Clustertruck just about gets everything right. The high price kind of puts me off, but the game makes up for it with creativity and the ability to share user content. Sadly, the campaign ends on such a downer that I was more frustrated than anything. At least the game was hilariously fun for 90% of it's duration.
Clustertruck debuts on Switch retaining the "pure platform" vibe from the PC version, with the core mechanics working like a charm in portable mode. The "jump over trucks" seems silly at first, but all the variations make it interesting till the end. It's a shame that, as in other console versions, the leaderboards and level editor are missing.
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I’ve not felt this challenged in a long time, and the levels do nothing but push you to the absolute pinnacle of your resolve. It’s just a shame some of the game’s bugs can ruin your progression.
Conclusion: Clustertruck is an addictive, fast-paced parkour platformer with great controls and a ton of challenging levels to race through. While it lacks a polish in some crucial areas, it’s easy to recommend this game due to how simply fun it is.
Few games have been as effective as Clustertruck at making me want “just one more try”.
Clustertruck is an okay game that has the player jumping from truck to truck as a cluster of semis destroy themselves, careening through eight different worlds with increasingly difficult obstacles along the way. Abilities and utilities that are earned along the way can make the game easier, but it will still take a lot of repeating levels to make one's way through the game. While it's a fun for a while, the game soon becomes frustrating and repetitive, especially for those of us who aren't great at jumping.
Cluster Truck had me on the edge of my seat and also completely defeated at times, yet always having a blast in the process. Sounds like a win, win to me.
Clustertruck stands as a metaphor for life itself. Where do these trucks come from? Where are these trucks going? None of that matters now that you can play this game anytime, anywhere free from the tyranny of non-portable entertainment centres. An exquisite balance of arcade first-person action and physics puzzle that leaves little but one single course of action when faced with a glimpse of its pure brilliant absurdity: Keep on (cluster)truckin', baby!
If anything, Clustertruck is a simple, novel idea fleshed out and turned into a viable game. At its current price, it’s also worth every penny, and I can see myself using this for study breaks, a filler game for listening to podcasts, and that’s not counting my current strive to get to the top of the leaderboards.
Features like Twitch integration with vote-based modifiers are sure to keep Clustertruck active in the streaming community for a good while, and I look forward to seeing even more insanely difficult user-created content as time goes on. I’m definitely not going to be the one to complete it, but I’d love to watch someone try.
Clustertruck posits a world in which a mysterious force must fashionably break the will of a congregation of sentient eighteen-wheelers whom do not care if they live or die. This is exactly as fun as you think it is. A detectable absence of precision and available control may disappoint those hoping for a more air-tight platformer, but also this game is called "Clustertruck." It performs as advertised.
Overall, Clustertruck is a fun, addictive game with plenty of content. It's also quite challenging and, although it won't suit everyone, there's enough to keep interested players busy.
Clustertruck is a great, inspired idea. That idea never makes a proper translation from the theoretical to the practical, however.
While Clustertruck may hit some speed bumps here and there, there's nothing quite like it when it cuts loose.
There is not much to Clustertruck, yet for a game with that kind of title, it is far more enjoyable than it would suggest. This is a silly, arcade-style guilty pleasure that manages to delivers a satisfying laugh and not much else. There is not much substance here, but there is enough that does put it above most Youtube-bait schlock, since it does have a thoughtful rising challenge and unlockable abilities that can offset the unpredictability of the physics engine.
My personal frustration with Clustertruck shouldn't take away from the game. Landfall and tinyBuild made a good game, even if there were times that I thought they'd owe me either a Switch or a TV. And I had plenty of occasions in which I nailed a tricky series of jumps or managed to overcome a tough level and felt amazing. The run eventually comes, and if you can tolerate not knowing when that is, Clustertruck could be for you.
Clustertruck is exactly what it’s aiming to be. It’s fun, fast, and fluid, letting you lose hours trying and trying to jump just right, to move just fast enough. The custom maps that the community has already made and sent out into the world are sure to provide plenty of replayability, complementing the great levels that come with the game.
Clustertruck is one of those weirdly unique games that you cannot help recommend enough to others after you've had your first taste. This game isn't like a needle in a haystack, it's like one in a field of hay.
Clustertruck is a chaotic, fast, and fun first person 3D platformer that further proves that video games are far from out of ideas.
For all its design missteps, Clustertruck makes a one-note experience more engaging and exhilarating than it has any right to be. A wacky 'try, die, retry' first-person-platformer with some unexpected subtleties up its sleeve.