Call of Duty: Infinite Warfare
A beautiful action movie that punishes improvisation, with under-populated multiplayer that can’t compete with a nine-year-old game.
Infinity Ward's return is a substantial, spectacular package, but it doesn't innovate enough to stick in the memory.
There's a massive amount of content in Call of Duty: Infinite Warfare, though especially if you played Black Ops 3 last year there’s little of it that’s particularly impressive. The campaign is ignorable and the multiplayer needs a little technical work to be as good as last year’s, but the overly silly Zombies mode keeps me coming back. It may not stand out in a year that’s been crowded with great shooters, but it still produces that familiar Call of Duty action.
It's not quite a complete reinvention for the series but Infinite Warfare makes some refreshing changes to deliver a confident and exciting shooter.
An awkward mishmash of the innovative and the overly familiar, that in the end represents no clear step forward for the franchise.
Infinite Warfare provides a potent triple-threat of entertainment: A hard-hitting campaign that deals with the sacrifices of war, a multiplayer mode overflowing with customization, and a nostalgia-laden trip through the ‘80s with the Zombies mode.
Call of Duty: Infinite Warfare touches down with passable multiplayer, a tubular, neon-tinged zombie invasion, and the best campaign since the first Modern Warfare.
As a package, Infinite Warfare stands out
This Legacy Edition package contains the most Call of Duty Activision's ever compiled, but the quality of each individual piece is so all over the map that it's still hard to recommend.