Dark Ages Reviews
While offering a much freer and more exaggerated power fantasy compared to DOOM Eternal, it also does a great job of setting itself apart from it.
Review in Turkish | Read full review
DOOM: The Dark Ages manages to innovate in a positive way the solid gameplay of its predecessors. The shield mechanics are very good, giving the combat a new feel. The parts with Serrat (dragon) and Atlan (mecha) are quite fun, despite being few. The campaign has a reasonable story and its length is just right, but the collectibles and secrets are easier to discover in general. In the end, DOOM: The Dark Ages is worth playing, despite not offering any other content besides the campaign itself.
Review in Portuguese | Read full review
DOOM: The Dark Ages easily secures my top spot for this year's best first-person shooter game. While the narrative is somewhat decent but a bit forgettable, the refined progression system and improved core mechanics just make The Dark Ages such an entertaining game to play. Rip and tear, everyone... rip and tear!
DOOM: The Dark Ages doesn't reinvent the wheel, but it sure does kick a punch. A familiar installment in many ways, which manages to bring freshness with new mechanics and gloomy scenarios in which you will love to get lost exploring.
Review in Spanish | Read full review
Doom: The Dark Ages marks a new chapter for the series, excelling in its combat system and more open map design, though it falls short in other areas.
Review in Italian | Read full review
DOOM: The Dark Ages delivers brutal action and a stunning medieval aesthetic, but stumbles due to an uneven story, repetitive gameplay, and unrefined new mechanics.
Review in Turkish | Read full review
Doom: The Dark Ages is not Eternal 2. It’s something braver — a reimagining that honors its roots while forging a new path. It’s bloodier, slower, moodier — and undeniably Doom.
DOOM: The Dark Ages feels like a victory lap for id Software, regardless of how the fans have taken it. Not every swing for the fences hits its mark, but the things that do make this game fun. Every system that’s built around the Slayer’s new Saw Shield works better than it has any right to, and with the more open mission style, player freedom is put at the forefront of this medieval ripping and tearing. While there are certainly disappointing elements, namely the whole narrative and lackluster soundtrack, Dark Ages is a welcome evolution of the formula and a great way of capping off the DOOM reboot trilogy.
DOOM: The Dark Ages is a solid entry in one of gaming’s longest running franchises. Featuring a stellar combat system with a focus on larger scale battles, the game is only let down by a forgettable story and an even more forgettable soundtrack, in place of the magic that Mick Gordon produced on its predecessors. If you’re after a bloody spectacle, with large, open battlefields with hordes of enemies to tear through, then you’re in for a good time with DOOM: The Dark Ages.
Doom: The Dark Ages boldly redefines the series while staying true to its roots. With a slower pace, revamped combat, and stronger narrative focus, it delivers a visceral experience—flawed, but memorable. A brutal, modern throwback that stands out in today’s industry.
Review in Italian | Read full review
Doom: The Dark Ages brings freshness and innovation, without forgetting its bloody roots.
Review in Spanish | Read full review
Visually impressive, with gory and intense action, makes for a compelling game and one of the better releases of the year.
Despite adding many new and not so refined features and featuring a frankly weaker sound design than its predecessors, Doom: The Dark Ages is a brilliant game that promises hours of pure mayhem and a bright future for the saga. It's heavy, it's brutal, and it's a new era of Doom, although many things could have been better.
Review in Italian | Read full review
Not every change lands but it’s heartening to see a franchise willing to evolve, even if it means ditching many systems that previously brought them success.
Depending on your preferences, The Dark Ages will be either better or worse than its predecessor, but one thing is crystal clear—killing demons still delivers bloody and cathartic fun.
Review in Unknown | Read full review
The simple addition of a "shield" has drastically changed the game. Combat has become formulaic, forcing players to constantly think on their feet and react specifically to green-marked enemy attacks. The game is certainly fun, but the instinct-driven, fully immersive combat that once defined the essence of DOOM has noticeably faded.
Review in Korean | Read full review
Will it split the fanbase again? Absolutely. The Dark Ages makes big swings — slower pace, less difficulty, more story, fewer glory kills — and not everyone’s going to be into that. But for my money, it’s a worthy continuation of id’s mission to keep DOOM evolving. It might not be peak Slayer, but it’s still a brutally fun time that earns its place in the series. Just don’t expect to be challenged the same way Eternal did — this one’s more about feeling powerful than becoming powerful.
The bloody medieval prequel adventure of the DOOM Slayer brings to us a completely new gameplay style that dramatically diverges from earlier installments in the series while offering players a fantastic FPS experience. Unfortunately, the half-baked narrative focus, mini-levels that strip weapons from our hands, and unconvincing music prevent this title from surpassing the phenomenal successes of the previous two DOOM games.
Review in Unknown | Read full review
The time I spent play DOOM: The Dark Ages will always be an amazing stress reliever. A game that just lets me release all my built up rage from the day to something that deserves it feels like holy work. Although, we all know that we can’t trust the Maykr because they’re just as bad as demons. But that’s mostly for others to learn the hard way by playing the other DOOM games. Here’s to Rip and Tear. And here’s to getting another DOOM game with working lore in another 5 years. I give DOOM: The Dark Ages the Thumb Culture Platinum Award.
Expectations for Doom: The Dark Ages were huge, especially given the merit of its predecessors. In many ways, it even surpassed the last games, including story, performance, variety and scope of the challenges. In others, we had a competent experience, with combat that mixes FPS and action in an engaging adventure. Many secrets to discover, giant robots and other qualities complement the experience and its changes that, although not necessarily inferior, may or may not be popular with the public. It took me a while to get used to it, but then I fell in love with it like happened before. The biggest criticism is the lack of any extra mode, which could expand the game. In the end, it still is an incredible suggestion for your library.
Review in Portuguese | Read full review