BlazBlue: Cross Tag Battle
BlazBlue Cross Tag Battle is like a jigsaw puzzle made of pieces from four entirely different sets, that by some miracle still manage to fit together to make a unique and mesmerizing tag fighting game. Aside from its unsatisfying single-player mode and aggravating paywalled characters, it's just the right blend of accessibility and depth, and one of the best entry points into fighting games you'll find.
The wonderful worlds of BlazBlue, Persona 4, Under Night, and RWBY collide for an accessible yet challenging fighting showcase.
BlazBlue: Cross Tag Battle has some great ideas, simplifying the mechanics of BlazBlue for newer players and bringing in characters from Persona 4 Arena, Under Night In-Birth, and RWBY. The core of the fighter works well, but the character roster is a bit small until you get into a mess of downloadable content. The additional modes also feel a bit dry and threadbare compared to Arc System Works' past efforts. This crossover is solid, but could use some tightening up as a full package.
Yet, BlazBlue: Cross Tag Battle pretty much speaks to everyone, even if a few of its core mechanics aren't as refined as several of Arc's other works. It has a wide array of cast members from several universes, a pointed 2v2 focus, and a sufficient amount of stuff to do if you aren't the online competitive type. I sincerely hope this sets the stage for more experimental "all-star" types of fighters from Arc, as they have a seemingly limitless well of ideas to draw from.
There is an incredible core set of mechanics and gameplay at the heart of Cross Tag Battle. It is fun as hell to play, and addictive and rewarding to try and master. Unfortunately, the package that this gameplay ships in is embarrassingly sparse, especially by Arcsys standards. Offline modes and unlockables are kept to a bare minimum, and the big story mode fails to fully embrace the magic of this bizarre crossover. Worst of all is the shallow and incredibly lopsided character roster. Arcsys has made a habit of releasing updated, 2.0 expansions of every fighting game they make, expanding the selection of modes and characters. In the case of Blazblue Cross Tag Battle, this is a game that feels like it desperately needs one.
A great fighting game that doesn't does enought to be interesting for a long period of time unless you play it online.
Review in Spanish | Read full review
If you're a fan of either of the universes here, this is well worth your time and money.
Because BlazBlue Cross Tag Battle is an anime fighting experience that allows for constant aggressive offensive and defensive reads, wrapped in accessible execution that makes slightly complex mechanics easy to grasp. If this can add more fresh competition to your world, embrace it.
A fighting game featuring characters from multiple beloved series I've come to adore through over a decade of fierce competition should have been nothing short of a dream come true. However, reality has a bad habit of encroaching on all precious dreams, and while the final product plays well enough, it stands not as the glorious celebration of Arcsys fighters history but instead as bittersweet reminder of what could have been.
BlazBlue: Cross Tag Battle is an incredibly entertaining fighter that hinges on some brilliantly crafted team mechanics, so it's a real shame that the overall product is cloaked in controversy. Accessible yet open-ended and deep, Arc System Works' latest is slick and expressive, but it's the questionable DLC practices that ultimately muddy the waters.