Star Trek: Voyager - Across the Unknown Reviews
Despite its flaws, Star Trek: Voyager - Across the Unknown is a fun and unique resource management sim. At first, I wasn't keen on the battles and the lack of voice acting leaves a lot to be desired but I eventually found myself addicted to this trek through the Delta Quadrant. 🖖
Star Trek: Voyager - Across the Unknown is a text and story-heavy trek that follows the story of Voyager as it returns from the Delta Quadrant, but allowing you to change the events of the story in a game that has impactful choices wrapped around an FTL-style survival game and copious amounts of resource management. Not a masterpiece, the sum feels like more than the whole, though I will admit my view may be clouded as a fan of Star Trek, Voyager, and the genre.
This is perhaps the Star Trek game most faithful to its source material, as just like Star Trek: Voyager, it’s a flawed gem that I can heartily recommend experiencing, just not without caveats. Both its greatest strength and biggest weakness is that it really feels like the kind of PC game that could’ve come out during the later years of the show’s run.
The Voyager crew are highly motivated to return to their loved ones on Earth, and you are provided with the necessary tools to help them achieve this. While it's a long journey, it's an exciting one, filled with tension, strategic decisions and the fight for survival in the uncharted depths of space.
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I’m loving my time with Star Trek: Voyager – Across the Unknown and even writing about it, I find that I really just want to play it and see what’s next. The exploration is ace, the strategic management part is implemented well, and it is quite addictive to play. The away missions are interesting and tell a great storyline, endearing the character of that great tv show all over again. I could have done without the chance part of the choices that had to be made; it seemed so random. I think it would have been interesting enough to see what consequences the decisions had. Star Trek: Voyager – Across the Unknown is lovingly tailored for Star Trek fans, who already have an inkling of how a starship works and who love travelling with their favourite characters. It might be daunting at first when this is your first encounter with Star Trek, but I think it’s a great game for all fans of strategic management games. The different modes even give the possibility to play it in a more laid-back fashion, but be prepared that the random chance outcome might still cause you to see the Game Over screen.
I enjoyed playing this game, especially since I didn't have much prior experience with the series. The multiple choices and actions made it feel like my decisions were truly my own, without the pressure to play exactly as the captain would.
Star Trek: Voyager - Across the Unknown usually doesn't feature traditional logic puzzles; instead, it focuses on resource allocation, skill checks, or problem-solving in an environmental setting. You might have to figure out how to get power to where it needs to go, fix broken infrastructure, or deal with a diplomatic standoff. These "puzzles" are more about decision-making and planning than about finding patterns.
Space may be the final frontier, but this game clearly needed one more trip through QA. The combat rarely clicks, and the voice acting and animation struggle to keep pace, yet the resource management is sublime and the UI design genuinely excellent. Focus on its strategic and narrative strengths, and this Trekkie adventure might still live long and prosper in memory.
