Black The Fall
Though Black deserves credit for adding new puzzle mechanics along the way, it could've easily seen its 6-8 hour runtime chopped in half and still gotten its message across. That entire time I found myself wondering if, like Inside, Black would have anything to say. When I finally discovered its message at the end of the campaign, it did inspire me to look up the real-life issue it was drawing attention to and learn more about it. I applaud it for that. Sure, it could've done so with a bit more subtlety – it's a bit heavy-handed at the very end – but at least Black does have a point to make. It's just a shame that it wrapped that in a game that's so shamelessly and distractingly derivative.
This puzzle-platformer lives in the shadow of Playdead's Inside, but its rage against Romanian Communism is authentic and raw.
The similarities to Inside are unfortunate, but this is still a gripping and inventive action puzzler with a grim, if unsubtle, message about authoritarianism.
Though Black The Fall's presentation is beautiful, the combination of sluggish controls, trite puzzles, and a weak conclusion makes this journey a hard sell
Through the stylishly muted visuals and the trappings of a Communist state on the brink of collapse, Black The Fall challenges you to escape its series of perilous puzzles in a bid for freedom from oppression. Though it will live in the shadows of its critically acclaimed peers and has a few rough edges, Black The Fall is a great addition to the puzzle platformer genre.
In general, Black the Fall has conquered us, above all by the harshness of its setting and its denunciation of the total regimes and the control of modern citizens / consumers. An excellent recreation of the futuristic myth of Orwell and a wake-up call so that we do not let ourselves be controlled by the Big Brother. Deep, entertaining and technically very surprising.
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If you can push through some frustrating moments during the opening hour, Black The Fall offers challenging puzzles with a thought-provoking narrative.
Listen, as dystopian and mostly monochrome platform puzzlers go, Black the Fall isn't bad. But I can't tell you it's great either.
For me it felt far too derivative of Inside (it was of course in development before Inside's release, but looked awfully different), which was itself derivative of Limbo, and without the precision of either. Utterly beautiful when it remembers to be, but more irritating than fun in execution.
Black the Fall isn't the most unique or ambitious title in the puzzle platforming genre, but it's a welcome and impressive first effort from Sand Sailor Studio.