RoadCraft Reviews
RoadCraft is part of a franchise that has made something unlike anything else. The realistic physics, the challenges it provides, and the time it takes to rebuild and restore everything will give anyone a new appreciation for those who work in the industry, all from the safety and comfort of their homes.
Overall, I found Roadcraft to be a fun experience that was incredibly detailed, allowing for a lot of realism within the vehicles and how they would perform in certain locations, whether that be good or bad.
If you have already played Snowrunner or Mudrunner, you will know perfectly well what is going on in this new installment developed by Saber Interactive. This time, we face natural catastrophes by rebuilding infrastructures and enabling roads to access supplies.
Review in Spanish | Read full review
If you can ignore the game’s pointless day-one DLC, you will be in for a uniquely themed construction sim with a lot of attention to detail in RoadCraft, albeit one that is not free of its bugs.
RoadCraft introduces an interesting concept of infrastructure restoration on challenging terrain and creates fun in combining multiple types of vehicles to successfully complete diverse and demanding tasks.
Review in Unknown | Read full review
RoadCraft tries to cater to both casual players and hardcore sim fans but ends up pleasing neither, with oversimplified mechanics undermining immersion for simmers and complex controls, sluggish pacing, and awkward physics frustrating the more casual crowd—though those deeply passionate about heavy machinery may still find value in its hefty content offering.
Review in Dutch | Read full review
Leveraging creative systems and accumulated developer wisdom, Roadcraft achieves remarkable cohesion. Despite minor shortcomings, the $50 investment feels justified, as the core loop delivers both accessibility and strategic depth - a must-try for infrastructure simulation aficionados.
Review in Persian | Read full review
RoadCraft is recommended for its content as a whole. From being able to enjoy a realistic physics system, to being able to control a large number of specialized machinery. It is ideal for those who enjoy meticulous planning and building satisfaction.
Review in Spanish | Read full review
RoadCraft is closer to building sims than to being the successor of transporting goods through difficult terrain. Perhaps thanks to this, I really enjoyed playing.
RoadCraft puts all its eggs in the proverbial basket of innovation, boasting a stellar physics engine and detailed driving and mechanical control systems. But with an inadequate tutorial, frustratingly slow initial progress, and an overemphasis on driving over building, it veers off its own course, losing sight of player accessibility and its own genre's roots.
The game every college student wanted, but couldn't get because they chose to study, is here to make their dreams come true. A good simulator, a little slow, but ideal for passing the time for a looooong time.
Review in Spanish | Read full review
RoadCraft may have slipped up slightly in a vital gameplay aspect, but it's undeniable that the new mission proposal, which focuses on more than just exploration, increases the range of possibilities for future games. Being able to drive heavy machinery vehicles and get your hands dirty, as well as being able to delegate an automatic fleet to perform specific transportation tasks, were key factors in diversifying the missions and avoiding the feeling of repetition of previous games.
Review in Portuguese | Read full review
RoadCraft is an amazing simulation experience, but one that doesn't attempt to open its doors to mainstream audiences. Those who already love this brand of games however, will surely find something very satisfying behind the wheels of this heavy machinery.
RoadCraft is challenging, realistic, and frustrating at times. Yet, it’s one of the best games I’ve played in recent years due to how engaging the mechanics and visuals are.
RoadCraft is the rare sim that had me laughing out loud, whether flipping my loaded truck moments from delivery or meticulously crafting roads through dirt and chaos. It's not quite SnowRunner, but the sheer sandbox freedom and hilarious mishaps make it impossible to put down."
Much like building a road, you lay the foundation to build upon what is there. This is true with how Mudrunner and Snowrunner have shaped where this series is going. Roadcraft is the culmination of those ideas, mechanics, and gameplay sections to a degree where that complexity and depth is wildly addictive. While Roadcraft is perfectly serviceable and enjoyable as a single-player experience, this might be one of the most enjoyable co-op games I’ve ever played. Roadcraft also does a great job at balancing the realistic and the need to simply be a videogame, and the results are vastly impressive.
RoadCraft is one of the most niche games out there. It offers an unmatched sandbox building experience with an emphasis on realistic driving, but it suffers from many glitches and bugs, and is also one of the least solo-friendly games in the series.
I said it at the beginning that RoadCraft was a banger. From the minute I started reviewing this one, I absolutely loved it. From the incredibly nostalgic experience that the trailer brings, to the fist bump when you get the flood wall finished. Every job you finish is a great achievement. Saber Interactive have delivered another amazing game that is an absolute joy to play. From start to finish, I loved my entire time with RoadCraft. RoadCraft receives a Thumb Culture Platinum Award.
Although the game doesn't stand out graphically, it's also a technical achievement. The in-house engine, which has been refined over several games and is already specialized for driving through various types of terrain, reaches a new peak here. We're also curious to see how "RoadCraft" develops after its release – after all, there will be extensive support, including mods, on PC and console.
Review in German | Read full review
While Roadcraft can slow to a crawl at times and has moments of frustration because of it, it’s still a lot of fun bringing civilisation back to these battered biomes.