Call of Duty: Ghosts Reviews

Call of Duty: Ghosts is ranked in the 48th percentile of games scored on OpenCritic.
8 / 10.0
Nov 4, 2013

Ultimately, Call of Duty: Ghosts can be considered as the standard for what has become expected from the franchise, but even if it isn't a drastic departure from what some have grown to hate or love, it is still a product that is tremendously fun to play with your friends and has enough options to keep you playing for hundreds of hours.

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9 / 10.0
Nov 4, 2013

With four very distinct modes – each essentially it's own deep and polished game – Ghosts delivers serious value for military FPS fans

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Nov 4, 2013

Call of Duty may aspire to realism, but it's a better game when it acknowledges its silly side.

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6 / 10
Nov 4, 2013

Call of Duty is a series that's getting stagnant. This latest edition is a solid shooter, with highly tuned mechanics, an addictive multiplayer offering, and a plethora of content to play through – but it very much feels like a familiar game with a few minor adjustments. The new Extinction mode is particularly good, but it's the highlight in a title that's following a tired recipe. Fans of the series will enjoy Call of Duty: Ghosts regardless, but those of you looking for something new will have to dig out those night vision goggles and search elsewhere.

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7.5 / 10.0
Nov 5, 2013

Call of Duty: Ghosts is a safe and familiar entry in the franchise that won't win any new fans with derivative design

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5 / 10.0
Nov 14, 2013

...an unfortunately lacking game.

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Nov 12, 2013

There's far too much focus on the family dynamic in Ghosts, with the theatrics laid on thick from the get-go, and with the strained relationship between Elias and his children acting as an unstable anchor for the remainder of the story.

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7 / 10.0
Nov 25, 2013

For the first time in years, a Call of Duty game actually feels like it's more of the same. Infinity Ward's additions to the formula don't always hit the desired mark, and the single-player is a spectacular disaster. The franchise has been derided in the past for its repetitiveness and lack of innovation, but Ghosts is the first entry that lives down to that reputation. Where once Infinity Ward forged ahead with new ideas and bold narrative execution, Ghosts walks down a path we've been down countless times before.

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Twinfinite
Twinfinite Staff
Top Critic
4 / 5.0
Dec 12, 2013

All in all, Call of Duty: Ghosts is a fun experience, if not a memorable one. Graphics are incredible on Playstation 4, and online multiplayer is smooth and accessible, carrying over some of the better aspects of the previous entries.

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8.3 / 10.0
Nov 5, 2013

Call of Duty: Ghosts is a great new addition to the franchise but it is definitely showing its age now. Far too many invisible walls and glitches in the single player campaign show a lack of due care and attention which I didn't expect from Infinity Ward. The multiplayer experience more than makes up for it though.

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Nintendo Enthusiast
Mike D.
Top Critic
8 / 10.0
Nov 18, 2013

Depending on who you talk to, Call of Duty: Ghosts is either a banal sequel or a fulfilling one. It\'s the series at its worst, or it\'s the series changing just enough to keep it fresh.

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Nov 6, 2013

Though not the AAA blockbuster that it once was, Call of Duty: Ghosts is saved by a robust and extensive online offering, one in which players will find endless hours of fun.

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4 / 10
Nov 11, 2013

Call of Duty: Ghosts offers very few reasons for all but the most obsessed fans to take a look. Most of the time it revels in being mediocre and cowardly by the numbers rather than outright terrible, though there are moments where it manages to be both. If this isn't a wake up call, showing once and for all that churning out more or less the same stuff year after year only serves to dilute the quality of a franchise, then I don't know what is. It's completely shameless, and it's undoubtedly going to sell phenomenally well.

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7 / 10.0
Nov 6, 2013

Ghosts will disappoint those only in it for the singleplayer, although – Extinction aside – the multiplayer feels like just more of the same. Those who play online will still get their money's worth, but a proper evolution of the series' mechanics is now desperately needed.

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4 / 10
Nov 8, 2013

An utterly horrible PC port mars an otherwise very, very average Call of Duty game. Nothing to see here.

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85 / 100
Nov 5, 2013

Ghosts doesn't leverage the PS4 beyond providing a more visually immersive experience, it stands as a more than capable bridge for the franchise. While the campaign is relatively short at eight hours and at times feels very derivative, the high points really shine and the multiplayer experience continues to set the bar for the genre.

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Nov 4, 2013

While the singleplayer gets upstaged by a dog, the multiplayer comes at you from so many angles that you'll inevitably find something to enjoy.

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8 / 10.0
Dec 6, 2013

Ghosts is by no means the most creative or flawless game in this series, but it nails its core competency better than any Call of Duty before it. The immediate, uncluttered return of a successful shot paired with the rubric of near-future warfare and an inviting warehouse of unlockables still commands the attention of millions of gamers worldwide. The tightly-balanced nuance of competitive online play and its endless variables continue to draw attention, even devotion. Ghosts is my biggest supporter when I play Ghosts, and that feeling is mostly, though not entirely, mutual.

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8.4 / 10.0
Nov 10, 2013

If you're a Wii U owner looking for a great first-person shooter that's comparable to the current generation, then rejoice in knowing that Activision has provided just that experience for you.

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7 / 10
Dec 6, 2013

As someone that doesn't spend an exorbitant amount of time in Call of Duty multiplayer, Ghosts feels like a weekend rental at best. If you are one of the millions that play the multiplayer daily, Ghosts provides plenty of entertainment in the alien based Extinction mode and the new Squads mode. The rest of the multiplayer plays like Call of Duty, fans of the multiplayer will know exactly what I mean. I do have my concerns as specific existing game modes are missing, but the inclusion of dedicated servers should alleviate most of the issues with lag.

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