UNBEATABLE Reviews
UNBEATABLE is a good rhythm action adventure game, with it highlights being its visual style and the arcade mode. The story is fine, but can feel all over the place at times with a script that isn't the best, but the music through the game is good and there are a couple of standout tracks. It has been a while since a decent rhythm game came out, so it is worth giving UNBEATABLE a shot.
Ultimately, what do I score a game like Unbeatable that has such observable problems but some of the most heart-pumping emotional resonance I’ve experienced in games throughout this entire year? What cute, little video game review cliche can I lean on to help me out of this predicament? D-Cell itself offered a cheeky, little take at how review scores can be perceived, and I figure why not send that ball back over the net? I was thinking a seven at first, but Sonic Adventure 2’s problems are way more frustrating than Unbeatable’s. And I am a little shy as a person. So let’s go with that.
UNBEATABLE is an experience that can satisfy the cravings of rhythm-game fans for a good while. Its energetic soundtrack—both in quality and sheer volume—paired with solid rhythm gameplay, stylish character and environment designs, and a variety of fun mini-games make up the game’s brightest strengths. Add to that some charming dialogue and well-written characters. However, despite these highlights, the muddled story and poor narrative delivery—along with a dull adventure/platforming section and a handful of audio-design issues—feel like a bucket of cold water that dampens the experience and overshadows the game’s better parts. Even so, UNBEATABLE can still be appealing not only to rhythm-game enthusiasts but also to other players, especially with its range of difficulty options and the ability to adjust beat speed. If you’re a fan of great music, definitely add UNBEATABLE to your list and enjoy the ride.
Review in Persian | Read full review
Musically, thematically, and mechanically masterful, with some minor jank lightly souring the experience.
It is difficult to tell if I am judging Unbeatable harshly because of how good it should be or I’m being too forgiving over how good I want it to be. At the end of the day, it’s a moot point. Unbeatable, as an experience, is not where it needs to be.
UNBEATABLE is an excellent experience, and one that I'll likely be playing far into the future through its included Arcade mode. The vibes are immaculate, and I'm pretty well satisfied with the overall package. But a bit more time expanding the story and fixing up some notable issues could easily have taken this game from "great" to "spectacular."
Unbeatable is rhythm, rebellion, and nostalgia in one package—a seemingly simple two-button game that reveals itself as a story-driven adventure carried by music and emotion, with young layered characters, a phenomenal soundtrack, an anime-on-CRT visual vibe, some technical stumbles and on-screen chaos, yet a flow of riffs and feelings that, if you let it take you, strikes a tender chord.
Review in Dutch | Read full review
