ECHO Reviews
Even if its storytelling is a little overbearing and its edges far too rough at points, ECHO's exceptional blend of stealth and progressive AI might help it become a cult classic.
While its twist on stealth mechanics eventually loses steam, Ultra Ultra’s debut title is visually stunning and a delight to listen to. If you’re after a sci-fi experience to dive into, ECHO is one not to miss.
ECHO is a fantastic experience that came out of nowhere. It is smart in multiple ways, in both its game mechanics and the narrative which certainly made me think. In a lot of indie titles you expect compromised production values or clumsy stealth, but the amount of polish added to an original storyline makes this a more memorable experience than I expected.
In short, we can say that we have found ourselves in front of a very distinctive title, with a rich and interesting story and with a linear gameplay, but with a rather unique style. We appreciated dialogues and sounds, although we must warn the public of the absence of the Italian language, not only at the level of dialogue but also at the subtitle level. It's a pity for those who do not chew too much tongue. A game, however, is to keep an eye on and added to the library.
Review in Italian | Read full review
Echo is an example of an exceptional idea that is enough to carry a whole game. The clever use of AI creates unique challenges, but the lack of environmental changes and same enemy type throughout means that it does slightly out-stay its welcome.
ECHO's lacklustre story, slow pace and restrictive character control mildly detract from what is otherwise one of the most refreshing stealth titles to come along in a good while. Make no mistake; fans of the genre will find much to like in ECHO.
While the story and mystery carry you through the game, the gameplay scenarios can be a little repetitive. ECHO is a short-ish game though, clocking in around 8-10 hours, so it doesn’t quite overstay its welcome. It’s a slow burn, but when it gets going it doesn’t really let go. If you’re keen on tense stealth games, with a good sci-fi story, then look no further. ECHO is destined to be a cult hit like the movie Event Horizon, and that’s no small praise from me.
ECHO is a good videogame debut: it's a fantascientific monologue about solitude represented like a theatre play. Its "scene" is highly detailed, but the game is not very technically optimized. The gameplay is deeply based on stealth, but sometimes it lacks of classical mechanics of the genre. Its minimal cast provides a different vision of the science-fiction future, and it's recommended mainly to those who like such an intimistic vision. Others may consider to ponder about.
Review in Italian | Read full review
ECHO tries new and interesting things, but doesn't always succeed. The gameplay and visuals wear thin over time, but some players will appreciate the game for its originality.
Stealth fans, ignore everything you've read here and buy this game - this one was made for you from the ground up. For everyone else, ask yourself what you liked about other more stealth-lite games you might have played. If it wasn't studying patrol routes for minutes at a time, give this a miss.
Echo is a mixed bag. On the one hand, there is an interesting and well-presented story with an unexpected ending, notable characters and unusual game mechanics. At the same time, all stages are visually similar to each other, mechanics are not deep enough and the set of possibilities is too limited. But still you can try it, if you love the genre.
Review in Russian | Read full review
Conceptually fascinating and visually stunning, Echo runs out of steam the longer it overstays its welcome, beginning to feel like an echo of itself before long. A slow start, punitive checkpoints, and analogous environments lead further encounters to feel like running the same old gauntlet, which is disappointing, given the potential of this novel concept. The unique strategic gameplay of enemies learning from you reverberated throughout, but so did everything else. I really enjoyed Echo, but like a song played on repeat, I could only suffer so much repetition before it began to lose me.
Echo thrives on its conceptually impressive mechanics and simplistic gameplay, but suffers from repetitiveness. Nonetheless, Echo is an enjoyable game that fans of the stealth action genre should experience, especially when there's nothing like it in the market.
Echo is a tense and intriguing sci-fi puzzler that keeps you on your toes but is not without its faults. It places a strong focus on stealth and can often make you feel trapped because of it, but as a stealth game feels rewarding creative thanks to its smart AI system. For those looking for a quiet and patient challenge, Echo is a worthy contender for your time and skills.
ECHO is a game that gets overwhelmed with its potential. While its innovative AI system and The Palace is interesting, there are no surprises left after two hours of gameplay.
Review in Turkish | Read full review
ECHO is a good game with some interesting mechanics, but the developer should have polished their game. Still, I would recommend it for anyone.
Review in Polish | Read full review
To begin with, ECHO comes with an exciting sci-fi story, it has stunning visuals, clearly Rose Leslie & Nick Boulton have done a fantastic work in regard to their roles, and the "You versus yourself" idea, though may not be so complete, is intriguing. But in terms of gameplay, specially the stealth part, theres nothing other than emptiness and frustration, like a beautiful, expectional singer without a voice, or a luxurious pizza with a horrible taste.
Review in Persian | Read full review
If you like games that combine action and stealth, you'll find a lot to like here, but its very high difficulty, monotonous environments, and the cold and brief story make ECHO an experience that isn't simple to process.
Review in Slovak | Read full review
ECHO tries to reinvent the wheel with its new take on enemy AI. While the game ultimately succeeds in doing so, the end result is having a fancy new wheel on an otherwise mundane sedan. The rest of the game simply doesn't do the enemy AI system the justice it deserves.
It seems to be a common theme in Echo that the truly interesting parts fade, slowly losing their selves to the repeated barrage of ideas at the forefront.