Bravely Default offers a handful of modern twists on what is otherwise a fairly traditional JRPG, albeit one that is exceptionally refined, characterful and well-made. It’s no revolution, and if random encounters and turn-based battles turn you off, you won’t find anything to change your mind here. But fans and open-minded newcomers will enjoy a substantial adventure that proves the JRPG is alive and kicking.
A brave game indeed as it attempts to marry the best of old school Japanese role-players with new and modern ideas… and generally succeeds.
Bravely Default is ambitious without being unconventional: an effective, engaging addition to a genre often hamstrung by tradition.
Bravely Default’s depth and variety largely make up for a slow pace and repetitive mission structure
Bravely Default is a masterful blend of old and new
Thanks to its excellent battle system, Bravely Default breathes new life into a traditionalist genre.
If you've got a craving for that classic RPG feeling, this is your game. Four heroes; four crystals; a world to be saved--you know how it is.
It's a return to Final Fantasy's roots, and it's beautiful.
Bravely Default is an RPG for everyone. Its configuration and customization possibilities make it a great choice to be someone's first RPG or 500th RPG. It has a story that starts out cliché but ends up leaving a lasting impression, gameplay that stays interesting for triple-digit hours, a blend of innovation and tradition, graphics and music that please the eyes and ears, and when it's all over, left me with a feeling well beyond satisfaction.
Bravely Default gave me an experience that seemed to put me right back in my bedroom in the middle 1990s, where I'd sit in front of a small Hitachi television set and play the day away with a Super Nintendo controller in hand, so engrossed that I'd forget to eat. It harkens back to a time where we were all in love 16-bit Japanese role-playing games, and couldn't get enough of them.
Bravely Default is a refreshing infusion of modernity into what's otherwise a traditional old-school RPG. It adds some new spice to turn-based battles, while also adding an engaging story, an engrossing Job system, and much-needed customization.
It’s a brave (geddit?) move on Square-Enix’s part to not stamp Bravely Default with a more popular title, because ironically, Bravely Default is one of the best Final Fantasies in years. Taking the very best of 8/16-bit entries of the series, and bringing them up to date with some beautiful graphics, clever features and engaging gameplay, this is a must for someone looking for a more traditional JRPG. On a system that has been lacking some meaty RPG action, this is a superb combination of old school gameplay with modern day additions that makes for an adventure you don’t want to miss.
Bravely Default’s decision to transform turns into a currency adds a layer of complexity to classic JRPG combat, and the flexible job system gives you tons of room for customization. Honestly, if you’re a fan of the genre, then there’s little here not to like.
Silicon Studios and Square Enix have delivered an almost classic, very Final Fantasy-esque Japanese role-playing game for Nintendo 3DS
While many might argue that turn-based combat has become stagnant over the years, 'Bravely Default' intends to breath it new life.
Bravely Default’s combat combines the best things that old-school JRPGs had to offer with some new and welcome additions, and its social features are incredibly forward-thinking. However, its sluggish pacing and over-reliance on repetition and genre conventions holds it back from being the Final Fantasy replacement we all wanted it to be.
In Bravely Default, developer Square Enix has recaptured what made its earlier Final Fantasy games so wonderfully absorbing, while addressing many of the flaws inherent in the genre.
Bravely Default stands currently as my first big game of the year contender and while there are a few minor missteps along the way, it’s still a giant leap forward for what a traditional JRPG should be in the modern age.
Bravely Default is one of those games that we knew was going to be something special when the first previews started showing up in Japan. The final product is nothing short of Game of the Year material. It may be too early to call it, but for now, it's definitely a front-runner for such distinction.