Sphinx and the Cursed Mummy Reviews
Sphinx and the Cursed Mummy is a surprising title to see remastered but it is a welcome surprise. Its strong 3D puzzle platforming and sense of nostalgia will endear it to a niche audience. Remnants of old game designs may frustrate those looking for a modern experience. Poor keyboard controls are hopefully only a temporary flaw in this otherwise good quality port.
Sphinx and the Cursed Mummy is a very good game that was overlooked by many the first time it popped up over a decade ago.
For the price and the ability to play it in portable mode, Sphinx and the Cursed Mummy is a solid purchase
You owe it to yourself to play this hidden jewel of the sixth gen.
While its platforming mechanics are still a tad unpredictable at times – and the huge gaps between save points still rankle – Sphinx and the Cursed Mummy's quality nonetheless shines through. Weaving melee combat, environmental puzzles and plenty of platforms with a fun and interesting take on Egyptian mythology, it's an action-platformer that really holds up well, despite the years on its clock. Its camera might still be a bit rubbish, but with a new lick of HD paint, this is a hidden gem that deserves a little time in the limelight.
Sphinx and the Cursed Mummy is a diamond in the rough. It is very enjoyable in some aspects, but has not aged well in others. Remastering the game further to correct some issues with the game would have went a far way into making this a better experience.
Sphinx and the Cursed Mummy is a must play classic that acts as a great example on how to make a timeless title. Despite having a few quirks that remind us of its age, this Egyptian escapade is just as enjoyable as it was back in 2003, if not even more so on the Switch.
Its aesthetic may still carry some charm, but next to the likes of Super Mario Odyssey, or even the remakes of Crash and Spyro, it just doesn’t hold up.
Sphinx and the Cursed Mummy is a slice of gaming nostalgia that’s been neatly polished to fit with the modern age. If you can look past the price tag, or if you played the original when you were younger, or even if you were a fan of other Eurocom games such as Harry Potter and the Chamber of Secrets, then I’d heartily recommend adding it to your gaming library, regardless of whether it’s the Nintendo Switch or the desktop version.
Sphinx has aged relatively well. This is the perfect way to introduce newcomers to the game, even if it’s a series that didn’t take off.
THQ Nordic has ported 2003's Sphinx and the Cursed Mummy to Nintendo Switch and the game feels its age
Sphinx and the Cursed Mummy is still a good action-adventure game, although some of its core elements have not aged well.
Review in Italian | Read full review
Sphinx and The Cursed Mummy is a fun puzzle platformer which works really well on the Nintendo Switch. As far as the remaster is concerned, THQ Nordic did a great job with taking a game that is 16 years old and bringing it back to life for a new generation. The game is not necessarily for everyone though as fans of the original game will be delighted by the visual upgrades the game received, but I don’t see any other big draw to purchase the game if you never played it before.
Who knows, maybe Sphinx and the Cursed Mummy would have been more attractive in this day and age if it exuded more…Pharoahmones.
If you like early 2000s 3D third person platformers, this is worth a look, but be aware that it isn’t as modern as the current promotional material might make it out to be.
It puts an interesting game-ified twist on Egyptian mythology and shows how far influence can take a project, as there are multiple prominent moments where the game is clearly trying to emulate the feel and pacing of a Zelda title. But in a time where remasters and remakes are a dime a dozen, THQ Nordic may want to put a little more effort into their IPs next time around.
Sphinx and the Cursed Mummy was a somewhat enjoyable adventure when it released for consoles back in 2003 but it's definitely a frustrating experience and modern gamers will likely get fed up with its tedious puzzles well before reaching its conclusion.
All this said though there is a decent romp buried (no pun intended) within the confines of this experience. Sure it isn’t going to go down in history as a great platformer, but I thoroughly enjoyed revisiting it.
Sphinx is doing that action-platformer simple-puzzles thing of a lot of the games from this original era. He runs, jumps, swings a sword, gets a bunch of items, all that jazz. Meanwhile, the Mummy(of a young prince Tutankhamen, to be precise), being already dead, has this Wario Land style going on. He can face everything from electrocutuion to crushing, and endure all of it as it puts him into crazy specific states for more complicated puzzles. It's an interesting mix of setups, that keeps either one from overstaying its welcome too badly. Just when you tire of figuring out a complex puzzle for the Mummy, you get to switch back to Sphinx and do something more straightforward and punchy, and vice versa.