The Evil Within Reviews
Check out our interview with Shinji Mikami to hear what he had to say about making Resident Evil and why he wanted it to be like beer.
A game that fails to live up to it's hype, despite some good action.
If you like the idea of Resident Evil 4 crossed half-and-half with Silent Hill then The Evil Within is the game for you. Just be prepared to put up with 30 FPS.
It's not easy for a game with the name Shinji Mikami attached to it to live up to the hype, but The Evil Within does a nice job of staying true to its roots.
The Evil Within marks Shinji Mikami's triumphant return to horror, cementing his status as a mastermind of the genre. Smartly aiming for psychological horror over cheap jump scares, it gets under the skin and effects the psyche. Unfortunately, it falls into the modern trappings of boasting too much firepower at the cost of stealth and intelligence.
Where BioShock Infinite aggressively tugged on heartstrings, The Evil Within tears them from your chest and crucifies you. It strangles you with your own tendrils and feeds you your own beating heart, mouth locked shut and tied with entrails, forcing you to chew and swallow. But when the last sliver slides down the back of your throat, you'll look up and smile a sadistic smile before asking "more, please".
While The Evil Within won't make as big of an impact on the medium of video games as its spiritual predecessor, there's a few design choices that hold the experience back and the story is more on the side of "what the hell" than offering a satisfying tale, it's still a great game for a trip back to that atmospheric, tense, semi old-school horror that manages to stand out in this current age, because big budget action horrors aren't created anymore and no one creates an action horror like the father of the genre, Shinji Mikami.
Started badly and with the spectre of failure that emerged after the first rehearsals, The Evil Within is a game that has been able to surprise us. The mixture of old and new works, and once again demonstrates Mikami's ability to create balanced products capable of entertaining without alienating too much classic gameplay.
Review in Italian | Read full review
In the end The Evil Within has undoubtedly been hand-crafted for survival horror purists, making no concessions to modern day expectations and the new breed of horror epitomised by the likes of Dead Space and Resident Evil 6. If you're going in hoping for a worth successor to Resident Evil 4 then you're most definitely in the right place. The Evil Within never quite succeeds in hitting those heights throughout its 20 hour or so length, but it does a damn good impression and, with Halloween approaching fast, we can't think of many better ways to frighten ourselves witless.
The Evil Within eventually gives Seb a reason to soldier on, far too late into the story. At that point, he's the only one it helps.
The Evil Within loves to give the player a challenge in various different ways with the lack of ammo being one already mentioned, but even the normal enemies in the game will give you a challenge.
A solid adventure and a music for horror fans out there who want to play a game which could be described as RE4's spiritual successor as mentioned earlier.
As a horror experience, The Evil Within completely misfired.
It may not be for the faint of heart, but if you're looking for a hardcore and pure survival horror experience then look no further than The Evil Within.
This game is not what was originally promised, but that's not a bad thing. While many were hoping for the next Silent Hill 2, it became the next Resident Evil 4, instead. With The Evil Within, Mikami has taken the highlights of a number of his other games and combined them into one terrifying amalgamation of gore, horror and action. The Evil Within is a great game. Survival horror fans will find it a great addition to their collection, and even for those with little experience of the genre it's well worth a play.
Despite The Evil Within's attempts to mimic RE4, it plays like a game that preceded RE4 instead. It has many minor flaws, annoying problems and nagging issues that its spiritual predecessor didn't have. There are times it comes so close to brilliance, and those moments make the game worth playing, but the frustrating portions can easily eclipse the rest of the title. You have to be willing to work with it to see the good within. Many of the design decisions make the player want to give up rather than work past the frustrating elements to reach the fun.
The Evil Within is an example of a great idea that lacks execution. There are scares a-plenty and very often, the fear factor is sky-high. The pacing and variety we see in this adventure are worthy of praise as well, and I appreciate how the atmosphere continually drags you into the experience.
The Evil Within is a good game, an assembly of Mikami's best work and a rather pointed lesson in classic survival horror that Capcom would do well to note, but it's also unashamedly rooted in bygone years. As such, it'll pleases nostalgic fans yearning for a shinier, bloodied love letter to the creepy classics of yesteryear, but it doesn't really deliver anything particularly new. Greatest Hits albums are usually stuffed with goodness, and The Evil Within certainly has its moments, but they're also usually put out by bands with nothing more to say, I can only desperately hope that's not true of Shinji Mikami and Tango Gameworks.
I've been a fan of the horror genre for the majority of my life. From books and comics, to movies, video games, and board games, I'm always on the lookout for something to give me a good scare. However, I've never been a huge fan of the survival horror style of video game. Don't get me wrong, they're good fun, but I've always enjoyed those games that attempt to balance horror and action set pieces more. 'Dead Space 2', in my opinion, is nearly perfect. I was even a fan (albeit, in the minority) of 'Resident Evil 6'. While 'The Evil Within' walks a tightrope that straddles these two types of horror games, it occasionally leans a bit more toward the survival horror side of things. By mixing in some frustratingly difficult boss battles, the games veers off in the other direction. Although both styles of gameplay can be exceptionally fun and exciting, I would have ultimately preferred the game remain exclusively focused on one or the other. The gore and violence reaches a boiling point very early on and people who either take offence or have a weak stomach for such experiences should avoid 'The Evil Within' at all costs. Those looking to test their skills and enjoy an all-out blood bath need look no further.
I don't know how the developers did it, but they have the horror game experience down to a tee. One thing is for certain, no vido game is perfect, but for me this is as close as you can get in the horror genre.