Life is Strange - Season One
Top Critic Average
The perfection of the Telltale's Adventure Game formula comes from Dontnod, a company who gives the players permission and the ability to go back and try out multiple different choice paths before deciding which choice they wish to use moving forward.
On the other hand, the game feels like it tried to do more than it could and as a result weighed down and did not focus at its strongest point.
Review in Greek | Read full review
If you have the patience to overlook a few pacing issues and dodgy lip syncs, Life is Strange offers up a mature, nuanced story which centres on female friendship (and maybe romance) and the effect our actions have on others.
Life is Strange is a great, drama-heavy adventure game with the unique twist of controlling time. The story is touching and ultimately gives you a very compelling, rich and unique experience, which is a worthwhile visit.
Life Is Strange is a masterpiece. One of the best story-driven games I have ever played, and one that gave me real emotions in an unprecedented fashion.
I am no stranger to episodic games that rely heavily on story and setting to pull a person in. Life is Strange has a lot of similarities to titles from Telltale Games or the King's Quest chapters, but it does enough interesting things of its own to stand out as a unique and generally enjoyable experience.
Life Is Strange is an imperfect video game and the actual mechanics of playing it, including the time rewind, can become annoying of frustrating, especially when the development team tries to borrow from another genre. But the game makes it easy to create a connection with Max and to care about her choices and trials, a rare feat, and that means any fan of narrative-driven experiences should try it out to see how he deals with the feelings of the protagonist and the impact they have on Arcadia Bay.
Despite its obvious flaws the reactive story and compelling characters make this one of the best storytelling experiences of the current generation.
At its heart, Life is Strange was a game about making you feel something. It evoked something in so many gamers. It elicited a passion that is so often missing from modern gaming.
With her powers to rejigger events to save people from accidents and themselves, Max seems like an incarnation of Holden's catcher. Though sadly, her power is not immutable.