Fallout 76 Reviews
Fallout 76 offers a large playground with some potential, but is heavily lacking in purpose.
Fallout 76 is sure to be a divisive game. I'm confident that most people won't be able to forgive its many flaws, especially those going into it expecting a solo experience similar to Fallout 4, but I also think that those looking for a multiplayer Fallout experience will get a kick out of Fallout 76, particularly once Bethesda patches some of the game's most glaring bugs. As much as I'd like to be able to tell you that this title is terrible or amazing, the truth is that it's just okay.
Fallout 76 is effectively about base-construction, survival and world-building, not the story and your part in it, which isn’t a bad thing. The execution is though.
Hidden beneath the bugs and the controversy lies a game with great potential. As it stands, Fallout 76 is an okay multiplayer survival game that needs some serious work.
Underneath the extremely rough and laggy exterior, Fallout 76 has the makings of a great and entertaining game. To some, the damage may have already been done and the appeal may have already worn off, but with Bethesda's level of support, the game has potential to grow into something much more than it currently is.
Just like Elder Scrolls Online initially received its fair share of criticism due to the fact that it failed to resemble the wildly popular Skyrim, I feel as if Fallout 76's primary crime to most is that its resemblance to the previous games in the series is lacking. After spending about 30 hours with the game in the first week of its release (yeah, I don't get out much), I can honestly say that despite some very annoying bugs that absolutely need to be addressed, the game is both a wonderful online experience and an underrated solo adventure if you enjoy the exploration aspect of games such as No Man's Sky. I feel if they continue to support the game and develop the parts of it that are analogous to sandbox MMOs, it could be fun for years to come.
Fallout 76 is a broken, unfinished and "un-SPECIAL" game that consists of many cut-down elements. Despite that, it can be enjoyable for players who love to explore the post-apocalyptic world and invent their own, private role-playing story. F76 looks so constrained that it should have been released as a paid DLC to Fallout 4. Shame.
Review in Polish | Read full review
Fallout 76 shows potential, but it can’t quite coalesce into a compelling game due to numerous glaring flaws.
Fallout 76 is not a completely broken game. It's not absolutely devoid of enjoyment, and every once in a while, it can live up to the franchise name it bears. The problem is that that enjoyment is buried under a mountainous pile of long stretches of boredom and emptiness, tedious and mind-numbing quests, baffling design choices, unbelievably bad technical issues, and a host of other problems that turn this into an experience that, frankly, has no business being out on shelves as a full-priced AAA game in its current state. What's concerning is that even if the issues that can be fixed through patches and updates are ironed out, the core fundamentals of the game are deeply flawed.
Whether swapping NPC conversations for other players works is a bit subjective, though the change is not as severe a detriment to the experience as expected. While the roots of Fallout 76 are firmly in Fallout 4 the final gameplay experience is quite different and so there's no guarantee that fans of that game will enjoy it. Fallout 76 is worthy of recommendation with two caveats. You have to go in expecting a light multiplayer survival game in an interesting setting, rather than a deep story-focused role-playing game. On top of this, Fallout 76 is a game that really is better with friends, as that is the real replacement for the NPC dialogue in the world – if you're going in as a solo player you might come away dissatisfied.
So far, Fallout 76 seems like a half-baked, early access entry, equal parts buggy as ugly
Kingdom of Steel carries on the virtuous path of Fallout 76, introducing in a completely free new story content that closes the story of the Brotherhood of Steel in Appalachia (for now, at least) and dictating the roadmap for the future of the online survival RPG by Bethesda Game Studios. A greater refinement for the next updates is desirable, given the maturity of the product, but also worth mentioning the legendary creation (with which to generate legendary objects at 1, 2 and 3 stars) and the season 5 just inaugurated, which aim to exert an appeal on the highest ranking players.
Review in Italian | Read full review
The detail that Bethesda have put into this world is nothing short of impressive! You can get hung up on what the game isn't… but there is so much that it is. This is a beautifully realised (and it is quite stunning visually) post apocalyptic role playing game that happens to be online and can be played with other people. If you are more of a single player gamer like me, don't let the online nature of Fallout 76 put you off… it's eminently playable as a single player experience. If you are put off by the issues mentioned at the start then maybe steer clear (or at least wait to see if patches address your concerns), otherwise I'd say grab the Deathclaw by the horns and jump in (but maybe wait till you have powerarmour to do that.).
Ultimately it's disappointing that the size and scope of the multiplayer doesn't match the impressive West Virginia you get to explore.
Fallout 76 is one of the most lifeless games the company has ever produced.
Fallout 76 is Fallout on the surface in the sense it has the same art style, the lore, the gross critters lurking all over the place but it severely lacks what everyone loves about the post-apocalyptic RPG series. A world to spend dozens, even hundreds of hours getting lost in, moral dilemmas, interactions with characters, dialogue choices. Fallout 76 feels like buggy, mindless killing and looting none of which is even remotely fun to do, creating a serious identity crisis for one of gaming's most beloved franchises.
Fallout 76 is an evolving game, and we've no doubt it'll become better with time, but now this is not what we were expecting. The multiplayer idea behind the game is somehow interesting, but technically the game is terrible and gameplay talking is clumsy.
Review in Italian | Read full review
The wastelands of West Virginia can either feel like its full of friends or incredibly lonely
Many of the issues Fallout 76 currently faces could eventually be fixed, which is why this mess is such a pity. The potential is clear, but a reluctance to commit to one direction or another leaves the game in an awkward and broken void.
Fallout 76 would have been best served by a longer, continuous B.E.T.A. cycle. Numerous small issues like bugs, stash size, push-to-talk, and other quality of life issues could have been identified before asking people to spend $60 and working on them after release. Despite this faux pas, there is still a tremendous amount of fun to be had either solo or with friends. Multiplayer is a wonderful addition to the Fallout franchise and the world created in West Virginia is unique, gorgeous, and fun to explore. It may not be in line to win any awards but if you enjoyed the previous installation, Fallout 4, it's quite likely you'll find the same fun in Bethesda's Fallout 76.