inFamous: First Light Reviews
For us, nothing in First Light ever really stood out. It's well polished, but plays it so safe that there wasn't anything to really love or hate. Perhaps using it as a taster before investing in the full fat Second Son experience is a good idea.
[T]hose who got their fill with Deslin's earlier adventures, you probably won't find much new on offer here - apart from an interesting new character to get to know.
For newcomers, Infamous: First Light serves as a taste of the full experience in Second Son, complete with its highs and lows. Existing fans looking for more content will get the most out of this downloadable title, but will be disappointed that some of the concerns were not addressed.
First Light is an excellent introduction to the inFAMOUS series for new players, and series fans will enjoy this game's story and focused gameplay. Male and female players alike should enjoy playing as Fetch, thanks to her strong characterization and entertaining powers. In addition, the look and sound of this title serve as a good reminder of what the current generation of consoles have to offer. Go ahead... dip your toes into the world of inFAMOUS with this title, and don't be scared to feel the neon. Fetch says it's tasty.
Infamous: First Light provides a bite-sized experience, a mere sliver of Second Son. It mirrors that games main themes and focuses on the best of its powers, but is let down a little by its brevity.
In the end inFAMOUS: First Light lacks a bit of variety in its main game, but considering its low retail price and form of delivery the game does seem to be worth the money if you're a fan of the franchise or are genuinely interesting in this form of gameplay.
If Infamous: Second Son didn't do anything for you, First Light won't either. While maneuvering through the city is greater than anything Sucker Punch has done before, and Fetch's family story helps expand her character, it's weighed down by its own lack of change.
The fundamentals of Second Son are present, obviously restricted to Fetch's flashy Neon abilities, which is fine since Neon was the most free-flowing and fun of Delsin's stolen powers to begin with.
For $14.99, First Light packs in an impressive amount of entertainment for its asking price.
inFAMOUS: First Light is an entertaining and well-made prequel to inFAMOUS: Second Son, but it's kept from greatness by repetitive mission types and familiar tropes.
First Light is Second Son with most of the fat trimmed, making it ideal for newcomers.
If you were a fan of inFamous: Second Son, then First Light gives you more of the same with a neon twist. It has an engaging story, an interesting protagonist and some new tricks to explore, and while the campaign is fairly short there's a lot of stuff to do. If it falls short of brilliance, it's only because the powers might be a little too familiar, while the missions are only sporadically inventive. It's a good expansion and an interesting entry-point for newcomers, but not quite as essential as we'd hoped.
Full stop, inFamous: First Light is more Second Son, which is a good thing. Although I wasn't nearly as invested in Fetch as I was with Delsin's story, this is a great way for fans to return to the super-powered world of Seattle, and an even better way for newcomers to get a taste of the series.
It feels odd to say it, but I actually prefer First Light to Second Son. The shorter run-time and more direct story could have reduced the feeling of freedom, but instead it benefits almost every area of the game. As a standalone product, its low price and superb gameplay means that it's definitely recommended.
Whether you're new to inFamous or not, First Light is definitely worth looking into. The only reason you won't enjoy this is if you didn't get on with Second Son at all, and although there are some improvements, there's not enough difference here to convince those who dislike inFamous. The plot may fall flat at points and there might be a sense of repetition, but a return trip to Seattle isn't something you should turn down. And if you have never visited before, then what are you waiting for?
Fetch's origin story hits on several of the same notes as Delsin's tale – making it somewhat predictable – but the action is always great, and the final 20 minutes of this journey are exceptional
First Light is a DLC that has everything working for it: standalone status, great character, great story, and amazing gameplay. Expanding on a game that was made to feel fun first, it does everything right and then some. Building on what the series already established, and even fixing some of the less desirable issues, inFAMOUS First Light manages to feel familiar yet also like a new game. If this is any indication of what to expect from Sucker Punch, I am definitely looking forward to what comes out of this studio next
Infamous: First Light gives us more of the great action of Second Son, but doesn't have the same super-powered variety.
For fans of the story, inFamous: First Light is somewhat dimmed by rewriting events and motivations, but it's carried along by Fetch's fast, agile gameplay and a strong closing chapter. It's not a must-play, but it's a good excuse to run another lap around Seattle.
Infamous: First Light is at its best when it's iterating on and riffing on Second Son. In many ways, the abbreviated length of First Light makes it a better bite-sized package. It's more linear and less surprising than fans might expect from the series, but exploring this world as Fetch is just as fun as it ever was.