Tropico 5 Reviews
While the combat irks me, the game stays true to itself while making solid steps forward. The music, visuals and comedy keep that vibrant Tropico vibe, while the addition of eras for tiered progress make the game fresh.
At number 5, we're still seeing iteration rather than revolution. Everything that's great about Tropico 5 is built on the same foundation that all the previous games have built on. That's a solid foundation, of course, but it's become a bit too familiar. There aren't any surprises to be found here. But just as familiarity can breed contempt, it can also provide comfort. Returning to Tropico remains a delight, and the drive to plonk down one more hotel, oversee one more year and win yet another election continues to make it the sort of game that can swallow hour after hour.
Tropico 5 stands as the perfect place for newcomers to the franchise to hone their craft, but veteran rulers may not find enough here to demand an upgrade.
Tropico 5 is a noticeable, if subtle, revision on the Tropico formula. The new Eras and the Dynasty system create additional gameplay layers without disrupting the balance of the experience. The multiplayer, while fun when it works, mostly doesn't.
It's a tropical vacation, always pleasant and relaxing… and one that you're always ready to leave behind.
I'm just going to state the obvious to round things up: this is basically Tropico 4.5. There simply isn't enough variation from the previous game to justify its development, let alone the full price tag, so I simply cannot score it too highly. Yet, as mentioned, I can happily recommend Tropico 5 as a game in and of itself. For newcomers to the series the inclusion of multiplayer, the eras system and some decent general balancing work make this the best iteration of Tropico yet. For series fans however, it'll be difficult to see past the lack of innovation. In all likelihood though, like me you'll still have a great time playing it, and isn't that what's most important?
For those who have never played a Tropico game, I heartily encourage a look at this fine series. For old timers who've always enjoyed the leisurely pace and low difficulty, there's always the opportunity to cheat yourself a little extra money at any time. The graphics are mediocre as usual, but it's more than made up for by the gameplay. I said I'd be pleased with more of the same, and much of the core game remains unchanged, but with just enough that's new and interesting to keep you engaged.
There are some bum notes both tonally and strategically, Tropico old hands will find the bones of the things over-familiar, and despite having tons of things to fiddle with ultimately it's hard not call it a lightweight game. I really think it has to be, though.
If you enjoy SimCity, any of the previous Tropico games, or city-building games in general, you'll probably find a lot to like here— unless you get it for PC, in which case you may not be able to play it until its developers get their coding under control.
Tropico 5 made me feel powerful in the worst way
Tropico 5 really wants you to win the hearts of your people as dictator. Well, maybe a little.
A solid, accessible city builder, Tropico 5 gets out of the way and lets you have the fun you came for without pissing around in fiddly details.
The end result is a good game that is held back by the very thing strategists come to this genre for: the freedom to use your own planning and tactics to win the game.
[L]ike with many simulation games there are AI issues, especially with the automated combat that sees single squads of your troops run off to fight multiple squads on their own and in turn, lose. This can be a problem in multiplayer games, alongside no ability to save, meaning that it's a nice 'for the fans' feature that still needs some work to become an actual selling point. But like with any modern game a lot of these minor issues can be fixed in patches, and with any city builder, the game works best when played alone. Just like ruling a tropical island paradise.
I really enjoyed my time with Tropico 5. As a total package, it's a great starting point for new players. Gameplay mechanics like diplomacy have been simplified, so it's pretty easy to understand for newcomers. It'll help to have some working knowledge of similar sim titles, but even without that background, the campaign does a great job of easing you into the basic functions of city-building. The simplification isn't always in the best interest of the game, as I found when attempting to stave off exports of much-needed resources. While trade routes are a great addition, not being able to have direct control over which goods I export and import was often problematic. Issues like this are few and far between with Tropico 5, making it an overall positive and very fun experience.
Taking control of El Presidente and ruling over a sunny paradise used to be a unique guilty pleasure for RTS fans. Tropico 5 retains some of that, and newcomers might appreciate the gameplay alterations, but overall the franchise seems to be slipping.
The developers at Haemimont Games have taken their series apart and reassembled it in a whole new way, and while the result is riddled with flaws, it's also charming, funny, and welcoming to newcomers and veterans alike. As aimless steps away from stagnation go, that's a pretty solid one.
Players looking for a fun sim experience could do a lot worse than Tropico 5,
'Tropico 5' is less of a sequel and more of an update for the franchise, as could be said of its immediate predecessor. It is more accessible to a grizzled 'Tropico' fan, but the gameplay is still as addictive as ever. The limited multiplayer and lovely sandbox mode give the game legs, even if it's hampered by some visual and tutorial issues. Deep city building mechanics and a sardonic sense of humor make it stand out in the sparse field of simulation titles on the 360.
Tropico 5 on the Ps4 is the first city-builder we have had for the console, and it thankfully does a great job at it. I won't be getting bored of it any time soon, as there are so many ways to play it. It's flaws are quickly overlooked as you have fun with the gameplay and narrative. The graphics are fun to inspect, because every citizen and building are as detailed as the menu system that rules their lives. From the campaign, to the sandbox, and even to the multiplayer, I'm eager to make sure that the Ivles McKittensby dynasty becomes a ruling force to reckon with in my quest to make and govern the perfect tropical island.