Vampyr Reviews
At no point in Vampyr did I have fun following trails of blood, mixing antiquated remedies out of opium, or bludgeoning some Crucifix wielding goon in a mask for the 50th time. But I was constantly compelled forward to find out what next grim choice it would give me, anxious to spend yet another night in one of its safehouses to see if my efforts to keep London's souls alive another day had worked.
With a protagonist seeking to balance his dark instincts with his remaining humanity, it's interesting how Vampyr faces an inner struggle of its own. On one hand, the storytelling is excellent, delivering another great narrative from DONTNOD that forces players to make tough choices. On the other hand, the combat is a bit uneven and doesn't quite reach the same heights. It certainly has promise, though, and hopefully marks a return by DONTNOD to making games that add action to its narrative touch.
Vampyr is a dark thriller with an interesting story. Sadly, other elements are not on the same level of quality.
Review in Polish | Read full review
Vampyr is one of the year's most interesting games, cementing Dontnod as one of the most interesting developers around. Go get your teeth into it.
If you can fight your way through some technical issues, a good story and interesting action RPG mechanics can make for a bloody good time
A solid entry in the all-too-small Vampire RPG genre
It may not be a perfect game but it knows how to execute on its unique premise and gameplay concepts well enough that it's one I can't help but recommend.
Vampyr is a bloody good time that is marred by some tedious mechanics and some technical issues.
Vampyr is a rough but interesting game. The story starts off in an intriguing manner, and the character interactions show that Dontnod still knows how to make them the most compelling part of any game. The quandary of whether to give in to your base desires seems like a good moral dilemma, until you realize that the combat heavily favors you upgrading early to make the progress less of a grind. That means the game leans heavily toward an evil ending before you attempt a good one. Due to the lack of good vampire games in the market, Vampyr is worth a look, but don't expect a masterpiece out of the gate.
When it comes to feeling like being a Vampire, Vampyr really shines. Story is great and NPCs play a huge role in gameplay. But the problem is that Vampyr tries to be an all-around, perfect game, and that’s where it starts to fall through, as lame combat and graphical and technical issues prevent it from becoming a hit.
Review in Persian | Read full review
Vampyr is a dialogue heavy ARPG, and it's these interactions that make the game truly shine. Excellent voice acting and interesting NPCs have made for a truly memorable experience. Unfortunately, Vampyr is also plagued by various bugs and a general lack of polish. While most of these problems are very minor, they are numerous enough to impede the player's experience. Should you choose to look past these issues, you would find Vampyr's dramatic world enjoyable and entertaining.
Review in Persian | Read full review
Vampyr presents an interesting tale that makes you feel like a dark creature of the night.
A healthy and fun experience that steps outside of the realm of indie and AAA titles. Barring a few foibles and crashes, a genuinely good experience, once you see it as an RPG first and a Bloodborne analogue second.
After the success of Life is Strange, Dontnod dares with an adventure in capital letters. Vampyr is not perfect; It has flaws and questionable design decisions, but its virtues lead it to shine with its own light.
Review in Spanish | Read full review
Vampyr is worth your time if you forgive some of its big shortcomings and put your attention on its strengths. It seems to me like a beacon of light in a gaming era where full single-player RPG games are becoming more scarce by the minute.
Vampyr is a hard game to review, because there is enough to warrant a low score, yet the experience is satisfying enough to make up for this. For better or worse, giving answers and explaining things make it easier to invest in the story, with the conclusion certainly being worth the time. The ability to interact with NPCs, heal them, figure out more about the world and extract new information also adds a lot. It's just, when it comes to gameplay, Vampyr falls short. With loading screens being common when players move too fast, combat often being more about managing stamina, difficulty stemming from how willing are you to kill innocent people and a needlessly frustrating waypoint system, it's easy to get frustrated. With this in mind, anyone looking for a vampire romance story or just want to experience a world filled with answers should consider picking Vampyr up, where as action-RPG or open world fans can probably skip it.
Players assume the role of a once doctor turned vamp to help him whittle down a Spanish plague ridden 1912 London until the absolute oblong behind this whole mess is found.
Vampyr is a slow burn of an RPG, taking its time to ramp up its intriguing blend of science and the supernatural in an elaborately gloomy version of London. When it gets going you can see the potential of the way it offers you more power if you consume its interesting citizens. But Vampyr never commits to this idea to the point where I felt I needed to make that sacrifice to succeed in its relatively simple combat, which leaves it feeling toothless and vulnerable to having a lot of its fun sucked away by technical issues, despite its genuinely engaging story.
As much a detective story as a horror one, Vampyr rewards you for taking an interest in the people around you and tests your moral compass with a lack of black and white options.