Theatrhythm Final Fantasy: Curtain Call Reviews
Despite a limited number of songs and an incredibly small number of game modes, Theatrhythm Final Fantasy garnered critical praise when it first launched two years ago. Its sequel is now here, packing in more songs and game modes than ever before. In fact, Theatrhythm Final Fantasy: Curtain Call not only contains several times the number of songs as its predecessor, but a vastly larger number of game modes, collectables, and characters. Yes, bigger is truly better. Unfortunately, however, a few shortcomings prevent Curtain Call from truly reaching its full potential.
Theatrhythm is all about rekindling your love for the entire series and to spark interest for its lesser known titles that have niche followings.
The legacy of Final Fantasy music has never been brighter.
A top-notch game bursting at the seams with Final Fantasy nostalgia.
Ghosts of nights hunched in front of a television, slowly spiraling up the Tower of Babil; squinting at blurry Chocograph pieces; running FATEs in hopes of an Atma drop. We live in these games for a spell, in a liminal universe—ones constructed for profit by Square-Enix, of course—but also co-constructed by ourselves. Little wonder that Curtain Call feels a bit like home.
It may not be a great rhythm/JRPG, but it's a solid FF rhythm game, and for fans, that's probably enough.
Final Fantasy: Theatrhythm Curtain Call is a fun little game that tries to mix in some pseudo-RPG elements into a rhythm game, which sort of works and sort of doesn't. Some of the design decisions, such as having to unlock the settings or the ability to unlock DLC, as well as what seems to be every button in the game seem a bit counter-intuitive, though that may give you a sense of progression in a weird way. Fans of the Final Fantasy games (especially the soundtracks) will enjoy this game, fans of Rhythm games can enjoy this game, and fans of both may thoroughly enjoy this game, especially longtime fans who have played many of the games and have a fondness towards the soundtracks.
These complaints are rather minor in the grand scheme of things, because Theatrhythm Final Fantasy: Curtain Call is a fantastic tour of the series' musical history and an entertaining game to boot. It successfully combines the RPG addictions of leveling and customizing characters with the rhythm game addiction of mastering songs. Veterans of the first game and newcomers alike will enjoy its huge catalog of songs and fun features. If you like Final Fantasy and its music, you should absolutely grab a copy of this game.
Square Enix did exactly what they should have done when preparing a sequel to their RPG rhythm game Theatrhythm Final Fantasy—they made every one of its elements better. Curtain Call not only builds upon what made the original great and makes it even better, but also brings additions that take the series in an exciting new direction.
Two years ago, Final Fantasy fans were treated to a musical celebration with Theatrhythm: Final Fantasy. A rhythm game first and foremost, it tasked players to relive past Final Fantasy moments through key songs found in core titles, ranging from Final Fantasy I, all the way to Final Fantasy XIII. Theatrhythm: Final Fantasy Curtain Call is a more updated version of the first game, rebalancing the gameplay, adding new modes, and most importantly, giving players over 200 songs to play. Let's just say, if you've enjoyed the first, you're in for quite a treat with Curtain Call.
At the end of the day, Theatrhythm Final Fantasy: Curtain Call is about the music. It delivers the most comprehensive package of Final Fantasy jams short of something outrageous like a 50-disc box set containing every soundtrack in the series. For that alone, it's a must-have for any Final Fantasy fan or videogame music fan in general.
If you liked the original Theathrhythm, this is more of the same with plenty of bonus content. It sucks me in every time I turn it on, to the point where my wife is actually pulling the headphones out of my ears to get my attention. It's a wonderful game. You should totally play it.
Over 25 years of history is crammed into Theatrhythm Final Fantasy Curtain Call, and it is a marked improvement over the first game. Owners of the original won't find too much different, but online versus mode in itself, plus the substantial increase in the number of songs and characters is enough to dip on this sequel. Bursting at the seams with nostalgia, Curtain Call is a game no one Final Fantasy fan can afford to pass on.
With great music and great gameplay, Curtain Call is a triumphant celebration of Final Fantasy.
The ultimate concern with any rhythm game is whether the actions that the game is asking players to take (swipes, taps and so on) reflect the movement and mood of the music. Theatrhythm Final Fantasy: Curtain Call nails this, and makes for a music game that is both fun and rewarding. Especially for the Final Fantasy fans out there.
Curtain Call is every bit as addictive as the original and the new control options and adjustments to unlocking content make it even more enjoyable to play.
Curtain Call could be a better game, but its music makes up for the fairly straightforward rhythm action on display. If you've been a stranger to the series until now and want to jump in, Curtain Call offers hundreds of Final Fantasy songs, from the mainline series to the obscure spinoffs. The game might run the risk of being a little too in love with the source material, but, in this case, can you blame it?