Call of Duty: Infinite Warfare Reviews
Infinity Ward's return is a substantial, spectacular package, but it doesn't innovate enough to stick in the memory.
Call of Duty: Infinite Warfare delivers a strong campaign mode, and even though multiplayer and Zombies aren't as compelling, it's still one of 2016's best FPS games.
There's a massive amount of content in Call of Duty: Infinite Warfare, though especially if you played Black Ops 3 last year there’s little of it that’s particularly impressive. The campaign is ignorable and the multiplayer needs a little technical work to be as good as last year’s, but the overly silly Zombies mode keeps me coming back. It may not stand out in a year that’s been crowded with great shooters, but it still produces that familiar Call of Duty action.
A beautiful action movie that punishes improvisation, with under-populated multiplayer that can’t compete with a nine-year-old game.
It's not quite a complete reinvention for the series but Infinite Warfare makes some refreshing changes to deliver a confident and exciting shooter.
Infinite Warfare provides a potent triple-threat of entertainment: A hard-hitting campaign that deals with the sacrifices of war, a multiplayer mode overflowing with customization, and a nostalgia-laden trip through the ‘80s with the Zombies mode.
Call of Duty: Infinite Warfare touches down with passable multiplayer, a tubular, neon-tinged zombie invasion, and the best campaign since the first Modern Warfare.
As a package, Infinite Warfare stands out
This Legacy Edition package contains the most Call of Duty Activision's ever compiled, but the quality of each individual piece is so all over the map that it's still hard to recommend.
Call of Duty: Infinite Warfare is three very different games. It’s a character-driven military sci-fi action adventure with spaceship battles and a villain carved from the finest cedar. It’s a lighthearted co-op survival game with a bitchin’ period theme and some classic tunes. And it’s Black Ops III’s competitive multiplayer with a fresh coat of paint. I suppose it’s easier to push boundaries if you take them one at a time.
Infinite Warfare takes the series to its logical conclusion, delivering one of the best single-player campaigns in ages. But the trademark multiplayer modes need a serious overhaul.
It may not take Call of Duty to the heights of its galactic setting, but Infinite Warfare is out of this world.
Compared to the variety offered by the alternatives this year, I don’t see why either Battlefield 1 or Titanfall 2 won’t scratch the same itch, and then some. This raises a far more worrying question for CoD as an ongoing and risk-averse phenomenon: how long can it afford not to innovate? At some point even the faithful, even those incredible knife-wielding ninjas, will tire of running over the same old ground.
Infinite Warfare’s story mode is an expensive-looking spectacle without a single idea of its own, mechanically or narratively. Even Ethan the robot’s attempts to salvage the Marine vs Navy vs Army banter by playing off some well-worn robot tropes can’t save the story or dialogue from being hogwash. Even the rare glimpse of interesting ‘burning asteroid’ level design can’t redeem the rest of the grey corridors and flaming city streets. As for how good it looks (and it does look very good) that is no saving grace.
Call of Duty: Infinite Warfare delivers a familiar Call of Duty gameplay in an innovative new setting that should satisfy gamers who are tired of playing the same old thing.
Infinite Warfare provides a huge package with a lot of fun gameplay throughout. There's something here for everyone, and enough to keep us all playing for another year.
Infinite Warfare's multiplayer may lack new ideas, but it's still first-rate, and its stunning sci-fi campaign is Call of Duty's best in years.
All told, Infinite Warfare is a good game. I’m going to keep using the word “solid” to describe it, even though it takes place in outer-space, often above solid ground. It’s formulaic and straightforward, but what it lacks in imagination it makes up for in tight gameplay and gorgeous visuals.
On the other hand, if you enjoy a good story, with great writing, compelling characters and some deeply emotional moments, Call of Duty: Infinite Warfare is definitely the best choice among this year’s first person shooters. If only it had a less unremarkable villain, it would have gone down in history as a full-fledged masterpiece. Yet, it’s still awesome, and I personally hope to see a sequel in the future. We never got a Wing Commander VI, but I’d be very glad to play an Infinite Warfare 2.