Destiny 2 Reviews
Gorgeous guns, a glittering universe, and a great port. Destiny 2 is an endgame away from true excellence.
I have no doubt most Destiny 2 players are simply fans of the gameplay, raids, and social platform (not to mention loot grind). But anyone who is curious whether Bungie made a stronger effort to build a narrative, the answer is yes, with the understanding that it has been structured in a way which runs askew to most narrative traditions. I'm inclined to give them leeway on this, since game stories must sometimes follow their own path in order to synchronize with a particular gameplay framework. Promises of rich, cinematic storytelling still seem unfulfilled, but the developer has made strides in at least providing a narrative foundation for everything you are tasked with doing in-game (and there are many). Much of the Destiny 2 story brought me back to Halo, both in theme and tone. And while the plot devices are overworn, and more than a bit over-the-top, they do create a sense of consistency and encourage more exploration in the post-game. This, at least, provides the potential to tie disparate story threads together with details found as rewards for immersing yourself in the game world as a whole. While this may solidify the existing player base, many who felt disappointed with the first game will probably feel that way again, just to a lesser degree.
Destiny 2 is a blast out of the gate thanks to its excellent co-op shooter gameplay and strong storytelling in the campaign.
Bigger and better - but there's not enough genuinely new for Destiny 2 to achieve greatness.
Evolved beyond what anyone imagined, Destiny 2 realises the FPS-RPG dream with a richness, warmth, and player-minded benevolence that needs to be played to be truly understood.
A riveting campaign adventure that ably transitions into a cyclical game of progression, cooperation, and competition
The next time I can sucker a friend or co-worker into playing Destiny with me, the first thing I’ll tell them to buy is the Bungie 30th Anniversary Pack, and I’ll run them through the Grasp of Avarice dungeon. Not because it’ll earn them Gjallarhorn — the series’ most famous weapon — but because it’s the perfect showcase of how special Destiny can be when Bungie’s own passion shines through.
Destiny 2 is very similar to the original, but a variety of tweaks and additions make it a far better experience.
As an overall product, Destiny 2 is an incredible feat.
If you want a shooter that gives you more activities--and guns--than you know what to do with, Destiny 2 is your game.
This is clearly a high point, the highest since The Taken King launched nearly two years ago. It's a red-carpet welcome for new players and a slightly bittersweet payoff for those of us who've been there from the start.
Destiny 2 comes to PC to shake up the torpid loot shooter scene, and it's all the better for it.
Online co-op fans should buy. First-person combat fans have to try.
Destiny 2 has its share of issues, a lot of them to be frank, but it's still an entertaining adventure that the developers have properly improved.
Destiny 2 feels more of an expansion than it does a sequel.
If a slick, beautiful shooter is keeping you up at night for a month, isn't that sometimes enough?
Destiny 2 is everything you could ask for in a sequel. The systems of the original Destiny have been tweaked and tuned. The graphics quality is superlative. Destiny 2 feels less like a grind, is easier to get into, and is a superior project to the original Destiny in almost every way.
Big, bright, bold, and bursting with content and heart.
Marked improvements in style and story, coupled with Bungie's always excellent shooting, make this continued space epic a winner. But that never ending grind, though...