Top Critic Average
An interesting idea, but not a very good game. I enjoyed watching it for an hour but replaying it became very frustrating. Bandersnatch did a similar idea and doesn’t require a direct purchase price.
For those who enjoy visual novels, or are looking for a Sunday afternoon in front of the couch for a casual playthrough, Late Shift is catered exactly for you. However if you’re looking for something little more fast paced, you could safely pass on this one. The FMV genre is certainly interesting, and with plenty of positive reviews on Steam, CtrlMovie may very well be in a position to explore other film genres to continue to strengthen their fanbase.
Overall, Late Shift does well to ensure any choices you make impact on the story, either immediately or later on. The technical issues really hold it back though, and despite not being game-breaking, it’s irritating to have such problems spread out from start to finish.
Late Shift is a fun experiment that I'm glad I got to experience, and would encourage gamers and film-goers alike to give it a shot. It manages to suck you in enough that you want to see where your decisions take you, and successfully creates an experience which is fairly unique in both the worlds of cinema and gaming.
Despite being a thriller, Late Shift, is not nearly as well written, or structured as the films of the very same genre, such as the critically acclaimed North by Northwest. And that’s okay, because unlike Alfred Hitchcock’s masterpiece, Late Shift is a compound entity, which consists of numerous scenes which revolve around each other depending on the choices made by the player.
I must say that on pretty well all levels Late Shift is an amazing exercise in interactive storytelling. While I’d imagined it would be a lot like The Bunker, sharing quite a bit in common with the likes of laser disc games ala Dragon’s Lair and its ilk, it instead has made an appropriate generational leap ahead. Nothing will change the fact that your ability to interact with and control the events taking place in the game is limited, but it is all handled so deftly, and without hesitation, that you get much more immersed in the story. The fact that the production values and acting are easily on par with even middle of the road TV and movies then pulls you in even further. I think that Late Shift really represents the future vision people dreamed about when they were making those original FMV games, and that if more titles at this level of quality continue to be made it is a genre set for a comeback.
Late Shift is a high-quality FMV thriller with a fabulous ending that doesn't particularly stand from the crowd of similarly themed games.
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Of course, should you choose to only play once, then the game’s 90-minute length may leave you worrying about value for money. Treat it like a cinema ticket, though and honestly, it’s worth every penny. It’s fun, it’s interesting and when played in handheld it feels like a whole new genre has opened up like a vein of precious metal.
A well-executed novelty experience for the most part, and proof that outings such as this deserve to be taken seriously rather than reduced to kitschy relic status within a few years.
Late Shift would be a fine movie, although it would falter from an odd lack of direction from time to time. As a game, though, Late Shift just feels too disconnected from the player to justify even giving them control. It does allow you to steer the story, and on occasion it feels like the decisions that have been made actually mattered. Still, the player's involvement just feels like the movie occasionally wondering where it should go.