RoadCraft Reviews
RoadCraft may have slipped up slightly in a vital gameplay aspect, but it's undeniable that the new mission proposal, which focuses on more than just exploration, increases the range of possibilities for future games. Being able to drive heavy machinery vehicles and get your hands dirty, as well as being able to delegate an automatic fleet to perform specific transportation tasks, were key factors in diversifying the missions and avoiding the feeling of repetition of previous games.
Review in Portuguese | Read full review
RoadCraft is an amazing simulation experience, but one that doesn't attempt to open its doors to mainstream audiences. Those who already love this brand of games however, will surely find something very satisfying behind the wheels of this heavy machinery.
RoadCraft is challenging, realistic, and frustrating at times. Yet, it’s one of the best games I’ve played in recent years due to how engaging the mechanics and visuals are.
RoadCraft is the rare sim that had me laughing out loud, whether flipping my loaded truck moments from delivery or meticulously crafting roads through dirt and chaos. It's not quite SnowRunner, but the sheer sandbox freedom and hilarious mishaps make it impossible to put down."
Much like building a road, you lay the foundation to build upon what is there. This is true with how Mudrunner and Snowrunner have shaped where this series is going. Roadcraft is the culmination of those ideas, mechanics, and gameplay sections to a degree where that complexity and depth is wildly addictive. While Roadcraft is perfectly serviceable and enjoyable as a single-player experience, this might be one of the most enjoyable co-op games I’ve ever played. Roadcraft also does a great job at balancing the realistic and the need to simply be a videogame, and the results are vastly impressive.
RoadCraft is one of the most niche games out there. It offers an unmatched sandbox building experience with an emphasis on realistic driving, but it suffers from many glitches and bugs, and is also one of the least solo-friendly games in the series.
I said it at the beginning that RoadCraft was a banger. From the minute I started reviewing this one, I absolutely loved it. From the incredibly nostalgic experience that the trailer brings, to the fist bump when you get the flood wall finished. Every job you finish is a great achievement. Saber Interactive have delivered another amazing game that is an absolute joy to play. From start to finish, I loved my entire time with RoadCraft. RoadCraft receives a Thumb Culture Platinum Award.
Although the game doesn't stand out graphically, it's also a technical achievement. The in-house engine, which has been refined over several games and is already specialized for driving through various types of terrain, reaches a new peak here. We're also curious to see how "RoadCraft" develops after its release – after all, there will be extensive support, including mods, on PC and console.
Review in German | Read full review
While Roadcraft can slow to a crawl at times and has moments of frustration because of it, it’s still a lot of fun bringing civilisation back to these battered biomes.
Is RoadCraft a bad game? Not necessarily, I could see how some people might enjoy it. For me, the game doesn't have the feeling of "survival" that SnowRunner has, where you are constantly trying to plan your own route and trying to protect your vehicle and preserve fuel, and because of the frustrating traversal and nature of the tasks at times, it isn't relaxing like American/Euro Truck Simulator. The game just feels rather... shallow, with similar objectives that take an age to complete, that you have to do over and over. The best parts of the game are watching your AI Trucks use the path you built/cleared, and the off-road terrain physics and deformation remain as good as ever. Sadly, the terrain deformation is losing its luster after 5 games, and the rest of the mechanics RoadCraft introduces aren't robust enough to support the game. RoadCraft is also currently unplayable on the Steam Deck; for whatever reason, the game crashes when compiling shaders, regardless of the Proton version I attempted using.
The bottom line is that if you enjoyed Snowrunner, you will enjoy Roadcraft. It’s a rewarding game that offers plenty to dig your teeth into, but don’t expect major changes from its predecessor.
"A new standard for simulation fans" RoadCraft isn't just a traditional simulation game; it's a complete experience that combines challenge, construction, and strategic thinking in a post-apocalyptic dystopia. Its realistic design, complex mechanics, and humane message make it one of the best simulation games of its generation. Despite some minor technical issues, RoadCraft remains a solid, purposeful experience that gives players a real sense of accomplishment.
Review in Arabic | Read full review
Ultimately, the challenge just isn’t there for RoadCraft, and it’s just a shame as the series deviates from what made it so special. The activities and missions you do are by far the best in the series, to just make this game worth it. Longtime fans will find this to be a game that’s too much work, especially for how fiddly everything is. RoadCraft is a construction and restoration sim that makes it hard to find the fun.
RoadCraft is a ton of fun. It smartly evolves the MudRunner series, taking one of my favorite physics-based puzzle games and adding in some deliciously creative chaos.'
To summarise, RoadCraft is an exciting and thematically interesting title with a clear focus on the simulation of reconstruction after natural disasters. The combination of driving and operating over 40 different vehicles and the strategic elements of reconstruction is a refreshing approach. The advanced physics and detailed environments add to the immersion of the game, even if the lack of NPCs makes the world feel a little sterile to me. The cross-play feature is a great advantage and promises hours of fun together with friends on different platforms.
Review in German | Read full review
The mixture of off-road exploration, road building and logging makes “Roadcraft” a very relaxing and potentially addictive experience. I often found myself wanting to lay the foundations of a road “just for a moment”, only to have paved a complete road two hours later.
Review in German | Read full review
RoadCraft delivered a unique experience, especially for fans of simulation and construction games. It successfully blends various gameplay elements within a cohesive framework that balances realism and enjoyment. Thanks to its diverse missions, detailed visuals, high-quality sound design, and stable technical performance, the game manages to leave a distinct impression and offers an enjoyable experience we highly recommend.
Review in Arabic | Read full review
RoadCraft is an enormously fun playground for rebuilding something together, especially in co-op. Everyone has a task and drives one of the huge machines making coordination essential. But the frequent chaos also makes the game a lot of fun, even if the camera and long-term motivation take the wind out of the game's sails somewhat due to the repetitive activities.
Review in German | Read full review
RoadCraft introduces great new features to Saber's simulation series, while retaining the most loved content and systems from previous games in the series. An absolutely fantastic simulation experience.
Review in Turkish | Read full review