State of Decay 2
Summary: State of Decay 2 may be just as hacked together as the original, but it also retains that game's spark. Managing a camp will appeal to anyone who likes ticking off checkboxes and planning for the future.
Top Critic Average
Technically shambolic, obsessed with hoarding, and a waste of a once-promising society simulation.
A solid survival game vastly improved by putting the focus on people, not zombies.
State of Decay 2's zombie-infested maps are good places to scavenge, fight, and survive in. Combat is satisfyingly brutal and the special zombies inspire some real fear of permanent death, even though the Blood Plague turns out to be more of a sniffle. But the bugs are just as persistent as the zombies, and after a dozen or so hours the repetition of both eventually take their toll, making the appeal of replaying feel more limited than I'd expected for a sandbox RPG.
The State Of Decay concept still holds plenty of promise but this sequel is so broken that laughing at its bugs and glitches becomes its primary source of entertainment.
State of Decay 2 confidently reaches the series' potential as the ultimate zombie survival sim, even if it hits a few familiar bumps in the road on the way there.
State of Decay 2 has a lot to love, but it's overwhelmed by legacy issues and a slew of all-new ones that came along for the co-op ride
State of Decay 2 implements some interesting mechanics but fails to engage with them in a meaningful way.
State of Decay 2 made me sad, but mostly bored
For as much fun as I had with the game, I expected a bit more polish.